I think it is a boon that it is on rails, you just have to know what kind of game this is. Roleplay it, speak back to characters and hype yourself up. Pretty sure the game was designed for standing, something I prefer at least for the feel of it and really get into the James bond/Ganster vibe rolplaying all the tactical actions, I played this evening in fact to check out the dlc (bit disapointed) after recommending it to ya but played the best missions of the game and man, Idk, it's just such a hype mood game.
Two tips, Do NOT play on easy and when adjusting the holsters and chest box don't go to close to your body or chair. Oh and of course, the thing to do with all VR games, turn off your TV screen. You can play sitting but why would you? You're basically just along for the ride then instead of being apart of the ride, up front and all bad ass, like. It takes a half hour to get it (maybe more since you're getting on in years ;) jk) like most things do but once you get the feel it's smooth as butter. Picked it up this evening and went to my armoury and gun range whipping out guns and headshotting targets like I never put it down. It's a bike ride, find the balance and feel and when you do, you'll wonder why you felt it wasn't so easy from the get go.
I guess you get less patience when you get older. I quit when it was cut scene after cut scene, visiting his mother, can't skip, quit game.
Last edited by SvennoJ - on 24 November 2019
Standing was a problem since I moved away from the holster and chest piece then couldn't find the right spot anymore. And the obvious feeling like a dwarf when your feet are sticking into the ground. However when sitting my back started hurting from the awkward positions I was trying to bend my body and arms in lol. I also suck at free hand aiming which will take practice to get right but last night it was only frustrating me. When they threw a grenade at me I tried to pick it up to throw back but it wouldn't let me, game over. I guess I needed to warp to another spot.
Motion controls is always a love hate type of affair. I once ripped one of the transparent balls off one of my move controllers out of frustration with the bloody things. It's taped back on with a long piece of scotch tape, works lol. In the end I play games for relaxation, not to get frustrated by the control scheme limitations. I guess I should put the game on, aim the headset at the camera and let it run on tv until the cut scenes are done. I always have very little patience for those but at least on tv screen games you can turn on the subtitles, quick scan ahead and click to the next sentence. (Nintendo always tests my patience with that slow appearing text, ugh) All that voice dialog and I never hear more than the first 2 or 3 words of every sentence haha.
This is me during cut scenes lol
I'll give it another shot later, but first, Borderlands 2 patch has finished installing. Hopefully that starts fast without a lot of talking :)
Edit: Sigh, forward is mapped the where you are looking in Borderlands 2. Dunno how to turn that off. You can apparently use an aim controller and switch to moving either in gun direction or look direction, but not body direction (as in analog stick). I wish developers would stop trying to re-invent the wheel and let me play with just the added look around wherever you want independent of anything else. Right analog stick rotate your body, left analog stick move relative to which way your body is pointing. Head tracking for aiming, just like in RL, I can look to my right while still walking straight forward FFS. Sure you can get used to strafing sideways while turning your head to keep walking in the same direction while checking out the surroundings, but why.
This is what's putting me off VR after being totally addicted to it for over a year. Movement schemes are not improving, actually getting worse. RE7 did the least effort and still plays the best lol. (NMS with DS4 does it right, but you can't dash forward thus always slower in VR, limited by forced 'comfort') One other thing, you can't adjust the HUD and the minimap is where the top of my glasses is in the headset. Since that's a fixed position and half the minimap is above the extent of my glasses, I can only see half of it in sort of double vision. All those comfort options and nothing for people that wear glasses doh!
At least after turning off all the comfort crap, you can run and jump and rotate as much as you want. So I shouldn't really complain when it's doing 95% right. Perhaps I'll charge the aim controller again see if that works. The problem with that is, I don't really know where all the buttons are and with a headset on, you can't check lol.
I guess I need to charge the aim controller. It has the same problem as Doom, gun aim is at 15 to 30 degrees too high with DS4. That's going to hurt my neck if I have to keep looking down to aim. When I look straight, the cross hairs are too high. No option to adjust that.
Back to blood and truth, I was looking for a walkthrough / transcript to quick read through to know what it is about when the player gets control again. All I can find is videos, I hate millennials lol. /grumpy old man.