eva01beserk said:
Your comment alone proves why gamepass hurt MS studios quality output. If you your self claim that you have played over 20 games this year alone and you spend on it somewhere betwen $12(cuz the $1 per month is still widely available) - $120(if actually spend full price). Thats a possible loss of a few hundred bucks loss revenue. Add to that what you said about playing games you other wise would never even try, are now getting a cut off that gamepass sub. So now the big games that draw attention to the sub like gears or halo have to share with games that even if people dint even play but downloaded just to add the the list. So less money in total, and the little that there is has to be shared even among the games that are not played. So why on earth would MS invest big in titles that will make a lot less money than they used to?
There is something to be said about big 1st party games getting you through the door then make the money on other ips sold on the console. Thats the entire point of exclusives and why they tend to be so good. But that strategie does not work if you loose more in making those games than what third partys can rake in. So it stands to reason that MS will invest very little in thouse new studios cuz they dont expect big revenue. Also makes sense since all theese studios they bought are super tiny, some have like 30 people.
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Why do they make a lot less money than they used to? It's like people forget that all of these GamePass titles are also there day one at retail. GamePass isn't meant to replace anything, it's merely an optional service. Just like xCloud. Papa Phil can go out of his way to repeatedly say all digital is not the future, that there will always be a place for dedicated hardware and physical media, and that streaming will always be inferior to local gaming and is just a convenience, and people will still swear up and down that MS is investing into an all GamePass future where you can only stream titles lol.
Not to mention people who claim MS will just fill GamePass up with small, throwaway filler type titles with little investment can never really explain how MS is then supposed to sell hardware for that service or even the service itself. Hey, here's a service full of cheap games. Please buy our $400-500 console and pay us $15 a month for it. Seems logical I guess.
goopy20 said: With MS it's different as they're currently making games that are designed to reach as many players as possible with Gamepass. |
I'd like to see the receipts. What are these games, and how are they "designed to reach as many players as possible with GamePass"? Even ignoring that you're somehow complaining about games being accessible to as many people as possible, how are they "designed" for GamePass?