shikamaru317 said:
I would agree with that, except for one small problem. That future beyond consoles is probably at least 5-10 years away, due to problems with internet infrastructure holding back streaming for the time being. MS needs to remain competitive this gen, so that they will have a large fanbase to convert over to streaming once it becomes an actual viable gaming platform for the masses. But if he just stands by and let's Sony run away with this generation right from the get-go, which I really worry that he is doing, given all of the rumors about what Sony is going to announce today, Xbox won't be able to gain, or even maintain the marketshare this gen that they'll need have a chance of being the market leader in the eventual streaming wars. Afterall, Sony will have streaming as well once the streaming war properly begins, and they'll have the larger marketshare to convert over to their streaming service thanks to PS5 dominating this gen. MS is even giving Sony a leg up there by letting Sony use their streaming infrastructure, sure they'll make money from that, but it'll be MS as a whole making the money from it, not Xbox as a separate entity, Xbox will be 2nd place to Sony's service.
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Yes, people thinking that cloud even has a chance to be an alternative to PC and consoles in the next few years are gonna be really disappointed really soon. As it stands, the hype about the cloud is overrated. Lag is noticeable even for casual people. Google Stadia is already a huge flop. I highly doubt xCloud will do significantly better. Yes, it has an advantage of being able to technically run any Xbox game which boosts it's game library, but the picture quality on the other side is way worse. It seems like xCloud can't output something better than 720p at this point which makes buying cheap Xbox One a better deal. The truth is that no matter how many times Phil says about how "console sales don't matter to them", in reality they matter to them. Because Xbox consoles is their main source of revenue and actually the only relevant platform in their ecosystem at this point. Windows Store userbase falls under the margin of error. I doubt it even has 5m.