By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Franchise Dark Souls(known for being hard)surpassed 27 million sales; Dark Souls 3 at 10 million units

As stated in the title, Dark Souls 3 has sold more than 10 million units! And the franchise has reached 27 million units sold in total.Just goes to show how much people ''hate'' not having multiple difficulties.

https://wccftech.com/dark-souls-sales-27-million-ds3-10million/

Deserves every sale and more.Even though I hate it's lack of story and the obtuse narrative, Dark Souls is an excellent franchise. Just goes to show that the hunger for unapologetic hard games is out there, and is not going anywhere, in contrast of what many think otherwise.

If you wanna know why it's so hard for games to have multiple difficulties and the 'easy' or 'hard' difficulty be what it is supposed to be, click on my thread in my signature!



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Around the Network

I love how you clarify that its known for being hard.

Agreed. Deserves it and more, to me this is one of the best franchises of the last decade. I think the fact that its "hard" overshadows its other many virtues. To this day Bloodborne remains one my favorite games of the gen.
Every single Fromsoftware game has been good, even Sekiro, which I personally didnt enjoy as much as DS due to its more rigid gameplay, but I can recognize it still has great values in it. Im very much looking forward to Elden Ring.



Nautilus said:

As stated in the title, Dark Souls 3 has sold more than 10 million units! And the franchise has reached 27 million units sold in total.Just goes to show how much people ''hate'' not having multiple difficulties.

https://wccftech.com/dark-souls-sales-27-million-ds3-10million/

Deserves every sale and more.Even though I hate it's lack of story and the obtuse narrative, Dark Souls is an excellent franchise. Just goes to show that the hunger for unapologetic hard games is out there, and is not going anywhere, in contrast of what many think otherwise.

If you wanna know why it's so hard for games to have multiple difficulties and the 'easy' or 'hard' difficulty be what it is supposed to be, click on my thread in my signature!

Your own OP contradicts then... or do people love lack of story and obtuse narrative?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

10M on a single entry, that is a very big niche =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Wow, these Dark Souls games have sold better than I thought they would. I still remember people complaining when both Demon's Souls and Dark Souls were new games about they were too hard and for a small niche group of players. I didn't care. I still thought the games were great. It looks like a lot more people have come around since those days.



Around the Network

Did someone say there's no market for hard games? I'm sure some people have said they'd prefer multiple difficulties, but for the most part it seems like you're tilting at windmills.



Meanwhile, UBI reports that Assassin's Creed Origin and Odyssey have sold more than 10 million.
That's such a huge number



Jpcc86 said:
I love how you clarify that its known for being hard.

Agreed. Deserves it and more, to me this is one of the best franchises of the last decade. I think the fact that its "hard" overshadows its other many virtues. To this day Bloodborne remains one my favorite games of the gen.
Every single Fromsoftware game has been good, even Sekiro, which I personally didnt enjoy as much as DS due to its more rigid gameplay, but I can recognize it still has great values in it. Im very much looking forward to Elden Ring.

Not only one of the best but also one of the most important considering it's influence in modern games. I have just played Jedi Fallen Order and wow, it's just like dark souls in sooooooo many aspects. It's almost a veil of star wars on top of a dark souls game. Except it's easy.

Hell, it even kind of created it's own genre with games like Nioh following after it.



Also a sign they should not change the genre to cater to journalists that want to play on easy mode



Cool, that means they've found an audience

On the other bright side, I'm thankful there are games that allow for optional difficulties and that those games also sell a metric ton more as a result

Last edited by Chazore - on 20 May 2020

Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"