AngryLittleAlchemist said: No, I understand your point, I don't even disagree with it, it's just that the part I actually replied to - the highlighted part (which I noticed you cut out my quotation of you for some reason in your reply) was literally wrong, so I addressed it. |
Did I cut something out of your post? I just hit the quote button, no intention if that got cut out. But since we don't disagree with the post than their is nothing to debate about. I just find it funny how many act like this is some kind of big deal.
HollyGamer said: Yes it's more powerful but not that more powerful. It's just a slightly . And also BOTW can ran better and be even better if from the get go were design for Switch. In fact it was underwhelm on Switch, it could have been better. The funny thing is Zelda BOTW just pointed that cross gen will held back games on future iteration (in this case Switch). Just wait how Zelda BOTW 2 will be different in size, world and gameplay. LMAO , try again |
Dude are you actually being serious? The Switch blows the WiiU out of the water in terms of specs. The Switch can run XB1 and PS4 games like Doom and Witcher, something the WiiU wouldn't be able to do unless they completely overhaul the games and make them from the ground up to run on WiiU hardware. The fact you think the Switch is just a portable WiiU is where your post falls hard and fast.
Nintendo was able to create the game they wanted (BOTW) on WiiU hardware. They didn't need XB1, PS4 or Switch hardware to create there immersive world and one of the best open worlds ever created. You can bash on its limitations all you want but maybe you need to play these games rather than call them limited.
EG: BOTW was created with 1gig of Ram on the WiiU (2gigs Total, 1gig allocated to System Functions), the Switch has 4gigs (2x more) and the PS4 and XB1 have 8gigs of Ram (4x more).
Last edited by Azzanation - on 19 April 2020