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Short review of the last couple of games I finished recently.

Asura's Wrath:
Positives: Interesting characters, over the top fights (reminded me of Dragon Ball), good looking game (for 360 standards)
Negatives: too many QTE sequences, combat is pretty repetitive (no real combos for example)
8/10

Deliver Us the Moon:
Positives: Space setting (kinda like Tacoma but darker), decent looking game for a kickstarter game (the developer's first game), outdoor sequences in space and on the moon, some good action scenes
Negatives: could've been a little longer, puzzles a little too easy, no real threat other than missing oxygen
7.5/10

Gato Roboto:
Positives: plays like a typical Metroidvania, good world design, responsive and fun gunplay
Negatives: regular enemies are a little too easy, only two colours (standard is black and white), a little short (~3h)
7/10



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Barozi said:

Short review of the last couple of games I finished recently.

Asura's Wrath:
Positives: Interesting characters, over the top fights (reminded me of Dragon Ball), good looking game (for 360 standards)
Negatives: too many QTE sequences, combat is pretty repetitive (no real combos for example)
8/10

Deliver Us the Moon:
Positives: Space setting (kinda like Tacoma but darker), decent looking game for a kickstarter game (the developer's first game), outdoor sequences in space and on the moon, some good action scenes
Negatives: could've been a little longer, puzzles a little too easy, no real threat other than missing oxygen
7.5/10

Gato Roboto:
Positives: plays like a typical Metroidvania, good world design, responsive and fun gunplay
Negatives: regular enemies are a little too easy, only two colours (standard is black and white), a little short (~3h)
7/10

I really should play Deliver Us the Moon before it leaves Gamepass since I've been meaning to since it was added.



Barozi said:

When's the next monthly TA JRPG update due?

very soon :)



Ryuu96 said:

Jez again saying some of the things Xbox Global Publishing are working on are really ambitious, really exciting, some are very very early, prototype stage but they are big games. He said he will explain what his emoji meant when the games are revealed, Lol.

He also doesn't know if some of these games will be announced this year.

Live Podcast: https://www.youtube.com/watch?v=XO0nm4jnV_k

Saying some are 4-5 years out so I wouldn't get too excited about some massive announcements from XGP this E3.

He said he thinks one of them could be revealed this year but he isn't too sure, one of them was in development for a while.

So basically the same thing that he said last time smh



Ryuu96 said:
jason1637 said:

Remedy is still working on the single player campaign for Crossfire X which is supposed to launch this year on Xbox.

True, but that's more Smilegate contracting Remedy out, Microsoft doing the deal with Smilegate, and it'll be a timed exclusive. I think Remedy is done with Xbox at this point unfortunately.

I doubt Remedy is really done with Xbox at this point, it's more like Sony willing to money hat exclusivity and Remedy being in a position where they need such deals. Microsoft probably not as interested into making deals with Remedy, so Sony has no competition here.

Ryuu96 said:

Oh and Tbh I would prefer Remedy on a personal level but Kojima is probably a bigger mic drop moment, that dude has a cult, Lol.

I love Remedy and actually it's a hard choice for me between Kojima and Remedy, but Kojima is clearly way bigger deal than anything Remedy can put out.

EspadaGrim said:

Phil needs to try to lock down Kojima for more than one game, If MS can somehow manage to acquire them in the future it would be huge in their efforts try to acquire more Japanese talent.

Kojima is the most non-Japanese Japanese creator you can think of though. He is a guy heavily influenced by Western media. So, yeah, I would say that if MS really wants to up their Japanese support, it would be better to follow other creators from Japan who make more Japanese-styled games and not Western-styled like Kojima.

EspadaGrim said:
Ryuu96 said:

Oh and Tbh I would prefer Remedy on a personal level but Kojima is probably a bigger mic drop moment, that dude has a cult, Lol.

Want to know the conditions of Sony’s deal with Remedy, it would be weird for them to make a deal where they wouldn’t own the IP.

Timed console exclusivity most likely, which means that there is no issues with Remedy owning an IP.

EspadaGrim said:
Ryuu96 said:

I could imagine them doing that, see how things go first with XGP, see how good their working relationship is as Xbox has never worked with Kojima before, unlike many of their other acquisitions which they have history with, then if all goes well they will propose an acquisition.

Xbox can give him 2 things that other publishers might not be willing to, 1. A real AAA budget and 2. Creative Freedom.

The fact that his cancelled game was supposed to be Stadia exclusive shows that Sony very likely passed on him which is surprising because they did deals with Jade Raymond’s studio and now we hear that Remedy are also doing an exclusive.

XGP better not screw this one up and treat this guy like a king.

I can be wrong, but I think Sony was disappointed in Death Stranding's performance, so they made a decision not to waste money on Kojima anymore. With all the marketing budgets they were throwing at this game, I think they expected it to sell around 10m. In the end it sold around half of that, which is way less than any other Sony published AAA blockbuster.

Machiavellian said:
Ryuu96 said:

Jeff Grubb on his Podcast expanded very slightly on Kojima, said it's a publishing deal, not an acquisition, the deal is with the lawyers, he believes it will close but maybe not fast enough for E3 but he expects to hear about it by the end of the year at the latest.

He also said that he was told that everything on Phil's shelf means something, even the Switch, and he knows some of it but can't say just yet.

Also, how reliable is ValveNewsNetwork? He is saying that Valve is trying to get Game Pass on Steam, I question that honestly, I don't know why Valve would be the one actively seeking it out rather than Microsoft trying to convince Valve, Valve doesn't need Game Pass and it would need a very good deal to make them accept cause it will hurt their store revenue.

Without knowing any specifics of the deal and why Valve would seek out MS to bring Gamepass to Steam who really knows how it will affect their business.  It all depends on what Valve is looking for or how they are looking to expand Steam.  Who knows, could be some money making Voltron team up or something.  At the end of the day, its just a rumor and probably could be just some punk kid blog throwing around wishful thinking fantasy matchups.

Sounds like extremely tough thing to make unless Microsoft doesn't create a GamePass tier with only their own games in it. Hard to see how MS and Valve will cooperate on curating the game roster. The issue is that the point of GamePass for Microsoft is to have full control over it. Kinda hard to do on a platform you don't own.



 

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XBOX STATE OF J - APRIL UPDATE

Rank - GamePlayersChange
1.Monster Hunter World195,925+3,133
2.Final Fantasy XV141,748+1,479
3.Dark Souls III101,440+1,114
4.Kingdom Hearts III92,271+1,148
5.Nier Automata80,123+3,890
6.Dark Souls II: Scholar of the First Sin60,137+578
7.Final Fantasy VII44,931+1,295
8.CODE VEIN 35,735+2,928
9.Dragon Quest XI 35,641+2,702
10.Dragon Ball Z: Kakarot29,467+1,134
11.Sword Art Online: Fatal Bullet27,476+420
12.Onigiri26,521+209
13.Phantasy Star Online 226,072+531
14.Final Fantasy Type 0NA:15,704 | EU/AU:9,841 = 25,545+157
15.Dragon's Dogma Arisen23,294+705
16.Final Fantasy IX21,015+527
17.Octopath Traveler18,673[debut]
18.Kingdom Hearts 1.5 + 2.5 Remix18,132+576
19.Final Fantasy VIII Remastered17,799+702
20.Final Fantasy XII The Zodiac Age14,945+1,702
21.Tales of Vesperia The Definitive Edition13,611+385
22.Final Fantasy X/X-210,795+499
23.Yakuza Like a Dragon10,204+849
24.World of Final Fantasy Maxima6,150+197
25.Kingdom Hearts 2.8 Final Chapter Prologue5,929+254
26.Shining Resonance Refrain5,619+57
27.Valkyria Chronicles 44,674+32
28.Valkyria Revolution3,580+37
29.Final Fantasy XV Pocket Edition1,284+43
30.Romancing Saga 2908+17
31.Romancing Saga 3173+6

Nier is the biggest gainer 



Nier Automata was added to Game Pass one year ago. I hope it won't be removed this month though. Only played the first level/mission.

Started Outriders. First impression is rather good. Only the shaking cam during cutscenes is kinda annoying. (also I didn't play the demo)



VersusEvil said:
Barozi said:

Nier Automata was added to Game Pass one year ago. I hope it won't be removed this month though. Only played the first level/mission.

Started Outriders. First impression is rather good. Only the shaking cam during cutscenes is kinda annoying. (also I didn't play the demo)

Menu > options > gameplay > cinematic camera smoothing change from 0.0 to 1.00 > done. 

Yeah I did that straight after the prologue dunno why it's not set like that as default because the shaking is just annoying. I also turned of motion blur which I felt improves the experience but that is down to preference.



Thanks. Didn't expect it was just a quick change in the settings.



Some animations could look a little smoother. Other than that, pretty good. I like the out of the woods ambushes.