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Forums - Gaming Discussion - Digital Foundry- Next-gen The Division 2 updated test + Ghost Recon next-gen test

Shiken said:

Wow, this one is a massive win for the XSX. Higher resolution, graphical setting, lack of screen tearing, and even faster load times. There is a slight framerate advantage on PS5, but even that comes with screen tearing due to lack of VSYNC. One has to wonder where the PS5 version went wrong, because this should not be happening to this degree.

On another note, what is up with frame drops on XSX when text shows up on the screen? Didn't Control in performance mode have this same issue?

It did and I'm not really sure why that is happening. Hopefully they can work it out and fix it.



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The Playstation 5 version is held back by the developer rather than the actual hardware.
Wait for proper patches and updates to fix everything.



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Pemalite said:

The Playstation 5 version is held back by the developer rather than the actual hardware.
Wait for proper patches and updates to fix everything.

I was going to have a kind of sarcastic reply to this, because I mean...that should be obvious.

But then I remembered that sadly there are people out there that need this spelled out for them.  Especially with these early cross gen ports and enhanced patches.



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Shiken said:
PotentHerbs said:

Damn, you've been seeing that moogle a lot since November. 

He kind of disappeared in early december onward.  ;)

He might disappear completely after the photo mode comparisons! 



Shiken said:
Pemalite said:

The Playstation 5 version is held back by the developer rather than the actual hardware.
Wait for proper patches and updates to fix everything.

I was going to have a kind of sarcastic reply to this, because I mean...that should be obvious.

But then I remembered that sadly there are people out there that need this spelled out for them.  Especially with these early cross gen ports and enhanced patches.

no no no no thats not how any of this works, first impression or gtfo, there is nothing after vanilla wow, no man's sky is still dogshit etc etc



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You’re mistaken, DF only mentions bugs to cover up XSX losses.



PotentHerbs said:
Shiken said:

He kind of disappeared in early december onward.  ;)

He might disappear completely after the photo mode comparisons! 

Only to return when we least expect it to reveal that DF is clearly bias...but only when bugs are used to explain a fault for the Series X.

kirby007 said:
Shiken said:

I was going to have a kind of sarcastic reply to this, because I mean...that should be obvious.

But then I remembered that sadly there are people out there that need this spelled out for them.  Especially with these early cross gen ports and enhanced patches.

no no no no thats not how any of this works, first impression or gtfo, there is nothing after vanilla wow, no man's sky is still dogshit etc etc

Ah yes, how could I have forgotten.  Otherwise you get masses of people defending how Cyberpunk released.



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So it's basically a reverse Dirt 5 situation where we should expect a bug fix patch for the PS5 to sort out these missing features? I mean, I imagine that's what it is considering they're all there on the PS4 Pro version, but who knows... never played either of the Division games anyway, although I've been tempted a few times since they go on sale quite often, lol.



Shiken said:
PotentHerbs said:

He might disappear completely after the photo mode comparisons! 

Only to return when we least expect it to reveal that DF is clearly bias...but only when bugs are used to explain a fault for the Series X.

Maybe he can also explain why we aren't getting the massive performance delta that many on this site claimed we'd be getting.



Shiken said:
Pemalite said:

The Playstation 5 version is held back by the developer rather than the actual hardware.
Wait for proper patches and updates to fix everything.

I was going to have a kind of sarcastic reply to this, because I mean...that should be obvious.

But then I remembered that sadly there are people out there that need this spelled out for them.  Especially with these early cross gen ports and enhanced patches.

Hence my statement.
First impressions matter... But it's the long term impressions we need to start taking into account in the world of constant updates and improvements to our software and games.
And all to often we see people get hung up on Digital Foundry as the be-all, end-all of analysis without taking into consideration later improvements in order to further their console-war agenda.

Digital Foundry is a fantastic empirical source of information, no doubt, but they can't cover every single update to every single game, but they do the best they can.



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