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Forums - Gaming Discussion - Leak Reveals Gamestop Is Basically Shutting Down

I'm doubtful of this because, contrary to popular belief, Gamestop is profitable and is cash flow positive. They only had a lost in this current fiscal year due to some goodwill impairment but they are otherwise fine. This idea that they need to do massive layoffs to stay above water is nonsense.



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Even if I rarely bought at GameStop, less competition is a bad thing, so bad news if totally true. As others do, I think too it's more likely they'll simply resize and possibly turn some stores into more specialised ones.



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The_Liquid_Laser said:
Shadow1980 said:

If GameStop ever went out of business I would most likely go to Best Buy for new titles since they do have them, but for older games I haven't gotten around to I'd buy them off of Amazon. Older games usually go for really good prices on there.

I think Target also keeps their games under lock and key, but I'm not sure. I rarely go in there. Best Buy opts to put their games into these anti-theft cases that have to be removed at the register.

I am appreciating this Walmart/Gamestop discussion the two of you are having, and I just want to inject one more idea.  The biggest reason that Walmart sells so many video games is because there is a Walmart in almost every little town in the USA.  There are plenty of small towns that don't have population enough for many stores, but it is very common to have a Walmart still.  

That means in many small towns people only have one retail option to buying video games: Walmart.  Since they have a small town monopoly, they end up selling a ton of video games nation wide.  On the other hand if a town has a Gamestop, then it immediately becomes a better option over Walmart.  The second hand market immediately makes the effective price of games lower, which means people will end up playing more games, and that means the hardware is also more valuable.  Basically Gamestop makes video games in general a lot more consumer friendly than Walmart alone does.  (And of course a Gamestop store is much more welcoming to gamers than a Walmart is, which was already mentioned.)

Of course there is always Amazon as a competitor to Walmart, even in small town USA.  The fact that Walmart still sells so many games is an indicator that there are still a lot of people who want to stick with the brick-and-mortar retail model.  In fact, people in rural areas have the most incentive to shop online, because they have the fewest retail options.  And I know Amazon is eating into Walmart's market share, and yet Walmart is still in no danger of going bankrupt any time soon.

Basically, what I'm saying is that there is nothing fundamentally wrong with Gamestop's retail model.  On the gaming side it is far superior to Walmart, and yet Walmart is still doing fine.  If Gamestop has any significant problems it would be because of poor management, and not with a flawed or outdated business model.

Walmart has lowered the price of essentially every game to $49.88.  I've noticed it for a few months now.  Sometimes there will be like one or two licensed titles (like FIFA or Madden) at $59.88, but everything else is under $50, even at launch.



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Used to shop there all thr time, but the annoying preorder, one year warranties and powerup card sales pushes got annoying. Also they rip you off with game trades.

Amazon is the best option outside of digital purchases. I dont know how they've been able to offer games discounted immediately upon release (or even before) but thats hard to beat, and it ensures you support the devs with a day kne purchase/preorder.



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Bofferbrauer2 said:
They should try and switch they business model. Going after the videogame market when it moves more and more to digital just won't and can't work.

Instead, they should focus on all the stuff you can't get digitally: promotion material, feelies, merch, and so on. Additionally, I would suggest them turning their shops more into retrogaming stores where you can get old consoles and videogames. And no, I don't mean something like an used PS4 (though one could still take those, especially for later on), more like an used SNES or Dreamcast and games from those consoles.

That doesn't mean that they shouldn't sell modern consoles anymore - just stop focusing on the modern and go for the retro.

They pretty much have, haven't they? I have to assume that Gamestops in the US are a lot like EB Games (their subsidiary) here in Canada, which is now at least 50 percent gaming-related toys, miniatures and other stuff.  Part of that transitionary goal was to buy Think Geek as well.  Alas, Gamestop ran that site right into the ground.  It's pretty much inevitable that their main business will follow.

And speaking directly to the rumour, I do believe Game Stop's days are numbered, but I don't really trust this leak.  A meeting of managers of a company with 4000+ stores necessarily involves a great many people.  The fact that we aren't hearing about this from multiple sources leads me to question the veracity.  Particularly as I have been on both sides of such a shut down - as an employee of the company being closed, and as an employee of the company closing down a subsidiary.  And when it comes to something that is essentially a bankruptcy closure, the announcements come fast and without warning.  Cynical as it may seem, senior management will actually want things to appear to be normal as possible right up until the announcement. Just ask any Canadian here about when Best Buy shut down Future Shop.



Gamestop is making money!!! 

Anyway report is in:

Gamestop stock down with more than 15% after hours on poor financial results. The company reported a net loss of $415m during the quarter.












Cerebralbore101 said:
vivster said:

Yes that's one form of DRM. Other forms of DRM include: Not being able to backup media on your own physical storage, not being able to access content on the media, not being able to transfer digital content between consoles(offline). Physical is nothing but an illusion of freedom because they need an extremely closed platform to run on. It's kinda poetic that digital games on PC fulfill the desires of people who prefer physical much better than actual physical media on consoles.But they're not lying about on disc DLC. They could very easily hide it, yet they don't. It's the same for installed DLC on digital copies. There you can also see if the DLC was already in the initial game. In fact it's way easier to detect those "lies" on open platforms with digital only media if they ever occur.

 Not being able to play a PS4 disk on an XB1 is not a form of DRM. See the two definitions below. 

https://searchcio.techtarget.com/definition/digital-rights-management

"Digital rights management (DRM) is a systematic approach to copyright protection for digital media. The purpose of DRM is to prevent unauthorized redistribution of digital media and restrict the ways consumers can copy content they've purchased. DRM products were developed in response to the rapid increase in online piracy of commercially marketed material, which proliferated through the widespread use of peer-to-peer file exchange programs. Typically DRM is implemented by embedding code that prevents copying, specifies a time period in which the content can be accessed or limits the number of devices the media can be installed on."

Although digital content is protected by copyright laws, policing the Web and catching law-breakers is very difficult. DRM technology focuses on making it impossible to steal content in the first place, a more efficient approach to the problem than the hit-and-miss strategies aimed at apprehending online poachers after the fact.

Cerebral's Note: Limiting the number of devices media can be installed on refers to putting the media on multiple computers, not multiple brands of consoles. Just an FYI. 

https://techterms.com/definition/drm

Stands for "Digital Rights Management." DRM refers to a collection of systems used to protect the copyrights of electronic media. These include digital music and movies, as well as other data that is stored and transferred digitally. For example, the Apple iTunes Music Store uses a DRM system to limit the number of computers that songs can be played on. Each audio file downloaded from the iTunes music store includes information about the owner of the file and how many times the file has been transferred. The protected files will not play on computers that have not been authorized to play the music.

Digital Rights Management is important to publishers of electronic media since it helps ensure they will receive the appropriate revenue for their products. By controlling the trading, protection, monitoring, and tracking of digital media, DRM helps publishers limit the illegal propagation of copyrighted works. This can be accomplished by using digital watermarks or proprietary file encryption on the media they distribute. Whatever method publishers choose to employ, DRM helps them make sure that their digital content is only used by those who have paid for it.

What are consoles if not computers? Even if consoles used the exact same OS and hardware it would still not be possible to run games on different consoles because specifically DRM. It's a great umbrella term of an abuse of power that extends their reach beyond to where it should be. The intention of curbing copyright infringement is not the only thing it's being used as. It's all about control of content.



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When we see specifics about next generation consoles, and the extent to which they're going to try to push people into digital, we'll have a better sense of GameStop's medium-term prospects. if the hardware guys are going to look at the relative insignificance of the all digital Xbox, and not offer all digital versions of the new consoles next year, that will be a good sign for GameStop. But, if either Microsoft or Sony offer a diskless version of their new consoles at launch, I think that will be a very negative sign for GameStop.

really, the fact that the Xbox one s all digital edition has not made much noise is a good sign for GameStop already. I don't think it changes the long-term picture, as it is clear that physical is going to continue to decline in it's percentage of software sales. But, the slower things move in that direction, the longer GameStop has to adjust. A healthy, physical software sales start to the next generation very well may buy GameStop the time they need to get exit leases as they expireu, and otherwise reign in costs. They'll have to adjust to a much smaller footprint, and probably a smaller share of the gaming market in general. But, there may be room for a scaled-back GameStop in the long-term gaming industry picture.



Sucks for the next time I need to buy a somewhat old used game. Gamestop usually has the best prices for that.

edited

Last edited by Dgc1808 - on 11 September 2019

4 ≈ One