Pemalite said:
I look at it this way.
If Microsoft retains Xbox One/Xbox One S/Xbox One X compatibility with all ports for a couple of years... I am okay with that, it doesn't affect me in the slightest.
However, if there is a clear trend that my games are being held back by inferior hardware, then you can bet Microsoft will draw my criticism... And it would be well deserved, otherwise it's really not important.
Game engines have been scalable for decades, take a look at the PC. - You had games like Battlefield that was scaling down to the anemic Xbox 360... And can scale upwards and look glorious at 8k on a high-end PC, it was a generational graphics divide with just that single game. - Shit it still gives the latest console games a run for it's money in the graphics stakes.
It all depends on what is the lead platform.
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Totally agree. If MS somehow manages to push the Series X with their exclusives, while still supporting previous gens, I have no problem with that either. But I still think developers will be able to do a lot more with the ps5 exclusives because they're not bound to the ps4. Some games obviously scale better than others but that really depends if the developers are making the game with parity in mind. BF was one of the few franchises where they didn't aim for parity across all platforms, at least when it comes to the multi player. That's why BF3 looked like a different game on pc, compared to the ps3/360 version and did have bigger maps and a higher player count. Generally speaking though, most cross-gen games in the first 2 years didn't look all that different on 360 compared to the Xone.
I also think they've done a much better job at balancing the hardware compared to current gen. So while graphics shouldn't be that hard to scale down, cpu bound things like animations, physics, ai, world simulations etc. will be a lot harder. Developers will simply be a lot more limited in taking advantage of the cpu and ssd tech if they constantly have to think "will this also run on Xone". The thing is, I just can't think of a single good reason not too have exclusives. And if they do think it's a good idea, why stop supporting the Xone after 1 or 2 years? In the end that will still piss off Xone owners and it will just create a weird stop gap.
Looking at the specs of the Series X it does look amazing, but I got a feeling it'll also come with a shocking price tag. I'm guessing $599 and that's me being conservative. I will probably still buy one, but only if they can convince me with eyeball melting games. But a $599+ console that plays the same games, just better doesn't fire up consumers like the promise of new games that offer a radical departure from previous gen games.
Last edited by goopy20 - on 26 February 2020