Pemalite said:
The point you are missing is the baked details that was prevalent in 7th gen games, less so in 8th gen games and not all developers put the effort in to bake lighting and shadowing into 7th gen texture assets. (I.E. Dragon Age.)
I don't need you to remind me. Nor am I out of touch. |
Your educated response was advanced lighting makes mud textures look crisp and detailed... I simply disagree. I wish that was true, games would probably be a lot smaller and less RAM required.
Yeah, a dog's breakfast versus a dog's abortion. 900p is a world of difference from 540p. I said 900p looks pretty crisp in comparison. I agree there is a point where the resolution is so bad that a game is unpleasant to look at, but it also depends on what other post processing effects they add. Games today tend to soften the image to use less resources on AA, which I'm not crazy about.
I agree, X1 has a resolution disparity compared to PS4. Its not like 900p vs 540p, but there is a difference.
Gamecube was pushing the same resolution as its competitors and had some great looking games. Its the Wii where Nintendo gave up on pushing console graphics.
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