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Forums - Gaming - MS planning big takeover,wants to take games away from Nintendo/Sony (Rumor)

Dulfite said:

Gabe could change his mind. He could wake up one day and be like, "you know what, I'm tired, and I'm sick of dealing with all this. People constantly trolling me for third games in series. People begging for an actual Half-Life game and not some VR experiment. I'm done. I'll collect my billions from the highest bidder and buy an island. Let's see, who can give me the most money... oh yeah Microsoft, cool!"

That's the thing with privately owned companies vs. public ones. The public ones you can see takeovers coming from a mile away and there is usually a big build up to it, and there are opportunities for shareholders to be resistant to it, or for the public outcry to derail it. But a private company could be gone literally the next day based on the whim of the owner and no one could do anything or even predict it was coming.

Then his son is likely to take over or someone else selected within?.

No idea why we're now trying to push this narrative though. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

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src said:
LudicrousSpeed said:

Tech innovation and industry growth was going to happen with or without Sony. The rest of that is just the usual Chartz “bad when MS does it, great when Sony does itâ€Â nonsense.

And I agree, investors don’t care much about the Xbox division because it is chump change in the grand scheme of things. All the more reason for them to not care that Bethesda hasn’t pumped out some best sellers yet ðŸ˜Â

That's nonsense. Without Sony, cartridges would have been used for a further entire generation. Without Sony, and others, Blu-Ray would not been adopted.

You seem to be keen on false equivalencies. MS are not like Sony. As of now, they're buying spree is a complete admission of utterly failing to cultivate studios for three generations in a row.

It works both ways. MS sharesholders dure donlt appreciate seeing Xbox burn tens of billions of dollars in a perhaps goalless pursuit that could be given to them through dividends.

That's some hefty revisionist history you've got going on there.



src said:
LudicrousSpeed said:

Uh, what? The PSone was the 4th console released that gen IIRC and two others released before it that used CD’s. And BluRay would have been adopted either way. That’s as silly as me saying video game consoles would still be using 56k if it wasn’t for Xbox. It’s silly for the same reasons your comment is. One, natural progression of technology would have ensured broadband came around anyway. And secondly, Xbox wasn’t first. 

You’re missing the point regarding revenue. Someone made a silly comment about investors being unhappy with “third place”. I simply pointed out that investors are happy if they are making money, they don’t play console warz.

Sony single-handedly convinced most Japanese publishers, the biggest gaming pubs at the time, to go all in on CD saving an entire generation wasted on cartridges.

Blu-Ray was single-handedly spearheaded by Sony in gaming, no other platform holder did so.

We don't even need to get into how much Sony expanded console gaming globally, from EU to ME.

Investors don't care Xbox is in third place, sure, but they will care if a lot of money is being spent on a venture that is fruitless. Afaik, from the recent court hearings, its questionable how much if any money Xbox is making. We know Xbox hardware is at a loss and we know Gamepass is at a loss.

So much of this post is just completely wrong

  1. Embracer Group is not making multi-billion dollar purchases. They were a small pub now growing to be a big one of the likes of Ubisoft, SE etc. They make $0.5B in revenue. To compare them to MS is hilarious.
  2. Tencent is mainly in the mobile space. They're only real foray into high end gaming is backing Epic. Epic really have no business model (90% of the money comes from Fortnite which is seriously declining.). Their EGS platform is burning cash with very little marketshare gain.
  3. Anti-trust is not just about being defined as a monopoly but also anti-competitive behaviors. Predatory pricing, the act of crating business models that undercut everyone and burn cash such that only a firm with lots of cash can compete, is just that. Gamepass right now is burning cash. It remains to be seen if it is a viable business model.
  4. MS had 4 generations, a ton of cash and some of the best studios in the business to get a decent first party. Bungie, Epic, Bullfrog, Rare could have been their Naughty Dog, Insomniac, SM and GG. However, unlike Sony, they have shown time and time again unable to foster such relationships and instead destroyed nearly all of those relationships. So much of Rare left (Media Molecule was formed by exRare), Bungie left and is now multi-billion dollar company, Epic went on to make the one of the most successful games of all time, and Bullfrog is dead. This is entirely MS's fault and any other competitor would have been bankrupted.
  5. The fact that even after buying 12 studios MS was still getting dominated says a lot. Their Bethesda acquisition marks the first time since Halo, that they have a new 10million+ selling IP, and it was a third party IP bought out.

Of course the T2 rumour is nonsense. Xbox twitter users or gaming journalists barely know how to read financials, let alone be privy to sensitive financial information that could have legal ramifications lol

Again, please stop with this revisionist history.  It was Nintendo who approached Sony about a proposed CD add-on to the Super Nintendo, which later birthed the PlayStation.  And, Sega was already moving from cartridges to CD's before the PlayStation released.  In fact, the entire video game industry was moving in that direction already.  Just because Nintendo stuck it out with cartridges for the N64 doesn't mean that "Sony saved the video game industry from another generation of cartridges".

NEC PC Engine (1988)

Commodore CDTV 1991

Philips CDi 1991

Sega CD 1991

Sega Saturn 11/22/1994

Sony PlayStation 12/3/1994



Good lord this thread is hilarious and goes on and on over a RUMOR. No one gave a crap about studio acquisitions until Microsoft decided to do something about their first-party lineup. Now suddenly everyone pretends to care about studio's needing to be independent, or the principles of the acquisitions that Microsoft needs to do it the way Sony/Nintendo acquire studios, that studios aren't making a profit from being on Game Pass, or that Xbox simply is a brand that doesn't deserve exclusive games to its ecosystem. It's all BS! Minus studios being independent, because we still need those for competition.

But Microsoft can afford to sell their consoles at a loss and starting Game Pass at a loss because it's freaking Microsoft!!! A $2 TRILLION dollar company that operates in pure Capitalism, and they're taking full advantage of that. Idk how any gamer can argue about the value of Game Pass. You have more quality indie and AAA games CURRENTLY than you can ever play, no matter how much free time you have. And it's only getting started. On top of the hundreds of games available, including PC exclusive Game Pass games, just based on the studios Xbox has, games like Avowed, The Outer Worlds 2, Redfall, Starfield, Indiana Jones, Elder Scrolls VI, Deathloop, Ghostwire: Tokyo, Everwild, Contraband, Fable, Forza Motorsport, Perfect Dark, State of Decay 3, Hellblade II, Project: Mara (Ninja Theory) Project Cobalt (inXile Entertainment) Project Dragon (IO Interactive) and many more that haven't been announced will be coming to Game Pass. All that for substantially costing less a year than you would spend on just a few PS5 or Nintendo games.

Netflix didn't start to take off in subscription numbers until they started investing into their own original content. And that's exactly what Microsoft is doing. Microsoft is first and foremost, a service based company, and Xbox is now being turned into their own business model. They're playing the long game. All these studios now have the full funding they need to make the best gaming experiences they can make. Look up inXile Entertainment's new offices. They were a AA studio for years that always struggled with funding. Since being acquired, they've been put in an AMAZING new office space, and rumored to have one of the largest budgets within XGS for their new game. Brian Fargo is one of the largest fans of the Xbox acquisition, same deal with Tim Schafer at Double Fine. None of these studios are complaining about Xbox ownership. That they're free to make whatever games they want and all Xbox does is provide the funding they need.

As far as the argument about Microsoft wanting to keep games off of Sony/Nintendo platforms, don't kid yourself, they do the exact same thing lol but Xbox is allowing PS and Nintendo users to be able to play these exclusive games still whether that be on your console, PC, web browser, smartphone, tablet, and soon, Smart TV. Xbox is giving everyone the opportunity to play their games in one way or another.

People really need to take themselves less seriously about this topic and enjoy what all of our our favorite hobby is......GAMING!

Last edited by G2ThaUNiT - on 21 September 2021

You called down the thunder, now reap the whirlwind

src said:
LudicrousSpeed said:

Nintendo had a monopoly? I don’t think you understand what that word means, lol. Also the PlayStation came about as a result of a failed partnership between Nintendo and Sony to make.. you guessed it, a CD based add on for the SNES.

Why do I care about Saturn sales versus N64? Saturn came out before PSone and was disc based. So your idea that Sony started a disc revolution in the fifth (?) gen is wrong.

Not sure why you’re harping on hardware profits, Sony and MS both eat hardware losses and launch and eventually start selling hardware for profits. Either way they make up more than enough to offset it via software and services. I assume you’re referencing the Apple vs Fortnite stuff, this was all explained clear as day in all the articles IIRC. 

Dropping that grade to a D-

Unlike you, I actually know what I'm talking about.

The videogame business is more than just hardware sold, software can make more if not multiple times more revenue. SEGA was utterly dominated by Nintendo in total software sales.

I find it truly hilarious how some of you act like know it all's while completely differing from reality.

Because no one cares if SEGA had a CD drive, Nintendo had a monopoly and everyone would follow. Hence Sony saving an entire generation of regression. Also love how you completely ignore my other points (engineering hardware, chip design, software sdk, marketing).

MS admitted that Xbox hardware has never made a profit. LMAO you can't get a single thing right.

How do you explain Konami, Koei, Capcom, Electronic Arts, Activision, Tecmo, Atlus, Hudson Soft, Data East, Bandai, Sunsoft, Natsume, SNK, and a host of others releasing games on the Saturn?  In your mind, if Sony abandoned the PlayStation concept after Nintendo backed out of the partnership, Squaresoft restricts Final Fantasy VII development to cartridge media instead of moving along to Sega's CD based Saturn instead? Developers were already looking toward the advantages of additional storage for their games before the PlayStation's release.  There is no reason to believe that they would have said, "Oh, well, Nintendo says we have to use cartridges, and they are King of the market, so carts it is."  You are willfully ignoring the fact that 3rd Parties were already dissatisfied with Nintendo's policies.  Sega would never have been able to build up marketshare with the Genesis if that wasn't the case.  Nintendo did not have a monopoly prior to the arrival of the PlayStation on the market.  They may have been the market leader, but the market itself was growing, and so was the competition.

If there was no imminent PlayStation release, Sega execs might not have hit the panic button and made all the mistakes they made at the end of the Genesis' lifespan.  They might not have released the 32X which turned off a lot of people, and they definitely wouldn't have committed the blunder of a stealth release months before the already planned SaturnDay launch that pissed off US retailers. 



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Chazore said:
Dulfite said:

Gabe could change his mind. He could wake up one day and be like, "you know what, I'm tired, and I'm sick of dealing with all this. People constantly trolling me for third games in series. People begging for an actual Half-Life game and not some VR experiment. I'm done. I'll collect my billions from the highest bidder and buy an island. Let's see, who can give me the most money... oh yeah Microsoft, cool!"

That's the thing with privately owned companies vs. public ones. The public ones you can see takeovers coming from a mile away and there is usually a big build up to it, and there are opportunities for shareholders to be resistant to it, or for the public outcry to derail it. But a private company could be gone literally the next day based on the whim of the owner and no one could do anything or even predict it was coming.

Then his son is likely to take over or someone else selected within?.

No idea why we're now trying to push this narrative though. 

Oh I wasn't trying to push a narrative. I don't see Gabe selling to anyone right now either, I was moreso responding the the idea that he for certain won't sell. We simply don't know what is going on inside his brain for long-term planning.



the-pi-guy said:

Is it technically possible? Sure.

Is it in any way realistic to expect? Absolutely not. 

Gabe has spent a lot of money trying to get away from Microsoft. Their whole Steam Machines push was because they were worried about Windows OS becoming a walled garden. They've continued to spend money to make Linux a viable OS for gaming, because they don't want Microsoft to have that kind of control.

>People begging for an actual Half-Life game and not some VR experiment.

Lol.  Valve is incredibly invested in VR. Without them Oculus probably wouldn't have happened. "Some VR experiment" is absolutely not something that Gabe would consider a serious comment.

So invested that Gabe's decided to make an off-side company to study and implement brain VR technology (which not many know about it seems). The man is absolutely invested in VR technology and wanting to see it advance, not to mention his continued push for Linux via proton on Steam deck (The new Big Picture mode update will start using Steam deck's new UI as well). 

https://www.pcgamer.com/au/gabe-newell-believes-brain-interfaces-will-create-games-superior-to-reality-fairly-quickly/

Dulfite said:
Chazore said:

Then his son is likely to take over or someone else selected within?.

No idea why we're now trying to push this narrative though. 

Oh I wasn't trying to push a narrative. I don't see Gabe selling to anyone right now either, I was moreso responding the the idea that he for certain won't sell. We simply don't know what is going on inside his brain for long-term planning.

I thought it was something of a narrative, because that new user brought up Valve for some random reason (even though if he was a lurker, they should have known that was debunked already). 

Well we know the man is focused right now on VR and Proton, both of which are something he wishes to see advanced and MS isn't really interested for either, which would make selling his company at a later date more of an improbable ideal.

Last edited by Chazore - on 21 September 2021

Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Yeah, im a New user, because I wanted to take part in this conversation. Everyone was a New user at some point. So? And why is so strange if Microsoft buys Valve? Its stranger than speculation about activision? Take two? Microsoft has money and gamepass, valve has VR and steam. It makes totally sense for microsoft. Im not saying will happen. Its a forum, about speculation! Im mean, if you actually read the article this conversation is based, it says:

I predict a lot of internet lawyers debating monopoly laws at some point in the near future.

The only company I can think of monopoly, lawyers, is Valve. Its Speculation, for me I couldnt care less. Well, maybe I care, imagine: we bought valve! introduces Half Life3! Ha.. buuuut, so you can calm down, im changing my opinion.. i think its WB. There!



Mandalore76 said:
src said:

Sony single-handedly convinced most Japanese publishers, the biggest gaming pubs at the time, to go all in on CD saving an entire generation wasted on cartridges.

Blu-Ray was single-handedly spearheaded by Sony in gaming, no other platform holder did so.

We don't even need to get into how much Sony expanded console gaming globally, from EU to ME.

Investors don't care Xbox is in third place, sure, but they will care if a lot of money is being spent on a venture that is fruitless. Afaik, from the recent court hearings, its questionable how much if any money Xbox is making. We know Xbox hardware is at a loss and we know Gamepass is at a loss.

So much of this post is just completely wrong

  1. Embracer Group is not making multi-billion dollar purchases. They were a small pub now growing to be a big one of the likes of Ubisoft, SE etc. They make $0.5B in revenue. To compare them to MS is hilarious.
  2. Tencent is mainly in the mobile space. They're only real foray into high end gaming is backing Epic. Epic really have no business model (90% of the money comes from Fortnite which is seriously declining.). Their EGS platform is burning cash with very little marketshare gain.
  3. Anti-trust is not just about being defined as a monopoly but also anti-competitive behaviors. Predatory pricing, the act of crating business models that undercut everyone and burn cash such that only a firm with lots of cash can compete, is just that. Gamepass right now is burning cash. It remains to be seen if it is a viable business model.
  4. MS had 4 generations, a ton of cash and some of the best studios in the business to get a decent first party. Bungie, Epic, Bullfrog, Rare could have been their Naughty Dog, Insomniac, SM and GG. However, unlike Sony, they have shown time and time again unable to foster such relationships and instead destroyed nearly all of those relationships. So much of Rare left (Media Molecule was formed by exRare), Bungie left and is now multi-billion dollar company, Epic went on to make the one of the most successful games of all time, and Bullfrog is dead. This is entirely MS's fault and any other competitor would have been bankrupted.
  5. The fact that even after buying 12 studios MS was still getting dominated says a lot. Their Bethesda acquisition marks the first time since Halo, that they have a new 10million+ selling IP, and it was a third party IP bought out.

Of course the T2 rumour is nonsense. Xbox twitter users or gaming journalists barely know how to read financials, let alone be privy to sensitive financial information that could have legal ramifications lol

Again, please stop with this revisionist history.  It was Nintendo who approached Sony about a proposed CD add-on to the Super Nintendo, which later birthed the PlayStation.  And, Sega was already moving from cartridges to CD's before the PlayStation released.  In fact, the entire video game industry was moving in that direction already.  Just because Nintendo stuck it out with cartridges for the N64 doesn't mean that "Sony saved the video game industry from another generation of cartridges".

NEC PC Engine (1988)

Commodore CDTV 1991

Philips CDi 1991

Sega CD 1991

Sega Saturn 11/22/1994

Sony PlayStation 12/3/1994

What a joke of a post. After pages of conversation revolving around how most of the publishers follow the platform they get most money/sales on, you come up with a post that somehow includes the CDi, like that's going to convince anyone to not follow Nintendo.

Mandalore76 said:
src said:

Unlike you, I actually know what I'm talking about.

The videogame business is more than just hardware sold, software can make more if not multiple times more revenue. SEGA was utterly dominated by Nintendo in total software sales.

I find it truly hilarious how some of you act like know it all's while completely differing from reality.

Because no one cares if SEGA had a CD drive, Nintendo had a monopoly and everyone would follow. Hence Sony saving an entire generation of regression. Also love how you completely ignore my other points (engineering hardware, chip design, software sdk, marketing).

MS admitted that Xbox hardware has never made a profit. LMAO you can't get a single thing right.

How do you explain Konami, Koei, Capcom, Electronic Arts, Activision, Tecmo, Atlus, Hudson Soft, Data East, Bandai, Sunsoft, Natsume, SNK, and a host of others releasing games on the Saturn?  In your mind, if Sony abandoned the PlayStation concept after Nintendo backed out of the partnership, Squaresoft restricts Final Fantasy VII development to cartridge media instead of moving along to Sega's CD based Saturn instead? Developers were already looking toward the advantages of additional storage for their games before the PlayStation's release.  There is no reason to believe that they would have said, "Oh, well, Nintendo says we have to use cartridges, and they are King of the market, so carts it is."  You are willfully ignoring the fact that 3rd Parties were already dissatisfied with Nintendo's policies.  Sega would never have been able to build up marketshare with the Genesis if that wasn't the case.  Nintendo did not have a monopoly prior to the arrival of the PlayStation on the market.  They may have been the market leader, but the market itself was growing, and so was the competition.

If there was no imminent PlayStation release, Sega execs might not have hit the panic button and made all the mistakes they made at the end of the Genesis' lifespan.  They might not have released the 32X which turned off a lot of people, and they definitely wouldn't have committed the blunder of a stealth release months before the already planned SaturnDay launch that pissed off US retailers. 

The vast majority of software sales/money happens on Nintendo. SEGA was not going to convince the industry to go CD only, third parties are welcome to try a both approach massively inflating costs and dev time, but the fact of the matter is, it was Sony that gave third parties, especially in Japan, the confidence to go CD.

LMAO at Nintendo not having a monopoly while having a 80-90% marketshare. Marketshare is defined by revenue by the way, for those that failed business 101.



the-pi-guy said:
Gbarsotini said:

Yeah, im a New user, because I wanted to take part in this conversation. Everyone was a New user at some point. So? And why is so strange if Microsoft buys Valve? Its stranger than speculation about activision? Take two? Microsoft has money and gamepass, valve has VR and steam. It makes totally sense for microsoft. Im not saying will happen. Its a forum, about speculation! Im mean, if you actually read the article this conversation is based, it says:

I predict a lot of internet lawyers debating monopoly laws at some point in the near future.

The only company I can think of monopoly, lawyers, is Valve. Its Speculation, for me I couldnt care less. Well, maybe I care, imagine: we bought valve! introduces Half Life3! Ha.. buuuut, so you can calm down, im changing my opinion.. i think its WB. There!

>It makes totally sense for microsoft

It's not about making sense for Microsoft. It's more about that it goes against Gabe Newell. Valve can't be sold to Microsoft unless Gabe wants to sell. And Microsoft is about the last company Gabe would ever sell to. 

> Its a forum, about speculation!

People also like to debate speculation.  

I would be shocked if Gabe Newell sold to the very company he left to start Valve in the first place lol 



You called down the thunder, now reap the whirlwind