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gtotheunit91 said:

I wonder how the corporate structure will be for Activision Blizzard when/if the deal finalizes? I checked and for some reason, ZeniMax Media, a holdings company, is still listed as the parent company of Bethesda Softworks and their in-house studios. I feel like it would be more streamlined if ZeniMax was done away with entirely and it was just Bethesda Softworks directly reporting to Xbox, acting as the "parent company" to Bethesda's first party studios.

It would be a good start to get rid of the current overarching corporate structure of Activision Blizzard, which operates I guess in a similar manner like ZeniMax, and split both companies into their own publishing entities, along with their respective studios. You never see Activision Blizzard listed as the publisher for the latest CoD. It's just Activision. Same thing with a Blizzard game or a King game.

That way, Bobby Kotick and all his goons are completely out of the picture, with Activision and Blizzard operating as independent publishers reporting directly to Xbox in a similar manner as Bethesda Softworks would be. It'll also help get rid of the "Activision influence" that was seeping into Blizzard for years, on top of employing just some really bad people. And of course give Vicarious Visions back to Activision :) I probably put way too much thought into this xD

They left the old corporate structure in place to reduce the administrative burden on Microsoft, and the same will happen with ABK for the most part. Obviously a bunch of ABK executives plan on leaving, but their positions will be filled with replacements, not eliminated. 

Microsoft Gaming’s employee headcount (not just developers, but everyone) post ABK acquisition is probably going to be somewhere between 15,000 and 20,000 people. I think that’s too many people and too many teams to administer as one single unit. Microsoft Gaming’s leadership can still make big picture planning decisions, but it’s probably good to leave the old structures in place for day to day operations management 



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Saw this on Twitter. 

You can only pick one from each row...

TOW 2 (sorry hellblade, but imma RPG guy)

Fable (PG not missing)

ES 6 (this was messed up... but ES is established)

Avowed (Sorry Gears 6, but I really want to play this, plus Obsidian)

Contraband (Need a break from the RPGs above listed. State of Decay 2 was meh, just want some mindless fun. If it's like Mad Max in any way I'd be cool).



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Redfall
Fable
Starablo VI
Avowed
State of Decay 3



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

shikamaru317 said:

There are some positive signs that the Sony Street Fighter 6 moneyhat rumor was false. Capcom has a countdown clock counting down to Monday I think, the Capcom Pro Tour Street Fighter 5 final season is happening right now, Capcom is posting a bunch of new SKU's on Xbox Store, and Microsoft's poll of the day was rather Street Fighter or Marvel vs Capcom is the better Capcom fighting series.

https://twitter.com/ALumia_Italia/status/1494573519233028096?t=MEW4P-ePF-yRq46h-BvPPA&s=19

They realized it's better off to save that money for GTA 6 lol jk. 

Hopefully no more big 3rd party hats, but I doubt it. Wouldn't care either way about SF 6, but ehh. 



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Man Crossfire is like… shockingly bad. The MP is incredibly shitty, lacking any sort of personality or balance. It’s basically like a knock off F2P mobile Counter-Strike clone, which I guess is exactly what it is in Korea or wherever it’s popular.

But holy fuck that Remedy campaign is almost even worse when you consider who developed it. The most generic stuff I have ever seen. Gotta wonder what the fuck happened here. Did Remedy bite off more than they could chew and they just put Crossfire on the back back back back burner?



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Outer worlds 2

Fable... Just... 

Diablo 4. The hardest row. 

Avowed. Kinda over gears. Idk why. 

Perfect Dark reboot. 



Spade said:

Saw this on Twitter. 

You can only pick one from each row...

Senua's Saga

Fable

Starfield

Gears 6

State of Decay 3



Anyone play the crossfires campaign, is it any good!



shikamaru317 said:

Never seen this leaked Scalebound gameplay before, makes me want a revival all the more. That dragon customization stuff seems great:

Was just having a discussion about a revival and how it should be handled. First off, Microsoft for their part, should drop the whole 4 player multiplayer Monster Hunter clone thing, it's too much, and it's pointless when Microsoft is rumored to have a whole Monster Hunter clone game in development right now. If they insist on co-op, make it 2 player drop-in, drop-out co-op with player 2 taking over for an AI companion character, preferably a female one for some variety. 

Kamiya for his part, should definitely change the protagonist's design some, change his hair color and/or hair style so he looks less like a clone of Nero from DMC and Jack from Stranger of Paradise: Final Fantasy Origin, maybe make him a bit less cocky. Speed up the traversal some by making that grapplehook slingshot we saw in the IGN First combat footage useable in free roam to speed up movement, and likewise speed up the flying on your dragon's back in free roam because it looks super slow in that above footage. Maybe get rid of all that resource management stuff with the weapon durability system and the limited number of arrows and D-pad tools, put them on a recharge cooldown instead. Maybe make the whole headphone modern music in combat mechanic a gauge that charges up which you can activate to put on your headphones and play music from your smartphone playlist for a temporary stat boost, much like the Guardians of the Galaxy game headphones in battle mechanic, instead of having modern music playing in a fantasy world every single time you are in a battle. And of course revamp the graphics, because even in 2015 those graphics were a bit lackluster, a Scalebound revival would be a 2024 game at the earliest, making it Xbox Series/PC exclusive, so it needs to look the part, maybe The Coalition or Ninja Theory could help them transfer their work from UE4 to UE5 and boost the graphics up to the Xbox Series standard.

This footage was from some game event in Asia, maybe TGS but it showed off more of the Game World,  when you see actual size of the game you can start to see why they had trouble getting it running on Xbox One.

There is not a single Xbox 1st party game that is on that Scale or Scope (no pun intended) that was being made for the XB1 it was incredibly ambitious. The Co-Op can stay if they revive it because that is the way it was pitched from the start by PlatinumGames and Kamiya wanted it that way.



Spade said:

Saw this on Twitter. 

You can only pick one from each row...

Hellblade 2

Fable

Starfield

Avowed

Atomic Heart (might have chosen Perfect Dark but we need to see gameplay first.)