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Azzanation said:
DonFerrari said:

I would have zero issues with that. If the games interested me enough I would look at the possibility of buying the console. It is better than not having those games published.

For all the studios MS bought I looked at what games they released and thought that none of them made stuff that would make me more likely to buy Xbox to not miss them.

You not understanding logic would explain a lot of stuff.

When you speak non logical stuff, i feel i lose brains sell everytime. Makes alot sense to me know, explains why i get headaches reading your replies.

Reading your post should give you headaches.

Azzanation said:
setsunatenshi said:

What world do you live in that you're comparing brand loyalty to a first party gaming company that has a legacy of 3rd party exclusives or de facto exclusives (like Metal Gear, Castlevania SOTN, FF7, etc) and for close to 30 years cultivates an audience that is a fan of said games, to random (insert DVD maker brand here) which functions as a tool to simply play some physical media?

People that have a console of preference, do so because of the legacy of said console and the fact their tastes are catered to. If your preferences lie in the Xbox side of things, I'd be surprised if you didn't like at least 2 of the 3 (Halo, Gears, Forza). So it's obvious the divide comes from the different tastes in software being made available. If any person that's primarily an Xbox gamer really misses the type of titles available on the PS side, they would have bought a Playstation in addition to their Xbox. It's as simple as that.

So, if you (general you) are a gamer that has nostalgia for the type of experiences Konami used to put out, you're probably more catered to on Sony's side of things. So the option being Sony possibly reviving these franchises or them staying dormant in some Konami vault behind the pachinko machines, what's the question here?

Nintendo had the FF, MGS and Castlevania IPs way before Sony did and yet you act like it earnt its success because it was on PS. That's why it makes no sense to me. Sony did not create the games nor do they own them (Not yet anyway) There success came from being good games not because they were on a type of platform. Different story if we are referring to 1st party games.

The fact you look at it like sides instead of a whole is odd. Games are games and should not matter what console you buy as long as gamers have access to them, hence my comparison. If its a 1st party game I will agree with you 100% however you are talking about 3rd party games with a legacy of being on multiplatform systems. You have that mind set of screwing over millions of gamers to please millions of gamers. We don't know Konami's plans, we can only assume.

MGS debuted on PS1. You are confusing with the 2 games that debuted on MSX not on Nintendo consoles.

Yes FF started on Nintendo, they fucked up on N64 and the franchise exploded on PS1 and there it stayed the most relevant.

Castlevania would be the only case that currently would probably still be more loved on Nintendo platforms than Sony.

We are talking about where the fanbase is today not 30 years ago anyway.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."