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A Monster Hunter type game sounds like fun. Hopefully it doesn’t get Scalenounded.



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Honestly I think MS can get away with one show a year if they started taking the Netflix route of announcing new games. Like dedicate random days of the year and announce a new game with a trailer, a press run, a developers video. We can get their E3 show and like 4-6 game announcement sprinkled throughout the year.



Ryuu96 said:

Would Quakecon's name be an issue if they put a larger focus on it in the future? Genuine question since I didn't really follow it before but I did at one point think the event was only for Quake stuff

Some of this stuff is absolutely going to be drowned out if they toss it all into 'E3' June events.

It's hard to decide, I don't think they should dump Blizzcon/Quakecon so they could put a larger focus on those events with more content from those studios or they could have 3 general Xbox events across the year, Blizzcon is of course only focused on Blizzard stuff too so Activision is perhaps not ideal to shove into that.

I had gone to Quakecon every year starting in 2007 up till it went online in 2020 :( but it wouldn't be an issue at all considering Quake has not been a priority for the convention in YEARS!!! But, ever since ZeniMax bought id, Quakecon has become a way to show off a bunch of Bethesda projects.



Looks like MS is trying to lock down Certain Affinity for the long term which is great news, would be cool to see Skybox Labs try to go the same way.



SegaHeart said:

These 3 Japanese games remind me of devil may cry abit and graphics are next gen they are for Xbox Series X

Project Magnum

GunGrave GORE

Project EVE

All of those games are actually Korean, it’s a big reason why I said that MS should look into acquiring Korean studios when Phil said that they were likely to buy studios in non traditional places. Pearl Abyss would be a great get if possible.



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It only took 21 years but Xbox finally got an representative in Belgium =p and we now have an Xbox Belgium twitter account.








...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

Ryuu96 said:

Projects-3 - Blackbird Interactive

Project #2 is a new take on RTS gameplay that combines Blackbird’s distinct art style with fast-paced combat. Classified top secret. For now…

Project #3 is an incredibly unique third person action game meant for all platforms. We are dying to tell you more, but you know… Super Mega Top Secret!

Which one sounds like it could fit Minecraft more?

Obviously #3 since we know that the game won’t be Exclusive, A 3rd person action Minecraft game sounds good to me.

Also how big is this studio to have that many projects at once.



Ryuu96 said:

Fable.

I don't think a Fable MCC style collection makes sense. The whole point of that type of package is the convenience of being able to quickly jump around between not only different campaigns in the same franchise, but individual levels, different iterations of MP, have playlists that span some combination of all games, etc. Fable is just a set of 3 RPG, Action/Adventure games. There's nothing there to connect, or anything that is particularly enhanced by giving me the ability to quickly jump between them.

Don't get me wrong, if they wanna give any or all of those games a proper face lift, I'm all for it...but if the question is, which of these things most benefits from being put in a cohesive collection package, it's Gears by a long shot.



Ryuu96 said:

Jez says he needs to do a roadmap as he has a lot of good information on rough launch dates for Xbox titles, he thinks Pentiment is planned for 2022 but overall it will be dry, 2023-2024 are looking insane, he also believes Grounded 1.0 isn't this year but they have a really big update planned for this year.

Looking forward to that roadmap, I don't need exact dates, or even exact months, I'd take just quarter periods, this game is expected to launch Q1/Q2/Q3/Q4, or heck, I'd take years, Lol. I would like if Microsoft did it themselves, tell us roughly what year certain projects are planned for with the caveat that development is volatile and dates could change but gamers lose their minds at delays.

Maybe it's just me but I find it hard to get hyped for a game that launched into early access and then lingers in it for years more than they originally said it would it's looking like at least 3 years in EA at this point possible longer by the time it actually releases I'll of probably lost interest in it after hearing about it and the content patches for years whilst waiting for the actual release before I play it.