The original poster is suffering from an optical illusion not a physical defect. Their brain is seeing the image but misinterprets the data, and when the rest of the data presented from the rest of the body does not match the data from the eyes the conflict feels like motion sickness. Ironically the game developers have done too good a job in simulating reality.
What the original poster needs to do is convince their brain to stop registering the video image as real data with depth, and more like it registers a painting with only implied depth. Basically the game must be played in a way that was not intended. Here are some techniques that should help.
Screw up your color settings. Try to get a screen that is shaded green, blue, or red. You may not have to go to far to get your brain to perceive the image as flat. The best seems to be going for black and white. Work the contrasts and the brightness. Get some glare going in the room you are playing in. Most players find this annoying, because it ruins the immersion. You actually want to turn your immersion back. Play the game at a angle or greater distance. This will help you to differentiate the television as a distinct entity. Finally my personal favorite the good old eye patch. Depth perception is overrated in gaming anyway.
One of these techniques should help you with your problem if not going looking there are hundreds of techniques.