Chazore said:
Except it's not HYPOCRISY!. You're just finding an excuse to call someone a nonce out of your own personal view on what you think is stupid, which itself is showing the REAL hypocrisy here. Me not liking to use a stupid, objectively shit fucking store is somehow stupid, because I chose not to want to use it?. Are you being cereal right now, you're giving me no option but to use EGS or I'm the "stupid one"?. Really?, we're really going the ultimatum route with this one?. EGS aren't bringing options, they are literally taking options away, by making sure the game isn't being sold on OTHER storefronts. I don't think you actually truly understand what it is like to allow for choices here, hence why I'll continue seeing you as a gatekeeper (now an advocate for gatekeeping games being sold anywhere else). The dictionary doesn't actually define nor describe it as one, so at the end of the day, the sun shines, grass grows, birds fly, and Gatekepper is exactly what it is, and it is not documented as an insult. You just choose to see it that way, because of what it describes you doing, which is a negative thing. You not stopping them from buying games is an impossibility already, it's you trying to stop people from wanting options within said games, because you don't want options in them, as you think it will destroy the game, so you want to protect it above all else. I've been watching this thread, on how you've been trying to shoot down every other argument or point in wanting options for difficulty modes, I'm not stupid to this. Also no, Souls is not a Nightclub, and that makes for a poor example. Also, the market isn't nearly as big as you're making it out to be. And yet again I am not, because you're trying to base a few million, while trying to assume it's insanely massive, when compared to other venues and franchises, it really isn't. The proof is all around you mate, in terms of games that allow for varying options of difficulty, storytelling that isn't left completely ambiguous, t hat isn't crushingly difficult, those games greatly outweigh those that are the latter. It's funny how you're asking me to tally up billions of people, when really that's on you for claiming you're not a minority. It's your job to prove you aren't, and sales numbers aren't telling the entire story either. Except it isn't, but that's how you keep acting towards every other poster that makes an argument or a comment you extremely disagree with. Yes actually, these "billions" are an amalgamation of all the platforms put together THAT PLAY GAMES. What, you think PC gamers are a small minority, as well as mobile gamers now?. You know damn well there are so many more mobile gamers out there than console already. You say the same for any argument, because you're literally only basing your entire argument solely on "game sales", but even then those games sales are so damn tiny compared to other games out there to begin with, but you'll ignore them for unexplained reasons, and ask me to tally up individual users, but that isn't a sales data grab now is it?. Well yes actually, when something is the standard, people tend to uphold and follow to that standard, that's why it's called the "default standard", because that's exactly what it is. It's the norm for games to include the options to change the difficulty settings, and it has been for decades. Going with only one setting is counted as something "new" these days?, wow, what's next, only one weapon throughout an entire game?, what fresh hot takes!. Fun is subjective at the end of the day, just going to nip that entirely in the bud. |
Yikes, seems like I hit a nerve.That's good I suppose, feels like people are really invested in the discussion.
You can feel the hypocrisy when you read and I quote:"Me not liking to use a stupid, objectively shit fucking store" when there is nothing objective about it, since every opinion about something(without hard data) is subjective, and well there are alot of people that like it.Why people like it?Because well, they are selling games to them.Because well, they are still not only open but doubling down on their strategy which seems to be working.And gamers in the whole world are getting free games out of it.Competition is great.And you know what competition gives to society?Options.So I guess that Epic Store is great, since you said that options are never bad? Guess we agree on something.
It may not be documented as such, but Im sure as hell that you are not using the word here to mean "Darling, I love you" either. After all, words change meaning depending on how people use them, since its humanity that give words meaning.Much like mediocre: It actually means that it's in the middle/that the product is just OK, but many use it to describe sumething subpar.So let's agree that its not positive in this context, shall we?
Also yes, just like a Nightclub, a game IP is a property owned by the developer/publisher, and not the gamers.Meaning they can do whatever the hell they want with it, even if it ends up being a big bad taste joke.So your counter is kind of weak to be honest.
And yes, I don't want multiple difficulties in hard games.I... thought I made that clear in the very first post.But I'm not alone, as sales proves that.That's EXACTLY the point I'm trying to make lol.Thanks for reiterating that.For whatever other counter you have, I probably already answered through the thread, so feel free to go back.
Now for the next part: Yeah I don't think that dozens of millions can be considered a minority.Why?Because there are not two "teams" to this conversation:The ones that want it hard and the ones that want it easy.There is a third: The ones that don't care one bit either way.Who are they?Simple: they are the ones that boot up a game and dosen't go " Ah shit, there are no multiple difficulties?I'm out".They are the ones that boot up the game, press X on New Game and donsen't even think about that suppossed "option" that was meant to be there, according to you.And lol, I presented the evidence and you refused it.It's on you the onus you presenting evidence to prove otherwise.Unless you...*gasp*.... don't have any!
But let's humor you and say we are in the "minority": So what?Should we be ignored, or worse, punished for having a different opinion?Much like your opinion is either in the minority about Epic Store(since it's doing well), or simply irrelevant because they are doing just fine?Did Dark Souls hurt someone feelings when they couldn't beat it?Or worse, it hurt your own personal life because it was too hard?What I mean is: why should your opinion or anyone opinion have more weight over the decision of the owner of an IP?Unless you proclaim to be God, if so I have to apologize.
I'll repeat once again, because it seems it went unnoticed: "
Just because something is standard, it means that every game should come with it!Color me surprised!It makes me wonder now why sometimes devs take a chance with something new, if it isn't standard... Maybe because the game might be... more fun that way?!?!?
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Nah, the devs must be wrong.I'm sure of it."
And yeah, fun is subjective.As the notion of having more stuff or things to do or mess with a game could also be fun.Because you know, the option of having or not them.Unless the option of not having an option is not an option.
Heh, liked that phrase.I'm a genius, gotta be.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1