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Forums - Nintendo Discussion - Convince me with 1 article or 1 video that SSB is awesome

its easy. You'll never be convinced. This game isn't made for you.



"Every day I look in the mirror and ask myself: "If today were the last day of my life, would I want to do what I am about to do today?". If the answer is no for too many days in a row, I know I need to change something"

Steve Jobs

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mZuzek said:
I'm not usually the biggest fan of crossovers either, which I think is a testament to how good Smash is. It's become an integral part of my life because for years it has continued to be fun, deep, interesting, and still surprises me occasionally with new possibilities and stuff I never even thought about. It's as good as a competitive game as anything else out there, if not better - what makes it so exciting in comparison to other fighting games in my opinion is the sheer amount of possibilities. Whereas in other fighting games you only have a health bar and you lose when it's depleted, in Smash there are many more factors at play with the % system, which on its own already makes it hard to lose a game by a safe poke (something which happens far too often in other fighting games). Instead, finishing an opponent off usually means you had to land a strong hit, or do something a little crazy. But furthermore, because of things like DI, SDI, the % system itself, different character weights and gravity and more, it means it's not too often you see a certain combo or a certain move always have the same effect. Whereas in other fighting games, when a combo starts, it's usually only down to the attacking player to get the inputs right, in Smash it's also down to the defending player to try to escape with good DI, which can often save you out of a situation where you couldn't do anything otherwise. It's just a far deeper game in my opinion, thanks to the core fundamentals of it rather than steep technical difficulty curves.

Also OP, when you talk about balancing "making sense", I hope you don't mean in a canon way. With Smash Ultimate coming out featuring potential matchups such as Dark Samus vs. Pichu, I think it's quite obvious the balancing won't "make sense". However, the games have gotten progressively better at balancing, despite the ever-increasingly-huge roster. Smash 4 could be a prime example of amazing game balancing, if only the latest DLC characters (Cloud and especially Bayonetta) didn't completely ruin it all. However, with Ultimate being built off Smash 4 as a foundation, and taking a more serious approach to competitive play, you can expect it to be pretty well-balanced.

Thank you very much ! was very condensed and informative !



It just is.



mZuzek said:
You don't sound like someone who wants to be convinced, anyway, but... here's one of the hypest Smash 4 sets this year. https://www.youtube.com/watch?v=ezhasF1zbpA (can't embed because I'm going through some crazy VGC issues)

That ending move was either complete BS or did he throw him, and then up smash him all at once? Either that or they were so high that a single up smash knocked him out of the arena at 70% damage. 



the_lonegunm@n said:
https://www.youtube.com/watch?v=8qxVDOc-oV8

Thank you ! you won the game :D

Was very instructive. I suspected that it was that deep, I wanted to have the best and quickest possible selection to inform myself about the game.

I knew that with such a title here I would have quickly some good answers.



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mZuzek said:
Cerebralbore101 said:

That ending move was either complete BS or did he throw him, and then up smash him all at once? Either that or they were so high that a single up smash knocked him out of the arena at 70% damage. 

Well that's Diddy's classic up throw > up air combo. It's rarely a guaranteed kill, because the up throw stops connecting into the up air just around kill percentage, but of course, it's a different story if you start it on a platform, because being closer to the ceiling blast zone means you can kill at lower percents, at which it just connects. Since Diddy had a lot of rage (a multiplier that makes your moves stronger if your damage is high), it was always a guaranteed kill.

It's not really BS, because this is one of Diddy's most well known and common kill options, ultimately it was Raito's mistake to fall on top of the platform rather than on the ground where he'd have been safe.

Edit: and yeah, welcome to competitive Smash. It's not just about killing your opponent when they're past 100% or 110% or whatever. Part of what makes the game so cool is that you can always kill your opponent even at crazy low percents if you play it right (well, it can depend on loads of factors, but it is possible), or conversely you can survive up to 200% if you manage to avoid getting hit by any given kill move.

Ok yeah that's completely fair then. I wasn't sure if the guy got KO'd by a simple Up Smash from 60% DMG (which would have been BS) or if it was a throw + smash combo. It happened too quickly for me to tell. I didn't even know about the rage effect. Honestly I barely got into Smash 4. I didn't buy it until a few months before Switch came out, and then it became apparent that it was going to get ported so I sold it. I probably only played 30 hours. 



https://www.youtube.com/watch?v=8qxVDOc-oV8



mZuzek said:
Cerebralbore101 said:

Ok yeah that's completely fair then. I wasn't sure if the guy got KO'd by a simple Up Smash from 60% DMG (which would have been BS) or if it was a throw + smash combo. It happened too quickly for me to tell. I didn't even know about the rage effect. Honestly I barely got into Smash 4. I didn't buy it until a few months before Switch came out, and then it became apparent that it was going to get ported so I sold it. I probably only played 30 hours. 

Throw + aerial combo*, smashes are ground moves. But, sure. It's a bit of a shame you didn't get into it, because it has the best gameplay of the series in my opinion, both casually and competitively - it's only lacking in decent single-player options.

I stopped playing because I kept dying. I need to watch to tutorial videos on how to be a good Smash player. Some people have over 20 years experience with this series, and I just play it for fun once every five to six years. 



*ahem*

https://www.youtube.com/watch?v=pD_imYhNoQ4