Chazore said:
It's more or less due to Activision not making enough money. Notice how Bungie gets to hold onto the IP?. Sony wanted to hold onto Sunset OD, yet they went with MS, who allowed them to hold it. When a publisher gives away the brand, after it has clearly been sullied, you know that publisher doesn't think it's worth keeping. I too hope Blizz splits from Activision, but most of the founding fathers and good staff are jumping ship. Blizz is hardly the same old Blizz from the old days. They need to go back to what put them on the map, which they are already trying to do with WC III: Reforged, but they need to do more than just a small remaster. Again, stop diverging from what I'd said before. You act like Bungie will never make anything for PC, let alone anything for PC and it selling rather well. Wtf are you on about with that logic though?. 2. Again, other publishers that aren't the big 3 readily exist, as well as other means of funding existing out there as well. You do know that the games industry runs and thrives on other publishers,. The entire gaming industry isn't just consoles you know?. 3. What Pemalite said, as he's put it into far better words. |
Bungie always had the IP, they just didn't have publishing rights. They could go wherever they want with it, but Activision still had a say. See Bayonetta 2 for another example. I also don't think you're right about Sony and Sunset Overdrive. Publishers don't "give away" IP because they don't see value in it. The Bungie/Activision deal was similar to the EA Partners program.










