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Forums - Gaming - I'm 3 Collosi in and hating Shadow of the Colossus - should I persist?

SvennoJ said:
Biggerboat1 said:

Nice - they've even included the hook-shot :)

In the summary it's says it's being developed by a team of 3... that seems insane to me... unless it ends up in development for 20 years!

I hope not, I backed it on Kickstarter
https://www.kickstarter.com/projects/802508750/prey-for-the-gods
ps4 version coming :)

It looks pretty incredible for 3 guys. Sometimes less is more though (just like SotC!) Too many cooks in the kitchen spoil the broth. That's why Team Ico games turn out so well as ueda is very adamant that everyone sticks to his design. He didn't accept any compromises to TLG, hence it took so long and needed a better system to run the game. Ico was originally a ps1 game as well.

I'm in two minds about the TLG... Would you say you found the controls less or more frustrating than SOTC?

I just ordered Ratchet & Clank & Horizon Zero Dawn so it won't be for a while anyway but would be good to know...



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Biggerboat1 said:
SvennoJ said:

I hope not, I backed it on Kickstarter
https://www.kickstarter.com/projects/802508750/prey-for-the-gods
ps4 version coming :)

It looks pretty incredible for 3 guys. Sometimes less is more though (just like SotC!) Too many cooks in the kitchen spoil the broth. That's why Team Ico games turn out so well as ueda is very adamant that everyone sticks to his design. He didn't accept any compromises to TLG, hence it took so long and needed a better system to run the game. Ico was originally a ps1 game as well.

I'm in two minds about the TLG... Would you say you found the controls less or more frustrating than SOTC?

I just ordered Ratchet & Clank & Horizon Zero Dawn so it won't be for a while anyway but would be good to know...

The same, except there is a lot more to stumble over. The trick is to navigate the terrain efficiently. If you try to dash over everything you end up tripping a lot. To me TLG controlled very well. The character has real weight, once you get used to not being able to reverse instantly and start treating him like a real person navigating the terrain you won't have any problems. It's less finicky than Ico where you have to stand on the right pixel spot to grab onto a chain. Yet it requires more precision from you than stuff like TR and Uncharted where ledges act like magnets., or Infamous, AC and Spiderman where you can simply push the stick in one direction for auto parkour. In a game that's about navigating the terrain, it would be kinda pointless to automate that....



SvennoJ said:
Biggerboat1 said:

I'm in two minds about the TLG... Would you say you found the controls less or more frustrating than SOTC?

I just ordered Ratchet & Clank & Horizon Zero Dawn so it won't be for a while anyway but would be good to know...

The same, except there is a lot more to stumble over. The trick is to navigate the terrain efficiently. If you try to dash over everything you end up tripping a lot. To me TLG controlled very well. The character has real weight, once you get used to not being able to reverse instantly and start treating him like a real person navigating the terrain you won't have any problems. It's less finicky than Ico where you have to stand on the right pixel spot to grab onto a chain. Yet it requires more precision from you than stuff like TR and Uncharted where ledges act like magnets., or Infamous, AC and Spiderman where you can simply push the stick in one direction for auto parkour. In a game that's about navigating the terrain, it would be kinda pointless to automate that....

Cool, will give it a go at some point then! Good thing about coming to the ps4 party so late is that there's tonnes of great games for stupid cheap! 



BraLoD said:

Bluepoint did such an impressive job.

I really hope the next remake they are doing it either Demon's Souls (would love it) or The Legend of Dragoon, but to remake LoD would take them around 5 years or

I still have my hopes up for a proper remake of ICO. The remaster is ok yet the backgrounds are still the same blurry ps2 backgrounds. To be able to see the castle in all it's glory would be awesome. SotC remake arguably looks better than TLG! Runs better as well. That is an example of the student outdoing the master!

These needs new screenshots






I think you either have to drop it or get into the mindset of the controls. The controls are a bit clunky because they are a bit more realistic than the usual game. Most games don't have a button for holding on while climbing, etc. it is all in place to bring you into the rules of the world.
Once you master the mechanics of running around, jumping and climbing, you will have a much better time I think. Because the mechanics are consistent even if the enemy isn't.
It is important to take in every part of the game (music, sound, art, and story) while playing. So even if the world is barren, there is still value in its barrenness.

If anything I think you should look at the bosses as a challenge to take on rather than being frustrated at the controls. If you cannot do that then i am sorry to say but you are missing out on one of the best-designed video games of all time.