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Forums - Microsoft - MS: 1st party Xbox games will be cross-gen for "next year, two years"

goopy20 said:

I can totally understand that MS is seeing them dollar signs when you hear 8 billion mobile phone users. But as a gamer, I'm just not interested in streaming games. If you think GamePass is the best thing ever, then good for you. I tried it, played Gears and then cancelled the subscription because 99% of the games on there are either old and can be bought in the bargain bin for a couple of $, or are just not worth installing.

Yeah, all those old bargain bin games with low ratings like

  • Dirt Rally 2.0
  • Doom 2016
  • Final Fantasy XV
  • Forza Horizon 4
  • Gears of War 4
  • Gears 5
  • GTA 5
  • Halo 5
  • Hellblade
  • Hollow Knight
  • Just Cause 4
  • Life is Strange 2
  • Metro Exodus
  • Metal Gear Solid 5
  • Mutant Year Zero
  • Ori 2
  • RAGE 2
  • Sea of Thieves
  • Shadow of the Tomb Raider
  • Subnautica
  • The Outer Worlds
  • The Witcher 3
  • Wolfenstein 2
  • Wolfenstein: Youngblood
Last edited by Conina - on 08 February 2020

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goopy20 said:
sales2099 said:

Currently Xcloud is in testing stages in a handful of countries. It’s a slow roll out so it’s not a dud like Stadia. The tech isn’t there yet but the idea is (Phil even said this) that it would be another choice but not replace console gaming. It’s more to appeal to those who don’t want to buy a Xbox console as Xcloud will be much lower barrier of entry. Especially if they release a “Xcloud box” like how Chromecast is used to put Stadia on TV. That would be a genius loophole around buying into a console provided you have a good internet connection. But again, this is years away and merely a draw for those who aren’t opposed to Xbox but wouldn’t buy an Xbox console. 

Frankly it sounds like a double standard coming from you. Nintendo has been doing things differently since Wii. Wii, WiiU and even Switch are not direct competitors to Sony. Xbox is merely branching out in its own way in PC and soon Xcloud. But like Nintendo MS is still very much in the hardware business, and they are still very much making traditional console grade games with their 14 studios. 

You feel how you feel. Your opinion of GP is just false as most games I’m playing are more or less a year old and still cost $30-$40 at a store. Not to mention all new MS games are day 1 available. But w/e, this isn’t my point as it’s all preference anyway. 

Your last sentence is the perfect closer...what gamers want. That’s exactly what buyers of the Series X will get. MS, like Nintendo, are now exploring markets that Sony is weak in. Nintendo with the handheld market and MS with Pc and Xcloud. If those aren’t tour thing, then that’s ok. Stick to console. That’s the point....the games they are making are for a variety of customers in the same ecosystem. 

I don't mind is MS is looking into the far, far future and who knows, maybe one day we will all be streaming games. My problem is that this comment from Phil Spencer and the way they have been talking about Gamepass, make it sound like it's already Gamepass and Cloudgaming first and their Series X second. 

And yes, maybe Nintendo was forced to adjust and they will likely never release a traditional home console ever again. But the difference is that Nintendo is still invested in making great games for their console. Sure, they released some mobile games as well, but just like Sony is doing with PS Now or PSVR, it's just something they do on the side and it isn't hurting their output of quality games.

With MS it's different as they're currently making games that are designed to reach as many players as possible with Gamepass. Now, the Series X has a gpu that's the equivalent of a RTX2080, but how many Gamepass users on pc do you think have that kind of hardware? Also, what do you think MS will do to make sure all those pc gamers can still play the latest Halo, Gears or Forza on there as well as on the X1? My point is that having their games on as many platforms as possible defeats the whole point of a console, which is to squeeze every bit of performance out of the thing to get the best graphics possible on screen.

In the end I feel your argument is false concern and pessimism. Gamers want games. Well Ms acquired studios and now they got 14 devs. How you make the argument that they aren’t committed to making great games is beyond me.


Core gamers want power. Series X has it. 3rd parties will get the most of it. Their 1st party games will look noticeably better then last gen counterparts. If you think the average gamer who doesn’t frequent gaming forums and sites are all elitists like us then that’s where your argument has a fatal flaw. In the end the games, like EVERY gen, look better every year. 

And if you are a different kind of gamer, MS has you covered with PC and future streaming options. It’s that’s simple. Their games benefit everything and are not hindered, but enhanced, by the services mentioned. MS will scale their games as necessary to be the best they can be on weaker, AND stronger hardware. In the end, you can’t badmouth offering more choice. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

eva01beserk said:
sales2099 said:

I’d argue the non UK Europe and especially Japan brand loyalty gap alone is what closed the global gap. So long as that remains unchanged, PS will always edge out Xbox at its best. But that’s beside the point, moving on. But like I said, Sony pushed Nintendo out of doing things traditionally and now MS has to also do the same...to go to markets where Sony has weak presence. Like how Switch appeals to console AND handheld gamers at the same time, genius really. It really is as simple as Xbox having 14 studios to make great games, again they are just giving you options to chose where to play them. 

At least you acknowledge MS sees Google/Amazon as long term competitors for when Xcloud is officially released. But you putting way to much stock in this grossly out of context quote. He was specifically talking about their cloud based aspirations, which Nintendo and Sony have no infrastructure. I’m sure their E3 and launch marketing will assure people that yes, they are still very much in the console business. Please understand, Ms is tackling more then one market now and has the resources to manage them. 

As a GP user, I am very much excited where it will go. It made me a Xbox fan all over again. My sig is all GP titles.  Day 1 games like Gears 5 and Outer Worlds saves me a bunch of money. I beat 20 GP games in 2019 alone, boosting the value by several times the amount of my subscription cost. Games I would not have bought outright but am glad GP had them. So this is an argument you cannot win because you sound like you don’t even know what GP is or does. 

Yes I care about the Series X, I myself own a Xbox X for the power. For the several(th) time, 3rd parties aren’t bound by what Ms is doing with cross gen. And even IF cross gen games are held back, it’s still the best version and I look forward to the games only getting better with time. 

But here is where I’m really confused that you can’t understand....that Game Pass and Xcloud divisions have NOTHING to do with their 14 developers and publisher arm. The devs make games and the services give options HOW to play. Cloud streaming does seem to have a future, not now but I’d say in a few years, and that’ll be a market MS can thrive in because that’s where Sony isnt, sticking to what they know for better or worse. 

Your comment alone proves why gamepass hurt MS studios quality output. If you your self claim that you have played over 20 games this year alone and you spend on it somewhere betwen $12(cuz the $1 per month is still widely available) - $120(if actually spend full price). Thats a possible loss of a few hundred bucks loss revenue. Add to that what you said about playing games you other wise would never even try, are now getting a cut off that gamepass sub. So now the big games that draw attention to the sub like gears or halo have to share with games that even if people dint even play but downloaded just to add the the list. So less money in total, and the little that there is has to be shared even among the games that are not played. So why on earth would MS invest big in titles that will make a lot less money than they used to?

There is something to be said about big 1st party games getting you through the door then make the money on other ips sold on the console. Thats the entire point of exclusives and why they tend to be so good. But that strategie does not work if you loose more in making those games than what third partys can rake in. So it stands to reason that MS will invest very little in thouse new studios cuz they dont expect big revenue. Also makes sense since all theese studios they bought are super tiny, some have like 30 people. 

I disagree. We don’t know the revenue model for us playing GP games. It’s very simple in that the games I played I wouldn’t have bought....that’s revenue that the dev wouldn’t have got otherwise. 

As far as Ms 1st party go, I’ll be playing games I also wouldn’t have bought like Wasteland 3 and Psychonauts 2. Games like Halo and Forza make their money through multiplayer. Gamers keep coming back and ultimately their subscription ends up bringing more money then a mere $60.

In the end GP is a choice. There will always be people that buy outright. If I as a gamer get immense value out of it and MS sees it as a successful venture overall...then you really have nothing to complain about. 

Last edited by sales2099 - on 08 February 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

eva01beserk said:

Your comment alone proves why gamepass hurt MS studios quality output. If you your self claim that you have played over 20 games this year alone and you spend on it somewhere betwen $12(cuz the $1 per month is still widely available) - $120(if actually spend full price). Thats a possible loss of a few hundred bucks loss revenue. Add to that what you said about playing games you other wise would never even try, are now getting a cut off that gamepass sub. So now the big games that draw attention to the sub like gears or halo have to share with games that even if people dint even play but downloaded just to add the the list. So less money in total, and the little that there is has to be shared even among the games that are not played. So why on earth would MS invest big in titles that will make a lot less money than they used to?

There is something to be said about big 1st party games getting you through the door then make the money on other ips sold on the console. Thats the entire point of exclusives and why they tend to be so good. But that strategie does not work if you loose more in making those games than what third partys can rake in. So it stands to reason that MS will invest very little in thouse new studios cuz they dont expect big revenue. Also makes sense since all theese studios they bought are super tiny, some have like 30 people. 

Why do they make a lot less money than they used to? It's like people forget that all of these GamePass titles are also there day one at retail. GamePass isn't meant to replace anything, it's merely an optional service. Just like xCloud. Papa Phil can go out of his way to repeatedly say all digital is not the future, that there will always be a place for dedicated hardware and physical media, and that streaming will always be inferior to local gaming and is just a convenience, and people will still swear up and down that MS is investing into an all GamePass future where you can only stream titles lol.

Not to mention people who claim MS will just fill GamePass up with small, throwaway filler type titles with little investment can never really explain how MS is then supposed to sell hardware for that service or even the service itself. Hey, here's a service full of cheap games. Please buy our $400-500 console and pay us $15 a month for it. Seems logical I guess.

goopy20 said:
With MS it's different as they're currently making games that are designed to reach as many players as possible with Gamepass.

I'd like to see the receipts. What are these games, and how are they "designed to reach as many players as possible with GamePass"? Even ignoring that you're somehow complaining about games being accessible to as many people as possible, how are they "designed" for GamePass?



Conina said:
goopy20 said:

I can totally understand that MS is seeing them dollar signs when you hear 8 billion mobile phone users. But as a gamer, I'm just not interested in streaming games. If you think GamePass is the best thing ever, then good for you. I tried it, played Gears and then cancelled the subscription because 99% of the games on there are either old and can be bought in the bargain bin for a couple of $, or are just not worth installing.

Yeah, all those old bargain bin games with low ratings like

  • Dirt Rally 2.0
  • Doom 2016
  • Final Fantasy XV
  • Forza Horizon 4
  • Gears of War 4
  • Gears 5
  • GTA 5
  • Halo 5
  • Hellblade
  • Hollow Knight
  • Just Cause 4
  • Life is Strange 2
  • Metro Exodus
  • Metal Gear Solid 5
  • Mutant Year Zero
  • Ori 2
  • RAGE 2
  • Sea of Thieves
  • Shadow of the Tomb Raider
  • Subnautica
  • The Outer Worlds
  • The Witcher 3
  • Wolfenstein 2
  • Wolfenstein: Youngblood

Tekken 7, Devil May Cry 5, Ark: Survival Evolved, PUBG, Monster Hunter World, Batman Arkham Knight, Sniper Elite 4, Rocket League, Minecraft, Mortal Kombat X....

Plenty of games GameStop is just begging to give away for $5 lol 

Last edited by sales2099 - on 08 February 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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sales2099 said:
eva01beserk said:

Your comment alone proves why gamepass hurt MS studios quality output. If you your self claim that you have played over 20 games this year alone and you spend on it somewhere betwen $12(cuz the $1 per month is still widely available) - $120(if actually spend full price). Thats a possible loss of a few hundred bucks loss revenue. Add to that what you said about playing games you other wise would never even try, are now getting a cut off that gamepass sub. So now the big games that draw attention to the sub like gears or halo have to share with games that even if people dint even play but downloaded just to add the the list. So less money in total, and the little that there is has to be shared even among the games that are not played. So why on earth would MS invest big in titles that will make a lot less money than they used to?

There is something to be said about big 1st party games getting you through the door then make the money on other ips sold on the console. Thats the entire point of exclusives and why they tend to be so good. But that strategie does not work if you loose more in making those games than what third partys can rake in. So it stands to reason that MS will invest very little in thouse new studios cuz they dont expect big revenue. Also makes sense since all theese studios they bought are super tiny, some have like 30 people. 

I disagree. We don’t know the revenue model for us playing GP games. It’s very simple in that the games I played I wouldn’t have bought....that’s revenue that the dev wouldn’t have got otherwise. 

As far as Ms 1st party go, I’ll be playing games I also wouldn’t have bought like Wasteland 3 and Psychonauts 2. Games like Halo and Forza make their money through multiplayer. Gamers keep coming back and ultimately their subscription ends up bringing more money then a mere $60.

In the end GP is a choice. There will always be people that buy outright. If I as a gamer get immense value out of it and MS sees it as a successful venture overall...then you really have nothing to complain about. 

So you admit big games makes less money and now have to make up in multiplayer micro transactions. Games like god of war and spiderman make plenty of money on their own $60 purchase while a the same time bring people in to the platform. Games that nickle and dime you tend to turn people away. 

Yes its an option. An option that deprives big devs of resources and prioritizes little devs who otherwise would be ignored by the vast mayority of gamers. Most people dont have infine resources, so they tend to buy games they really want and thouse tend to be big flashy ones that grave their attention. Now thouse big ones have to share the pot with the little ones, ands its a smaller pot to begin with. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

LudicrousSpeed said:
eva01beserk said:

Your comment alone proves why gamepass hurt MS studios quality output. If you your self claim that you have played over 20 games this year alone and you spend on it somewhere betwen $12(cuz the $1 per month is still widely available) - $120(if actually spend full price). Thats a possible loss of a few hundred bucks loss revenue. Add to that what you said about playing games you other wise would never even try, are now getting a cut off that gamepass sub. So now the big games that draw attention to the sub like gears or halo have to share with games that even if people dint even play but downloaded just to add the the list. So less money in total, and the little that there is has to be shared even among the games that are not played. So why on earth would MS invest big in titles that will make a lot less money than they used to?

There is something to be said about big 1st party games getting you through the door then make the money on other ips sold on the console. Thats the entire point of exclusives and why they tend to be so good. But that strategie does not work if you loose more in making those games than what third partys can rake in. So it stands to reason that MS will invest very little in thouse new studios cuz they dont expect big revenue. Also makes sense since all theese studios they bought are super tiny, some have like 30 people. 

Why do they make a lot less money than they used to? It's like people forget that all of these GamePass titles are also there day one at retail. GamePass isn't meant to replace anything, it's merely an optional service. Just like xCloud. Papa Phil can go out of his way to repeatedly say all digital is not the future, that there will always be a place for dedicated hardware and physical media, and that streaming will always be inferior to local gaming and is just a convenience, and people will still swear up and down that MS is investing into an all GamePass future where you can only stream titles lol.

Not to mention people who claim MS will just fill GamePass up with small, throwaway filler type titles with little investment can never really explain how MS is then supposed to sell hardware for that service or even the service itself. Hey, here's a service full of cheap games. Please buy our $400-500 console and pay us $15 a month for it. Seems logical I guess.

See my previous coment for the first part.

And the second part. Can you list all the games coming out this year from MS? I have seen the list xbox fans like to throw around to prov  they have more games than sony. And just tell me the quality of thouse games. All of them are indy to AA aside from halo infinity. 

It makes sense to take a loss on hardware as then you make more selling software, but taking a loss in software as well is just ridiculous. MS will produce 80-90% of its content as minor games to give away for free. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Wait, so I’m supposed to list the games MS has coming this year, even though they haven’t announced the games coming this year, But it doesn’t matter anyway because you’ve seen the list apparently in console warz somewhere (so then why are you asking me for it). But I’m also supposed to confirm the quality of these unknown and unreleased titles. And you wonder why discussion here sucks and mods have to put warnings in threads 😆



Mr Puggsly said:
goopy20 said:

I don't mind is MS is looking into the far, far future and who knows, maybe one day we will all be streaming games. My problem is that this comment from Phil Spencer and the way they have been talking about Gamepass, make it sound like it's already Gamepass and Cloudgaming first and their Series X second. 

And yes, maybe Nintendo was forced to adjust and they will likely never release a traditional home console ever again. But the difference is that Nintendo is still invested in making great games for their console. Sure, they released some mobile games as well, but just like Sony is doing with PS Now or PSVR, it's just something they do on the side and it isn't hurting their output of quality games.

With MS it's different as they're currently making games that are designed to reach as many players as possible with Gamepass. Now, the Series X has a gpu that's the equivalent of a RTX2080, but how many Gamepass users on pc do you think have that kind of hardware? Also, what do you think MS will do to make sure all those pc gamers can still play the latest Halo, Gears or Forza on there as well as on the X1? My point is that having their games on as many platforms as possible defeats the whole point of a console, which is to squeeze every bit of performance out of the thing to get the best graphics possible on screen.

I don't think Phil doing anything particularly wrong. Consoles are crucial for reaching many gamers primarily in the west. Therefore we have the Series X, a console they're hyping on power and maybe we'll see Lockhart as well. On top of that MS, is hyping other things like xCloud.

You speak as if Game Pass is separate from Xbox consoles and also suggest quality has gone down since its inception. I primarily see Game Pass as a service to get people more engaged with ALL 1st party content, whether its on Xbox or PC. It also requires an increase of quantity and quality in content produced to encourage more subscriptions. MS's output quality has actually increased and they acquired some notable studios likely to make sure that continues. I feel you have to ignore everything MS has been doing to maintain your narrative.

In your last paragraph you ignore obvious arguments.

1st party content seems to only be promised on X1 for 2020-2021. Therefore the latest AAA games being able to "reach as many players as possible" or "having their games on as many platforms as possible" may end there... unless xCloud is an option. With xCloud their games technically become accessible to even more people than ever.

I don't know if Series X is at par with a RTX 2080, but a PC wouldn't require a GPU equivalent to Series X to run the same games. Especially if you play with lowered graphics settings, lower resolution, 30 fps, etc. For example, you could play Gears 5 on a PC right now with less GPU power than a X1.

Hence, PC users could still play Series X content with a fraction of the GPU power at lower graphics settings. Which is kinda the idea of the Lockhart console. Also, xCloud allows people to access Series X content without having the needed specs to actually run that content. In theory maybe X1 users will always have access to Series X content via xCloud.

I don't see Gamepass and the Series X separate at all, and that's the problem for me. What MS is telling us is that their main goal is to reach as many players as possible and the Series X is just a platform to win over more GP subscribers. You say that once MS stops supporting the X1 in 2021, having their 1st party exclusives on as many platforms as possible may end there. But if building gamepass subscibers is more important to MS than selling Series X boxes, why would they stop supporting the X1 and main stream pc gamers?  

And no, generally speaking you can't play multiplatform games on a pc with much lower specs than the base console. The minimum requirements for most modern games on pc is a GTX750 or higher, which is the exact equivalent of what's in the ps4/X1. Next gen these requirements should go up big time to match what's in these new consoles, so likely a RTX2070, SSD and a Zen2 Cpu. This might suck for pc gamers who are currently gaming at 4k on a $150 GTX1060, but the cool thing is that we should see a huge leap in visuals and game experiences that were not possible before. However, that's not going to happen with MS's exclusives, if they are so hellbent on getting their games on as many platforms as possible. Unless, of course, Xcloud really becomes a thing and works perfectly. But then there would be little point in releasing the Series X in the first place.

Last edited by goopy20 - on 08 February 2020

eva01beserk said:
sales2099 said:

I disagree. We don’t know the revenue model for us playing GP games. It’s very simple in that the games I played I wouldn’t have bought....that’s revenue that the dev wouldn’t have got otherwise. 

As far as Ms 1st party go, I’ll be playing games I also wouldn’t have bought like Wasteland 3 and Psychonauts 2. Games like Halo and Forza make their money through multiplayer. Gamers keep coming back and ultimately their subscription ends up bringing more money then a mere $60.

In the end GP is a choice. There will always be people that buy outright. If I as a gamer get immense value out of it and MS sees it as a successful venture overall...then you really have nothing to complain about. 

So you admit big games makes less money and now have to make up in multiplayer micro transactions. Games like god of war and spiderman make plenty of money on their own $60 purchase while a the same time bring people in to the platform. Games that nickle and dime you tend to turn people away. 

Yes its an option. An option that deprives big devs of resources and prioritizes little devs who otherwise would be ignored by the vast mayority of gamers. Most people dont have infine resources, so they tend to buy games they really want and thouse tend to be big flashy ones that grave their attention. Now thouse big ones have to share the pot with the little ones, ands its a smaller pot to begin with. 

I said nothing of the sort. I said we don’t know the revenue model. And as a gamer all I care about is the value you get from day 1 titles and GP in general.....lol are you bragging that you like to pay more then me to play 1st party games??? Hey you do you. Why you talking like a developer? If the business model works then we as consumers shouldn’t care how money gets spread. 

Is this what console wars have come to??? Can’t insult GP from a gamers perspective so it’s better to pretend to be down on his luck developer? Lol cmon...

The idea, at least I feel, is that if the attach rate is high enough and once the $1 deals wear off. The service will make so much money as a compounding effect. So it really doesn’t impact the resources they put into their games. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.