SvennoJ said:
IcaroRibeiro said:
I know value proposition and pricing, ownership, availability issues and etc are the main points discussed here But why nobody is talking about the opportunity to give any game a try without spending more money? I feel absolutely miserable paying for a game and then hating it. I feel I already spend way too much time reading, watching and informing myself for games before making a purchase I also hate the feeling of not buying a game that I actually will love because I need to make choices. And I know there is hundreds of games that I will love if I play, but I will never discover because I can't afford paying for anything only to give a 2 hours try For instance, when I want to see a new anime series on Crunchyroll it's perfect, I can watch as much as I need to make a proper judgment and if I don't like I can just drop it and move on I pick a new anime, movie and music after looking for it for 5 minutes. Yes I don't bother losing my time making a bad choice Meanwhile I need to spend days, sometimes even weeks, choosing games before buying to avoid losing my money A place where you can play some hours of a game without paying is the most important value on subscription services imo In reality, if I have an option of paying full price for every game I beat ever if it means I should not pay for games I stop playing before 5-6 hours I would call it an awesome deal. I lowkey feel at least half of the games I buy I finish only for the sake of making my money more "worth it", and I hate this feeling as well |
We had demos for that and game try outs. Plus there's always the refund option on Steam and other services. And before you could trade games in to get most your cost back. First month after release trade in prices were always pretty high. That option is now also nearly killed.
It's nice to try out new things for 'free', yet you're in a curated limited pool which will shrink over time as more streaming services pop up and gain popularity. The same that happened to Netflix. So while trying out new games, you're limiting yourself to what's available on the streaming service.
Another thing against streaming, the disappearance of demos and trial play periods. |
Never liked demos.
Trial play is great, however almost nobody does that and I'm a Switch owner. In 2 years on Awirch I can barely remember 6 games with trial period, all for Switch online users (I.e. a paid service) and all of them for like 3-4 days before being removed again
Reselling games is boring af. It's useful and I've bought may games second hand already, but unfortunately not everywhere in the world is USA when you can find a physical copy of everything let alone find someone or some store interested in buying it
So nothing you are saying is factually useful. You are reliant in the good ill of publishers to give us demos (bad) and trials (good but rare) or spending your time looking for someone daring to spending money buying a second hand game
GP will solve this by it's own nature, so why bothering?