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Forums - Sony - Report: Sony looking to acquire Metal Gear, Castlevania, and Silent Hill IP's from Konami, Kojima involvement planned

setsunatenshi said:
Azzanation said:

Would you say the same if MS countered Sonys deal, and hired Kojima and brought the IPs for thier eco-system only?

They didn't, and if they did I have a sneaking suspicion you would be celebrating it, wouldn't you?

MS did buy Ninja Theory, Double Fine and several other studios that will now be making MS exclusive content or did I dream that? Were you defensive about those as well?

You didnt anwser the question.

No i could give jack shit for those IPs, this isnt about me. Also there is a difference between buying studios and whoring out IPs. I already stated that. Try reading my posts next time.



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Azzanation said:
setsunatenshi said:

They didn't, and if they did I have a sneaking suspicion you would be celebrating it, wouldn't you?

MS did buy Ninja Theory, Double Fine and several other studios that will now be making MS exclusive content or did I dream that? Were you defensive about those as well?

You didnt anwser the question.

No i could give jack shit for those IPs, this isnt about me. Also there is a difference between buying studios and whoring out IPs. I already stated that. Try reading my posts next time.

You not giving a shit about those IPs is kind of the point why (if the rumor is true) it makes a lot more sense that Sony got them. People don't have their favorite boxes just because of the colors on them or because they look nice. It's because each audience is looking for different experiences.

These IPs resonate much more with the Playstation audience, hence why it makes sense Sony would be looking to have them after all.

And to answer your question, yeah, no, MS is publishing the games on PC anyway, so if they had a game or IP i'm interested in, I'd play it there. I don't see what's the problem here really.



setsunatenshi said:

You not giving a shit about those IPs is kind of the point why (if the rumor is true) it makes a lot more sense that Sony got them. People don't have their favorite boxes just because of the colors on them or because they look nice. It's because each audience is looking for different experiences.

These IPs resonate much more with the Playstation audience, hence why it makes sense Sony would be looking to have them after all.

And to answer your question, yeah, no, MS is publishing the games on PC anyway, so if they had a game or IP i'm interested in, I'd play it there. I don't see what's the problem here really.

"These IPs resonate much more with the Playstation audience"  

I never understand that logic, its like saying, The movie Toy Story was meant to be watched on a Panasonic player and not another branded player.. you know how weird that sounds? Ill be more into these buy outs if companies were more PC friendly allowing gamers the option of buying them on PC and not forced into buying more hardware if they choose not to. One reason I liked MS this gen was their approach to the PC audience, something I wish Sony and Nintendo did more often.



Azzanation said:
LivingMetal said:

Kojima on Silent Hill and MGS as PlayStation exclusives is better than Silent Hill and MGS multi-platform without Kojima.

And Sony has a great history of allowing developers to work with creative freedom.

Make It Happen!

Would you say the same if MS countered Sonys deal, and hired Kojima and brought the IPs for thier eco-system only?

I would have zero issues with that. If the games interested me enough I would look at the possibility of buying the console. It is better than not having those games published.

For all the studios MS bought I looked at what games they released and thought that none of them made stuff that would make me more likely to buy Xbox to not miss them.

Azzanation said:
setsunatenshi said:

You not giving a shit about those IPs is kind of the point why (if the rumor is true) it makes a lot more sense that Sony got them. People don't have their favorite boxes just because of the colors on them or because they look nice. It's because each audience is looking for different experiences.

These IPs resonate much more with the Playstation audience, hence why it makes sense Sony would be looking to have them after all.

And to answer your question, yeah, no, MS is publishing the games on PC anyway, so if they had a game or IP i'm interested in, I'd play it there. I don't see what's the problem here really.

"These IPs resonate much more with the Playstation audience"  

I never understand that logic, its like saying, The movie Toy Story was meant to be watched on a Panasonic player and not another branded player.. you know how weird that sounds? Ill be more into these buy outs if companies were more PC friendly allowing gamers the option of buying them on PC and not forced into buying more hardware if they choose not to. One reason I liked MS this gen was their approach to the PC audience, something I wish Sony and Nintendo did more often.

You not understanding logic would explain a lot of stuff.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Azzanation said:

Would you say the same if MS countered Sonys deal, and hired Kojima and brought the IPs for thier eco-system only?

I would have zero issues with that. If the games interested me enough I would look at the possibility of buying the console. It is better than not having those games published.

For all the studios MS bought I looked at what games they released and thought that none of them made stuff that would make me more likely to buy Xbox to not miss them.

Azzanation said:

"These IPs resonate much more with the Playstation audience"  

I never understand that logic, its like saying, The movie Toy Story was meant to be watched on a Panasonic player and not another branded player.. you know how weird that sounds? Ill be more into these buy outs if companies were more PC friendly allowing gamers the option of buying them on PC and not forced into buying more hardware if they choose not to. One reason I liked MS this gen was their approach to the PC audience, something I wish Sony and Nintendo did more often.

You not understanding logic would explain a lot of stuff.

When you speak non logical stuff, i feel i lose brains sell everytime. Makes alot sense to me know, explains why i get headaches reading your replies.



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Azzanation said:
setsunatenshi said:

You not giving a shit about those IPs is kind of the point why (if the rumor is true) it makes a lot more sense that Sony got them. People don't have their favorite boxes just because of the colors on them or because they look nice. It's because each audience is looking for different experiences.

These IPs resonate much more with the Playstation audience, hence why it makes sense Sony would be looking to have them after all.

And to answer your question, yeah, no, MS is publishing the games on PC anyway, so if they had a game or IP i'm interested in, I'd play it there. I don't see what's the problem here really.

"These IPs resonate much more with the Playstation audience"  

I never understand that logic, its like saying, The movie Toy Story was meant to be watched on a Panasonic player and not another branded player.. you know how weird that sounds? Ill be more into these buy outs if companies were more PC friendly allowing gamers the option of buying them on PC and not forced into buying more hardware if they choose not to. One reason I liked MS this gen was their approach to the PC audience, something I wish Sony and Nintendo did more often.

What world do you live in that you're comparing brand loyalty to a first party gaming company that has a legacy of 3rd party exclusives or de facto exclusives (like Metal Gear, Castlevania SOTN, FF7, etc) and for close to 30 years cultivates an audience that is a fan of said games, to random (insert DVD maker brand here) which functions as a tool to simply play some physical media?

People that have a console of preference, do so because of the legacy of said console and the fact their tastes are catered to. If your preferences lie in the Xbox side of things, I'd be surprised if you didn't like at least 2 of the 3 (Halo, Gears, Forza). So it's obvious the divide comes from the different tastes in software being made available. If any person that's primarily an Xbox gamer really misses the type of titles available on the PS side, they would have bought a Playstation in addition to their Xbox. It's as simple as that.

So, if you (general you) are a gamer that has nostalgia for the type of experiences Konami used to put out, you're probably more catered to on Sony's side of things. So the option being Sony possibly reviving these franchises or them staying dormant in some Konami vault behind the pachinko machines, what's the question here?



setsunatenshi said:

What world do you live in that you're comparing brand loyalty to a first party gaming company that has a legacy of 3rd party exclusives or de facto exclusives (like Metal Gear, Castlevania SOTN, FF7, etc) and for close to 30 years cultivates an audience that is a fan of said games, to random (insert DVD maker brand here) which functions as a tool to simply play some physical media?

People that have a console of preference, do so because of the legacy of said console and the fact their tastes are catered to. If your preferences lie in the Xbox side of things, I'd be surprised if you didn't like at least 2 of the 3 (Halo, Gears, Forza). So it's obvious the divide comes from the different tastes in software being made available. If any person that's primarily an Xbox gamer really misses the type of titles available on the PS side, they would have bought a Playstation in addition to their Xbox. It's as simple as that.

So, if you (general you) are a gamer that has nostalgia for the type of experiences Konami used to put out, you're probably more catered to on Sony's side of things. So the option being Sony possibly reviving these franchises or them staying dormant in some Konami vault behind the pachinko machines, what's the question here?

Nintendo had the FF, MGS and Castlevania IPs way before Sony did and yet you act like it earnt its success because it was on PS. That's why it makes no sense to me. Sony did not create the games nor do they own them (Not yet anyway) There success came from being good games not because they were on a type of platform. Different story if we are referring to 1st party games.

The fact you look at it like sides instead of a whole is odd. Games are games and should not matter what console you buy as long as gamers have access to them, hence my comparison. If its a 1st party game I will agree with you 100% however you are talking about 3rd party games with a legacy of being on multiplatform systems. You have that mind set of screwing over millions of gamers to please millions of gamers. We don't know Konami's plans, we can only assume.

Last edited by Azzanation - on 18 March 2020

setsunatenshi said:
Azzanation said:

"These IPs resonate much more with the Playstation audience"  

I never understand that logic, its like saying, The movie Toy Story was meant to be watched on a Panasonic player and not another branded player.. you know how weird that sounds? Ill be more into these buy outs if companies were more PC friendly allowing gamers the option of buying them on PC and not forced into buying more hardware if they choose not to. One reason I liked MS this gen was their approach to the PC audience, something I wish Sony and Nintendo did more often.

What world do you live in that you're comparing brand loyalty to a first party gaming company that has a legacy of 3rd party exclusives or de facto exclusives (like Metal Gear, Castlevania SOTN, FF7, etc) and for close to 30 years cultivates an audience that is a fan of said games, to random (insert DVD maker brand here) which functions as a tool to simply play some physical media?

People that have a console of preference, do so because of the legacy of said console and the fact their tastes are catered to. If your preferences lie in the Xbox side of things, I'd be surprised if you didn't like at least 2 of the 3 (Halo, Gears, Forza). So it's obvious the divide comes from the different tastes in software being made available. If any person that's primarily an Xbox gamer really misses the type of titles available on the PS side, they would have bought a Playstation in addition to their Xbox. It's as simple as that.

So, if you (general you) are a gamer that has nostalgia for the type of experiences Konami used to put out, you're probably more catered to on Sony's side of things. So the option being Sony possibly reviving these franchises or them staying dormant in some Konami vault behind the pachinko machines, what's the question here?

With the logic of resonance of IPs, then the one that should go for Castlevania is Nintendo.

There is more to vania than SotN, and games of that style have 6 exclusive titles across the GBA and DS.



Azzanation said:
DonFerrari said:

I would have zero issues with that. If the games interested me enough I would look at the possibility of buying the console. It is better than not having those games published.

For all the studios MS bought I looked at what games they released and thought that none of them made stuff that would make me more likely to buy Xbox to not miss them.

You not understanding logic would explain a lot of stuff.

When you speak non logical stuff, i feel i lose brains sell everytime. Makes alot sense to me know, explains why i get headaches reading your replies.

Reading your post should give you headaches.

Azzanation said:
setsunatenshi said:

What world do you live in that you're comparing brand loyalty to a first party gaming company that has a legacy of 3rd party exclusives or de facto exclusives (like Metal Gear, Castlevania SOTN, FF7, etc) and for close to 30 years cultivates an audience that is a fan of said games, to random (insert DVD maker brand here) which functions as a tool to simply play some physical media?

People that have a console of preference, do so because of the legacy of said console and the fact their tastes are catered to. If your preferences lie in the Xbox side of things, I'd be surprised if you didn't like at least 2 of the 3 (Halo, Gears, Forza). So it's obvious the divide comes from the different tastes in software being made available. If any person that's primarily an Xbox gamer really misses the type of titles available on the PS side, they would have bought a Playstation in addition to their Xbox. It's as simple as that.

So, if you (general you) are a gamer that has nostalgia for the type of experiences Konami used to put out, you're probably more catered to on Sony's side of things. So the option being Sony possibly reviving these franchises or them staying dormant in some Konami vault behind the pachinko machines, what's the question here?

Nintendo had the FF, MGS and Castlevania IPs way before Sony did and yet you act like it earnt its success because it was on PS. That's why it makes no sense to me. Sony did not create the games nor do they own them (Not yet anyway) There success came from being good games not because they were on a type of platform. Different story if we are referring to 1st party games.

The fact you look at it like sides instead of a whole is odd. Games are games and should not matter what console you buy as long as gamers have access to them, hence my comparison. If its a 1st party game I will agree with you 100% however you are talking about 3rd party games with a legacy of being on multiplatform systems. You have that mind set of screwing over millions of gamers to please millions of gamers. We don't know Konami's plans, we can only assume.

MGS debuted on PS1. You are confusing with the 2 games that debuted on MSX not on Nintendo consoles.

Yes FF started on Nintendo, they fucked up on N64 and the franchise exploded on PS1 and there it stayed the most relevant.

Castlevania would be the only case that currently would probably still be more loved on Nintendo platforms than Sony.

We are talking about where the fanbase is today not 30 years ago anyway.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

ARamdomGamer said:
setsunatenshi said:

What world do you live in that you're comparing brand loyalty to a first party gaming company that has a legacy of 3rd party exclusives or de facto exclusives (like Metal Gear, Castlevania SOTN, FF7, etc) and for close to 30 years cultivates an audience that is a fan of said games, to random (insert DVD maker brand here) which functions as a tool to simply play some physical media?

People that have a console of preference, do so because of the legacy of said console and the fact their tastes are catered to. If your preferences lie in the Xbox side of things, I'd be surprised if you didn't like at least 2 of the 3 (Halo, Gears, Forza). So it's obvious the divide comes from the different tastes in software being made available. If any person that's primarily an Xbox gamer really misses the type of titles available on the PS side, they would have bought a Playstation in addition to their Xbox. It's as simple as that.

So, if you (general you) are a gamer that has nostalgia for the type of experiences Konami used to put out, you're probably more catered to on Sony's side of things. So the option being Sony possibly reviving these franchises or them staying dormant in some Konami vault behind the pachinko machines, what's the question here?

With the logic of resonance of IPs, then the one that should go for Castlevania is Nintendo.

There is more to vania than SotN, and games of that style have 6 exclusive titles across the GBA and DS.

I actually agree with this. Castlevania does feel like a Nintendo property more than anything else. MGS and Silent Hill definitely feels more Sony.



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