| starcraft said: DA POWERZ OF DA XENON!!!!! <snip> |
What an XBOX 360 fanboy...
| starcraft said: DA POWERZ OF DA XENON!!!!! <snip> |
What an XBOX 360 fanboy...
To be honest everyone should be used to this by now. 90% of Multiplats look better on 360. Did anyone expect otherwise? As I posted yesterday Quake wars is the same. PS3 version has no AA or HDR. 360 does.
DMeisterJ said:
What an XBOX 360 fanboy...
|
D*&KHEAD!!!!!
Lol.
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
Yea, because extra optimizing time isn't really a reason for this. I mean, I would sort of expect it. Remember the 'Unreal on the PS3 is more improved than it was on the 360 when Gears of War came out' thing? I would expect that here too.
No big issue here. Its been in development for longer. No wonder its going to look and play better. Too bad they've sacrificed potential sales through delaying the 360 version.
Delaying game releases is a huge mistake. Remember oblivion for the PS3 delayed by over a year and sold terribly on the PS3 despite it being the superior version.
What else is he gonna say?
that it looks worse?
or it's the same game?
there has to be some good news on 360 for this game or no one will buy it.
I might give it a try.
Wait this can't be right... Wasn't MikeB playing up UT3 on the PS3 last year as an example of how the PS3 is superior to the 360?
To be honest I'd be very surprised if the game didn't look substantially better, considering the extra development time, the familiarity of Epic with 360 hardware and the fact that they are currently upgrading their Unreal engine.

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