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Forums - Nintendo Discussion - Digital Foundry: Crysis 2 Remastered on Switch

- Improved textures, lighting, (SVOGI added) and anti-aliasing over the 7th gen original.

- Dynamic 900p docked, 720p portable. Docked minimum 520p but mostly stays between 900p and 720p, portable minimum 400p.

- Sticks to 30fps, with some frametime blips, where the original console versions often fell below 20fps.

Coming October 15th.



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An unlocked X1 should be able to run this game 720 mobile / 1080 docked locked res.



numberwang said:

An unlocked X1 should be able to run this game 720 mobile / 1080 docked locked res.

Pretty sure an "unlocked" Tegra X1 would be too hot and power hungry to be viable in mobile mode. It's downclocked for a reason.

Last edited by curl-6 - on 03 September 2021

The old 20nm runs a bit hotter but the newer 16nm runs below 60°C when fully unlocked and the fan is louder. Power consumption in mobile mode is an issue but not docked. Anyway N should have manufactured the X1 at 12 or 7nm for the OLED model to give us that unlock.

https://www.youtube.com/watch?v=PTrp6Pzl1Ps
https://www.youtube.com/watch?v=Tl9QnzJrf6g



numberwang said:

The old 20nm runs a bit hotter but the newer 16nm runs below 60°C when fully unlocked and the fan is louder. Power consumption in mobile mode is an issue but not docked. Anyway N should have manufactured the X1 at 12 or 7nm for the OLED model to give us that unlock.

https://www.youtube.com/watch?v=PTrp6Pzl1Ps
https://www.youtube.com/watch?v=Tl9QnzJrf6g

With global chip crunch I don't imagine there's much manufacturing capacity available at 7nm. And if the boost would only be in docked mode and not that dramatic, they probably just didn't deem it worth all the trouble.

Last edited by curl-6 - on 03 September 2021