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Forums - Gaming - Bungie splits with Activision, keeps Destiny IP

Chazore said:
Azzanation said:

1) I believe Destiny's split was due to Activison being a poison brand. Forcing anti consumer practices on Bungie. I just Hope Blizzard will split from Activision as well. Google Bungie and Activison and read a bunch of articles of Bungie being unhappy with the way Activision is treating them. And as for the 2nd part of your 1st post.. umm wtf are you on about? I am going back on what now? You never stop surprising me with your replies.

2) Funding isn't free and huge studios like Bungie who only release a game once every few years isn't exactly a reliable source of income. Smaller companies spend less money and time to release games and most likely have less staff to feed.

3) It doesn't matter if they stay independent or go back with MS, either way both options allows me to play there games on PC. That's all that matters to me. 

It's more or less due to Activision not making enough money. Notice how Bungie gets to hold onto the IP?. Sony wanted to hold onto Sunset OD, yet they went with MS, who allowed them to hold it. When a publisher gives away the brand, after it has clearly been sullied, you know that publisher doesn't think it's worth keeping. 

I too hope Blizz splits from Activision, but most of the founding fathers and good staff are jumping ship. Blizz is hardly the same old Blizz from the old days. They need to go back to what put them on the map, which they are already trying to do with WC III: Reforged, but they need to do more than just a small remaster. 

Again, stop diverging from what I'd said before. You act like Bungie will never make anything for PC, let alone anything for PC and it selling rather well. Wtf are you on about with that logic though?. 

2. Again, other publishers that aren't the big 3 readily exist, as well as other means of funding existing out there as well. You do know that the games industry runs and thrives on other publishers,. The entire gaming industry isn't just consoles you know?. 

3. What Pemalite said, as he's put it into far better words.

Bungie always had the IP, they just didn't have publishing rights. They could go wherever they want with it, but Activision still had a say. See Bayonetta 2 for another example. I also don't think you're right about Sony and Sunset Overdrive. Publishers don't "give away" IP because they don't see value in it. The Bungie/Activision deal was similar to the EA Partners program. 



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mjk45 said:
eva01beserk said:

-_-  

This should help explain bungies actions https://www.eurogamer.net/articles/2018-06-02-bungie-moves-to-reassure-destiny-fans-after-securing-usd100m-for-new-game

This has got to be depresing. Expect a mobile game and lootbox galore grom chinese backers. I guess vivster was right. Its destiny problems had more to do with bungi. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

IamAwsome said:

Bungie always had the IP, they just didn't have publishing rights. They could go wherever they want with it, but Activision still had a say. See Bayonetta 2 for another example. I also don't think you're right about Sony and Sunset Overdrive. Publishers don't "give away" IP because they don't see value in it. The Bungie/Activision deal was similar to the EA Partners program. 

Without publishing rights, you can't really publish your game, so really, why did they need to make any sort of deal with Activision for the split, if they owned the IP entirely and could simply walk away with it?.

Also, for Insomniac:

"We pitched it a few different places, and it was really important to [Insomniac CEO] Ted [Price] that we own the IP, so some of the conversations broke down over that," Sunset Overdrive co-creator Marcus Smith told IGN in an interview. "With Microsoft, they just came in very energetic and excited to work with Insomniac, period."

You must understand that they will have pitched the idea to those they have worked with for years. I highly doubt that they didn't once speak to Sony about publishing the game, and them being one of the companies where talking with them fell through. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

eva01beserk said:

This has got to be depresing. Expect a mobile game and lootbox galore grom chinese backers. I guess vivster was right. Its destiny problems had more to do with bungi. 

Or more to do with the fact that Chinese gaming has been getting bigger and bigger, and as a result, those Chinese companies now have enough money and power to spread towards Western gaming now.

It will become a thing, whether we like it or not. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Azzanation said:
Pemalite said:

That is why I never got invested in the franchise... There was no PC release.
So when they released the sequel on PC, I skipped over it because I felt like I was missing out on 50% of the story.

I will probably do the same with Red Dead 2 when it comes to the PC one day.
If a developer doesn't support my platform of choice, then I probably won't bother to support them to any degree. - Now Blizzard on the other hand... I generally buy everything.

In Bungies case though, they have a track record of skipping PC releases, so even if they suck back up to Microsoft, I doubt the PC will be a focal point.

Im not sure about any other company buying Destiny but its safe to say if MS brought them back (i highly daubt) than we can expect PC releases since MS claimed all future 1st party games are heading to PC so its basically guaranteed. If Bungie stay independent we might get PC releases but theres no guarantee on that.

I never argued the contrary.

However... Just because a game gets a PC release, doesn't mean the PC will be the focal point.
The PC is littered with the corpses of fallen video games that had a terrible PC release... Almost every title that is released in the Windows Store falls into that category.. And that is entirely because of the pitfalls the Universal Windows Platform brings to the table.

Chazore said:
eva01beserk said:

This has got to be depresing. Expect a mobile game and lootbox galore grom chinese backers. I guess vivster was right. Its destiny problems had more to do with bungi. 

Or more to do with the fact that Chinese gaming has been getting bigger and bigger, and as a result, those Chinese companies now have enough money and power to spread towards Western gaming now.

It will become a thing, whether we like it or not. 

Indeed. The Chinese have stupidly deep wallets... And are making inroads everywhere.




www.youtube.com/@Pemalite

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Chazore said:
eva01beserk said:

This has got to be depresing. Expect a mobile game and lootbox galore grom chinese backers. I guess vivster was right. Its destiny problems had more to do with bungi. 

Or more to do with the fact that Chinese gaming has been getting bigger and bigger, and as a result, those Chinese companies now have enough money and power to spread towards Western gaming now.

It will become a thing, whether we like it or not. 

True, but again, the issue is they want a suporter that would keep their hands off. We know that the chinese market is mmore free to play hevy monetized route. things that dont rreally scream quaity.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Chazore said:
IamAwsome said:

Bungie always had the IP, they just didn't have publishing rights. They could go wherever they want with it, but Activision still had a say. See Bayonetta 2 for another example. I also don't think you're right about Sony and Sunset Overdrive. Publishers don't "give away" IP because they don't see value in it. The Bungie/Activision deal was similar to the EA Partners program. 

Without publishing rights, you can't really publish your game, so really, why did they need to make any sort of deal with Activision for the split, if they owned the IP entirely and could simply walk away with it?.

Also, for Insomniac:

"We pitched it a few different places, and it was really important to [Insomniac CEO] Ted [Price] that we own the IP, so some of the conversations broke down over that," Sunset Overdrive co-creator Marcus Smith told IGN in an interview. "With Microsoft, they just came in very energetic and excited to work with Insomniac, period."

You must understand that they will have pitched the idea to those they have worked with for years. I highly doubt that they didn't once speak to Sony about publishing the game, and them being one of the companies where talking with them fell through. 

You silly boy you already  answered your own question "so really why did they need to make any sort of deal with Activision for the split" with your first statement "without publishing rights ,you can't really publish your game".



Research shows Video games  help make you smarter, so why am I an idiot

mjk45 said:
Chazore said:

Without publishing rights, you can't really publish your game, so really, why did they need to make any sort of deal with Activision for the split, if they owned the IP entirely and could simply walk away with it?.

Also, for Insomniac:

"We pitched it a few different places, and it was really important to [Insomniac CEO] Ted [Price] that we own the IP, so some of the conversations broke down over that," Sunset Overdrive co-creator Marcus Smith told IGN in an interview. "With Microsoft, they just came in very energetic and excited to work with Insomniac, period."

You must understand that they will have pitched the idea to those they have worked with for years. I highly doubt that they didn't once speak to Sony about publishing the game, and them being one of the companies where talking with them fell through. 

You silly boy you already  answered your own question "so really why did they need to make any sort of deal with Activision for the split" with your first statement "without publishing rights ,you can't really publish your game".

I wasn't really asking myself a question. I was asking them the kind of question that I already knew the answer to. I knew why the deal was made in the first place, and I know why they split. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

eva01beserk said:

True, but again, the issue is they want a suporter that would keep their hands off. We know that the chinese market is mmore free to play hevy monetized route. things that dont rreally scream quaity.

Well, they actually wanted some freedom first, which they now have, as well as someone already supporting their games. It just so happens that said supporter is not someone anyone here likes, or someone that offers a great benefit to them(console exclusivity).

Yes, and we also know that said models are very, very appetizing to the AAA market, which seeks to just make more money, and showing very little care for games that gamers want. This is why we have a new term "games for investors", rather than games for gamers today. 

Thing is, quality, ultimately, and yet having to be mentioned again, is entirely subjective. What is great quality to you can easily be crap to someone else, and it's really hard to contest your tastes being objective over someone else's, when the reality is, yes it is entirely subjective and it's impossible to argue your tastes being textbook objective over others. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Chazore said:
mjk45 said:

You silly boy you already  answered your own question "so really why did they need to make any sort of deal with Activision for the split" with your first statement "without publishing rights ,you can't really publish your game".

I wasn't really asking myself a question. I was asking them the kind of question that I already knew the answer to. I knew why the deal was made in the first place, and I know why they split. 

That makes sense, my confusion came about from not so much  your questions  more their order .and even more so me not paying attention to what you were replying to .

What I found funny in Bungie's statement about the Chinese deal was them insisting it wouldn't affect the Bungie /Activision deal, what hasn't been talked about is Bungie's new game Matter and whether or not it's primary  aim is the Chinese market.

Last edited by mjk45 - on 13 January 2019

Research shows Video games  help make you smarter, so why am I an idiot