By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - What's your favorite main series Metroid game?

 

What's your favorite main series Metroid game?

Metroid 28 5.33%
 
Metroid II: Return of Samus 15 2.86%
 
Super Metroid 288 54.86%
 
Metroid Fusion 93 17.71%
 
Metroid: Zero Mission 39 7.43%
 
Metroid: Samus Returns 62 11.81%
 
Total:525
gergroy said:

Metroid other M is the best! I love how Samus just doesn’t use her abilities because some dude tells her not to… for reasons…

"Ummm I'm burning to death but I won't activate my Varia suit because Adam didn't say I could."

OT: Super Metroid wins this one for me. Great atmosphere, super fun abilities (shinespark!), one of the best game to watch speed runs of.

Bonus: I would love for Metroid Dread to be a step above Samus Returns (which I did enjoy)



Signature goes here!

Around the Network

Fusion.

Bonus: I don’t know, I guess I want it to be good like Fusion was.



1. Super Metroid (I first played this on Wii Virtual console of all things even though my older siblings owned it on SNES)

2. Metroid: Zero Mission (imo vastly superior to Fusion)

(Metroid Prime)

(Metroid Prime 3: Corruption)

3. Metroid: Samus Returns

4. Metroid Fusion (my first Metroid game, I kind of think that's the case for a lot of the other people voting for it over Zero Mission or Super)

(Metroid Prime 2: Echoes)

(Other M)

(Metroid Prime Hunters)

5. Metroid

6. Metroid II: Return of Samus

I am a pretty big Metroid fan. I also have not bought a switch yet, but Metroid Dread will probably do it. I even used to have a youtube channel where I made short gaming clips before it was deleted in 2011. My own personal Dread discussion video on youtube had ~100k views at the time (can't prove unfortunately, but it was actually a primitive video with windows movie maker) and another 10-15k on game trailers (I found years ago by googling my youtube username but I did not actually upload it there and also can't prove because the site doesn't exist anymore?). I actually think I had the most viewed video on the topic at the time and it was just me anticipating Metroid Dread from the Metroid Prime 3 Easter egg (which I guess I was correct in the long term lol - I thought it was coming a lot sooner obviously). I feel pretty much equal about how much I care about 2D vs 3D Metroid overall. I thought Metroid Prime 4 would be the reason I buy a switch because I did not see this coming.

The only Metroid game I haven't played is Federation Force. It just never appealed to me and character models looked goofy graphically compared to Metroid Prime Hunters. I definitely think Super Metroid deserves its "one of the best games of all time" spot. I really hold all of them in high regard except Metroid II. It was the only time I was disappointed in a Metroid game. 



For me the answer is Super Metroid without a doubt.

But I also want to take the time to give Metroid its fair share of respect. It is common these days to call the original game a broken mess that wouldn't be fixed until Super came out. People complain about the lack of map or the similarity of rooms or the absolute lack of hand holding. But as an 11 year old when that game came out, none of those things held me back from mastering the game. The fact that you start with 30 energy points means that you better get farming and you better plan your energy tank pickups carefully. It is a game to learn through mistake after mistake and to get better. It is a game that when you are at school you are constantly recreating in your mind, wondering how to get to certain points, or how to get to certain points quicker. Metroid was not broken when it first released; it was an absolute masterpiece just like Super Mario Bros and The Legend of Zelda. I'm only saying this for the ears of some younger folk here who might believe that Metroid was some failed experiment when it released. The Quality of Life improvements that were delivered with Super certainly make for an easier, less stilted experience, but that's not to say we felt limited when it released. In fact, it was the most expansive universe we had ever seen in videogames and it was a joy (and a terror) to explore.



super_etecoon said:

The fact that you start with 30 energy points means that you better get farming and you better plan your energy tank pickups carefully.

I can respect all your other points but there's just no excuse for this. It was shit game design. End of.



Around the Network
mZuzek said:
super_etecoon said:

The fact that you start with 30 energy points means that you better get farming and you better plan your energy tank pickups carefully.

I can respect all your other points but there's just no excuse for this. It was shit game design. End of.

I’m sure this won’t look like a quote because I’m on mobile, 

but I guess I can concede that point. It’s certainly something that these days could have been fixed with a patch. Instead we had to wait for the obviously much better Zero Mission. But still, for me, this difficulty didn’t make me hate the game or not want to play it. Farming for energy is kind of meditative anyway. Seriously, I always enjoyed it. It’s just like RPGs with their grinding. Sometimes the repetition is satisfying an auto-pilot, mindless drone kind of urge that we can all have sometimes. 

But I’ll agree that it could have been made much better by allowing you to start with at least a full etank after you die.