Forums - Sales Discussion - The cloud streaming service Google Stadia launched in November 2019. How do you view its current chances for commercial success?

The cloud streaming service Google Stadia launched in November 2019. How do you view its current chances for commercial success?

Good 5 0.59%
 
It has potential 44 5.19%
 
Could go either way 48 5.66%
 
It's looking bleak now 299 35.26%
 
It's a non-starter 278 32.78%
 
Indifferent to the whole thing 174 20.52%
 
Total:848
DonFerrari said:
The_Liquid_Laser said:

You are assuming that they aren't willing to adapt to make the service work.  A company has to be willing to adapt whenever they develop a new business model.  That is true for any new business model out there.  But if they don't adapt or if they give up early, then yeah they are sunk.

If they stick it out a while and are willing to adapt, then there is a huge market out there.

And they will be offering the AAA game of third parties on their service for a lot less than those companies will have on the consoles?

AAA games do not stay $60 for long.  Also, as I said I don't think Stadia can really compete with consoles, but I do think it can compete with Steam.



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The_Liquid_Laser said:
DonFerrari said:

And they will be offering the AAA game of third parties on their service for a lot less than those companies will have on the consoles?

AAA games do not stay $60 for long.  Also, as I said I don't think Stadia can really compete with consoles, but I do think it can compete with Steam.

That is true, but are you thinking on the game releasing on Stadia 6 months after other platforms, faster pricecuts or another way?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I haven't paid too much attention to it. I figured I would circle back to it years later if it ended up having some good games. Gylt looked pretty good, hopefully it comes to other consoles if Stadia crashes and burns.



DonFerrari said:
The_Liquid_Laser said:

AAA games do not stay $60 for long.  Also, as I said I don't think Stadia can really compete with consoles, but I do think it can compete with Steam.

That is true, but are you thinking on the game releasing on Stadia 6 months after other platforms, faster pricecuts or another way?

Nope.  I'm thinking of it selling to people in places where there aren't many consoles.  They have a phone and a controller, so they can play GTA5 or Minecraft for the first time.  Games like that.



Depends on your point of view; It is a non-starter, but on the hand you could also vote that your view on Stadia’s success is “Good”, if you want it to die as soon as possible. Like me.



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The_Liquid_Laser said:
DonFerrari said:

That is true, but are you thinking on the game releasing on Stadia 6 months after other platforms, faster pricecuts or another way?

Nope.  I'm thinking of it selling to people in places where there aren't many consoles.  They have a phone and a controller, so they can play GTA5 or Minecraft for the first time.  Games like that.

But at what price? And what release window?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I expect it to be dropped faster than a dumpster baby on prom night.



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From the first day of google stadia announcement I expected it to flop, and I was right :)

I just don't see a big future for game streaming, it just doesn't make much sense. Like how much money do you save going google stadia over PS5? Not much at all and you never know if google was actually was making any money from their business model and would had to rise that monthly fee at a later date. The odds are you will also have a worse experience because of the issues game streaming brings.

Game streaming might make sense if you play maybe 2 single player games per console generation or replacing some part of pc gaming as pc gaming is expensive. But some games just don't work well for game streaming like fps/Rts it's like playing with v-sync on, the aiming feel sluggish.

Google made some mistakes though, like not building a player base like Geforce now or xcloud is doing or doing a big launch like having the free service streaming available from the first day and launch with Red dead redemption 2 and a big exclusive game. Gaming is still ecosystem like ios/android.



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What Stadia owners basically did: