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Forums - Gaming Discussion - Tactics Ogre: Reborn announced for PS 4/5 (possibly more consoles). November 11th release date! (SE tryin to slay these f**ckin wallets!)


Tactics Ogre, crown jewel of the tactical role-playing genre, is reborn!

Based on the 2010 release, the game features improved graphics and sound, as well as updated game design, bringing to life a new Tactics Ogre that remains true to its roots.

Key Features

  • A tactical role-playing game depicting the struggle for control of the Valerian Isles.
  • Your choices affect how the story unfolds, and even how it ends, with a game system that allows for multiple paths through the game and multiple endings. The story takes place through the eyes of a young man named Denam. The decisions he makes will alter the fate of those around him, and shift the course of Valeria’s history.
  • Fight pitched tactical battles on three-dimensional battlefields. The completely revamped AI enables enemies to adapt their tactics to the situation, providing a battle system that always keeps you thinking and never grows old.
  • The class-wide level management system used in Tactics Ogre: Let Us Cling Together (2010) has changed to a unit-by-unit level system. Theorycraft your way through endless combinations of classes, equipment, skills, and magic.
  • Enjoy numerous playability improvements, such as a quicker pace of battle, auto save, and a complete overhaul to the controls and UI to make it easier to get into the game than ever.
  • The unparalleled details of the characters and backgrounds from the original Tactics Ogre: Let Us Cling Together (1995) have been painstakingly recreated in high definition.
  • The cutscenes are fully voiced in English and Japanese, and all of the music has been rerecorded with live performances! The voices bring new life to the complex motivations of the characters that make up the factions and shifting political alliances of this epic story.
  • When you advance far enough in the game you’ll unlock the World Tarot, enabling you to travel back in the story with the power of your forces intact; an incredibly useful feature in a game where your choices have such a huge impact on how the story unfolds. If you wonder what a different choice would have led to, now you can find out!
  • Traveling back isn’t limited to the story; the Chariot Tarot lets you rewind up to a certain number of moves during battle. In a game of tactical battles where a single mistake can mean the difference between victory and defeat, you can play without worrying that you’ll back yourself into a corner.
  • Enjoy a wealth of endgame content such as the 100-level Palace of the Dead.

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The class-wide level management system used in Tactics Ogre: Let Us Cling Together (2010) has changed to a unit-by-unit level system. Theorycraft your way through endless combinations of classes, equipment, skills, and magic.

Not quite sure what they mean by this, but if it means they streamlined the OG's class system, THANK GOD!

Excellent news.

We still have the use of the famous smoothering pixels technique .... which is just as ugly as an unnatural esthetic surgical procedure lol.

Switch Friend Code : 3905-6122-2909 

Bitch do I love this news!
2022 is gonna end in a very high note for me.

Fingers crossed for a Switch release, this kind of game plays perfectly portable

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I still have a copy of this game on the PSP that I've really never gotten around to playing. In theory I should have already played it and enjoyed it, because this is the type of game I really like. So, in theory, I would buy this game if it came to Switch, but I kind of want to play the PSP version I already own first.

Looks like it’s been confirmed for Switch and Steam, in addition to the long rumored PlayStation family release. 

And it’s getting physical releases.

Last edited by SanAndreasX - on 04 August 2022

Seeing this game Tactics Ogre along with Valkyrie Elsium both skipping Xbox along with FF7 remake and ff15 and Forspoken. is too much, Well I guess Square Enix doesn't care about Xbox anymore?

Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life. The reason I'm chaotic to few 3rd party developers is because I'm protecting Sega and also I lack skill to get really hot girl I really want. also few devs deserve it for making bad game's personal experiences, looking at Ghost Blade HD the shmup or Fighting EX Layer. My standards are too high for genres I play. KOF 13 > Fighting EX layer gameplay.