Forums - PC Discussion - Half-Life: Alyx Reviews: 93 Metacitic, and 92 Opencritic

DonFerrari said:
Azzanation said:
Seems like Valve has created the killer app to get people into VR, unfortunately for me, I have to wait to play one of my favourite IPs ever.

Don't you have a great PC? Get Index and enjoy the game.

You dont really need Index to enjoy the game. It works on pretty much every VR headset on PC.



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DonFerrari said:
Azzanation said:
Seems like Valve has created the killer app to get people into VR, unfortunately for me, I have to wait to play one of my favourite IPs ever.

Don't you have a great PC? Get Index and enjoy the game.

Index isnt available here.. yet

I am waiting for it to release because thats the VR i want to play this game.



zero129 said:
DonFerrari said:

Don't you have a great PC? Get Index and enjoy the game.

You dont really need Index to enjoy the game. It works on pretty much every VR headset on PC.

I know, but since I don't remember Azz saying he have VR headset and also remember (may be wrong) he saying that this game would be the one that would push him to buy one, so I think it is valid to get Index.

Azzanation said:
DonFerrari said:

Don't you have a great PC? Get Index and enjoy the game.

Index isnt available here.. yet

I am waiting for it to release because thats the VR i want to play this game.

I see, well I hope the wait isn't so long as I remember you being quite hyped for this game.



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zero129 said:
DonFerrari said:

Don't you have a great PC? Get Index and enjoy the game.

You dont really need Index to enjoy the game. It works on pretty much every VR headset on PC.

I actually want the Index, so i am just waiting for it to release.. if it ever does.



I really hope Valve will also release this for PSVR2.



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Anonymous1796 said:
I really hope Valve will also release this for PSVR2.

It's been quite a while since they've released anything for consoles, so I'm not entirely sure.

I feel like the game plays much better with the index controller setup, compared to what PSVR offers. 



               

Chazore said:
Anonymous1796 said:
I really hope Valve will also release this for PSVR2.

It's been quite a while since they've released anything for consoles, so I'm not entirely sure.

I feel like the game plays much better with the index controller setup, compared to what PSVR offers. 

I think PSVR2 will get a different controller setup.



Anonymous1796 said:

I think PSVR2 will get a different controller setup.

It may do, but it'd still be up to Valve on whether they want to release it there or not. They don't exactly have a need to, as they have their own device, store etc. Money isn't really their main issue. I'm just being realistic, based on their current heading, and the fact that it's been years since they last released one of their own 1st party titles on Steam. 



               

Chazore said:
Anonymous1796 said:

I think PSVR2 will get a different controller setup.

It may do, but it'd still be up to Valve on whether they want to release it there or not. They don't exactly have a need to, as they have their own device, store etc. Money isn't really their main issue. I'm just being realistic, based on their current heading, and the fact that it's been years since they last released one of their own 1st party titles on Steam. 

It would be a shame as I won't be getting to play it. But fair game, the likelihood of Astrobot ending up on Steam is very small as well. Buying multiple game systems is already stretching the limits, multiple VR systems, too much for me. I have Paper beast lined up to play on PSVR though, it got an essential from Eurogamer but only sits at 79 on Meta due to cumbersome controls (bloody move controllers) Not sure when I can dive in, a couple songs in Beat Saber is about as much as I risk nowadays with my kids always home and going to bed later and later due to no school. Uninterrupted play time is hard to come by.



SvennoJ said:

It would be a shame as I won't be getting to play it. But fair game, the likelihood of Astrobot ending up on Steam is very small as well. Buying multiple game systems is already stretching the limits, multiple VR systems, too much for me. I have Paper beast lined up to play on PSVR though, it got an essential from Eurogamer but only sits at 79 on Meta due to cumbersome controls (bloody move controllers) Not sure when I can dive in, a couple songs in Beat Saber is about as much as I risk nowadays with my kids always home and going to bed later and later due to no school. Uninterrupted play time is hard to come by.

I mean, their game isn't limited to just their headset, which is nice, in terms of options for those finding the index too expensive for them.

I don't ever see Atrobot hopping over to Steam in all honesty. 

I do feel like VR is still in it's infancy, regardless of total users combined across multiple platforms. We are seeing a rise in VR games, but these feel like a tide of games being washed against the block of possible success, not every wave is going to  rise up to that block. We've also still got far more games out there that focus on non VR gameplay, meaning we'll be waiting another 10 years to see if VR picks up and takes a larger hold of the general VG market.

ahh, Cumbersome controls are most definitely one of VR's pitfalls. It's why I've got my eye on the Index's knuckle controls, because I've seen how they work, and they frankly amaze me in what they allow you to do for some VR titles, but that is also up to the devs to make full use of those controllers, which in some cases could end up being clunky on their end.

I don't blame you with finding difficulty in uninterrupted play. This virus plague has made general life for me an irritation (no job atm, finding one is much harder, still having to pay bills etc, meaning games are my only means of relaxation).