| trunkswd said: I see everyone proving me wrong in the size of development teams for the biggest games. It does explain some of those end credits going on and on and on. |
Who here remembers having to let the credits play all the way through for the original Fable in order to continue the game after beating the final boss? Good times. Imagine needing to do that nowadays for some of the bigger games. Yikes.








Only hope is if MS found some new studio to work on a sequel, after the success of the ReCore definitive edition on Gamepass. Level-5 acquired Comcept, and since ReCore DE released, Armature has done Duck Game PS4/Switch ports, an Oculus VR game, and are currently doing to Bayonetta and Vanquish 10th anniversary remasters, and with only 50 devs they are too small to be working on a ReCore 2 also.

