Forums - Sales Discussion - Sales Thought Experiment: What if every game was multiplat?

Which platform will have the most hardware sales? (with gaming in mind)

Playstation 9 30.00%
 
Xbox 4 13.33%
 
Nintendo 8 26.67%
 
PC 8 26.67%
 
Mobile 1 3.33%
 
Total:30

This one's easy. Nintendo exits the hardware business as smartphones and set top boxes quickly make their consoles obsolete. MS and Sony sales plummet from where they are now. They're left fighting for scraps in a vastly more competitive market. MS takes a commanding lead over PlayStation in the US thanks to better services and more aggressive marketing. Sony continues to win in Europe. They're all dead in Japan.

Sony's online store brings in decent revenue for them, but ultimately M$ becomes the overall most profitable of the current Trinity... Next to Nintendo, whose software sales have shot through the stratosphere due to there mass appeal combined with being available on every device known to man.



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Writing and testing a game that would run on that number of platforms would be a pain. Also as the hardware manufacturers are big advertisers and marketers of games for their systems, this would make it difficult for smaller publishers to function.

I suspect that such a world would look a lot like the Google Play store. 99.999% in-app purchase shovel-ware, with no one able to justify developing anything more advanced than Bejewelled.



Simple really, if every single game made is "multi-plat", then platforms no longer exist. And everything is inherently an "open-platform".

We will see, "gaming consoles" or "gaming PCs" from everyone. They will be as common as there are laptops and phones or even android TV boxes.

But in this case... doesn' whichever company that owns that engine own the game industry? Surely, they will take some royalties for every game made using their engine, even if its 3% of the game sales. While such a thing kills off platforms on the hardware side of things, it would have in turn created a monopoly on the software side of things.

That is way too much power to put in the hands of one company.

Exclusives are a by-product of platforms existing, and platforms are necessary fr the industry to grow and it keeps everyone honest. I could never support a system that puts this much power into the hands of one company.



Intrinsic said:

Simple really, if every single game made is "multi-plat", then platforms no longer exist. And everything is inherently an "open-platform".

We will see, "gaming consoles" or "gaming PCs" from everyone. They will be as common as there are laptops and phones or even android TV boxes.

But in this case... doesn' whichever company that owns that engine own the game industry? Surely, they will take some royalties for every game made using their engine, even if its 3% of the game sales. While such a thing kills off platforms on the hardware side of things, it would have in turn created a monopoly on the software side of things.

That is way too much power to put in the hands of one company.

Exclusives are a by-product of platforms existing, and platforms are necessary fr the industry to grow and it keeps everyone honest. I could never support a system that puts this much power into the hands of one company.

If that super engine ever existed, it probably could be replicated/inproved by other companies who would develop their own mega universal engines 

Unless this dreaming scenario excludes any possibilites of recreating universal engine equivalents 



Mobile would win and everything else would become obsolete as a gaming platform. Everyone has a mobile device and they aren't very expensive. The main disadvantage that mobile has right now is that the games aren't very good. If that disadvantage was taken away then it would dominate everything else.



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Without knowing the prices of the consoles, its impossible to say. I think the winner will be whoever delivers the best performance to price ratio. It could also be PC, in that there are limitless options there. The only issue is that PC can't win the performance to price ratio category.