curl-6 said:
Good review. Personally, I don't consider Rise among the very best looking Switch games; to me that tier belongs more to games like Luigi's Mansion 3 or Mario Odyssey. Rise does look good though, just a little too blocky/flat in some areas of the environment to be a contender for the very top shelf in my opinion. ClassicGamingWizzz said:
How is the framerate? |
According to Digital Foundry's measurements, it runs smoother than MH World did on base consoles. |
This is where we're going to have some disagreements lol... But civil discourse is always welcome!
Super Mario Odyssey is out of the question to me as a competitor: it doesn't stand up to close scrutiny at all. And it shouldn't: it targets 60fps. It relies heavily on artstyle and animation which leads to your second one.
While I also talked about Luigi's Mansion in my video about using an mClassic, Luigi's Mansion 3 WAS the best looking game on the Switch until Rise. Luigi's Mansion looks damned good, but not only doesn't even come close to the amount of on-screen action, but it also doesn't even touch the amount of alpha effects in use in Rise. Then, to top that off, Luigi's Mansion 3 relies on a static camera, isometric views, and half-frame rendering to keep its framerate up. A lot of people don't notice stuff like this, but I do. You can record and closely inspect footage, and you'll see it "ghosting" from the half frame rendering. Rise runs natively, while doing quite literally dozens upon dozens more things on-screen at once, all with alpha effects. This also leads into that last part...
When it comes to end-game hunts, I don't think Digital Foundry gave everyone a good representation. I checked that video out a day or two ago after I uploaded my review for today, and while I didn't watch it minute-for-minute, he did not in any way show what most MH players will do in the endgame: hunt in full parties. It's a TOTALLY different ballgame with four people popping off hard on a monster while the monster is flailing about, and I guarantee when/if you see this, not only will you notice the framerate starts to dip, but you'll probably recognize why this is the best looking game on the Switch lol
Shiken said:
ClassicGamingWizzz said:
How is the framerate? |
For me it has been a solid 30 fps 95% of the time. However I cannot speak for full group hunts, as I have been playing solo. As soon as I finish all the Village Rank hunts (on the last tier now), I will takle the hub and dabble more with the online. I did do a few hub hunts early on, and had no issues. |
Yea, solo'ing is very different. When you hit those hub quests online in the endgame high rank stuff when everyone's starting to whoop out solid builds, things are happening at a level that makes solo'ing seem relatively "boring". It's what keeps the game surviving so long, and is why Capcom will be undoubtedly bringing harder monster tiers/variants as well as more monsters. It's what kept World going for so long once they brought Arch Tempered elder dragons around!