| IamAwsome said: Bungie always had the IP, they just didn't have publishing rights. They could go wherever they want with it, but Activision still had a say. See Bayonetta 2 for another example. I also don't think you're right about Sony and Sunset Overdrive. Publishers don't "give away" IP because they don't see value in it. The Bungie/Activision deal was similar to the EA Partners program. |
Without publishing rights, you can't really publish your game, so really, why did they need to make any sort of deal with Activision for the split, if they owned the IP entirely and could simply walk away with it?.
Also, for Insomniac:
"We pitched it a few different places, and it was really important to [Insomniac CEO] Ted [Price] that we own the IP, so some of the conversations broke down over that," Sunset Overdrive co-creator Marcus Smith told IGN in an interview. "With Microsoft, they just came in very energetic and excited to work with Insomniac, period."
You must understand that they will have pitched the idea to those they have worked with for years. I highly doubt that they didn't once speak to Sony about publishing the game, and them being one of the companies where talking with them fell through.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







