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Forums - Gaming Discussion - EVO 2018 Thread (Aug 3rd-Aug 5th)

mZuzek said:
GhaudePhaede010 said:

Did you even read my next sentence?

Yes I did, and I can appreciate where you're coming from, but it's true. If you've played competitive Smash, you know. I know I already missed out on a national top 8 on a day I was playing amazing because I got 0-to-death'd twice in under a minute... and yes, I know many characters can do that, in fact it's usually called good play, but with Bayonetta it's not the same. Hers is a true combo which she can do OUT OF SHIELD. It's just stupid.

Try to name me one matchup she loses, for example. Just one. Yeah, there isn't one, right? So you can't complain about people's complaints, a character with no losing matchups in a 58 character game is just undeniably broken. She's been winning majors for a long time now, won Evo 2017 and 2018, and is basically guaranteed to have at least a 3/8 presence in every Smash 4 top 8. What's worse, more often than not the players who do get to top 8 as Bayonetta are different between each tournament, which suggests that it's not so much a certain player or two being truly great, but rather just dudes getting their witch times and 0-to-deaths right on the day.

I was a competitive Smash player during the whole of Brawl. It was, "ban MK" well, until 9B came along and everyone started hating Ice Climbers. This mentality is one that is not just with Bayonetta. I watched it happen with Dedede (Brawl), Snake, Metaknight, Ice Climbers (seriously, watch the 9B set with Mew2King or his set with Nario and look in the comment section... Fuck the fact that 9B dominated Japan in Brawl using 6 different characters for nearly two full years) and into Smash 4 with Diddy and now Bayonetta.

 

And do not start me on other fighting games like Street Fighter where they complain about characters but even worse, weird stuff like 6 frames of button delay (even though it is balanced because EVERYONE has the same button delay). People will complain when they know they cannot win. Lets denounce the person's triumph by saying they used a bad character.



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mZuzek said:
GhaudePhaede010 said:

He also lost to a Mario (ANTi and Ally, Luigi, and Diddy) if that is your counter argument, then you have failed.

You can read any of my other posts for arguments. You said Zero wouldn't lose to a Bayo going full Diddy, and I'm telling you how he did. People are human, we make mistakes, we have psychology, we're not absolutes. People can be amazing one day and crappy the next, play amazing a whole set and lose it in a single dumb moment, so you can't judge people based on one specfic instance. Video game characters, on the other hand, are numbers, they're absolute. Bayonetta does not lose a single matchup in a 58 character game, that's absolute. Bayonetta can kill any character at 0% by countering a random jab, that's absolute. I could go on and on but you get the point... well, you don't actually, but you should. It's just a shame.

I did not say he would not lose to anyone ever. I am saying you cannot convince me he would not win this EVO. He may have gone to loser's bracket by anyone. But you cannot tell me anyone would stop him from winning this EVO. None of these players are as good as he is. And don't act like people didn't beg for Diddy nerfs when Zero won 60+ tournaments in a row. It is not the character, it is the field.



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That was an honest to god disaster and I won't miss Smash 4 once Ultimate drops.



mZuzek said:
GhaudePhaede010 said:

I did not say he would not lose to anyone ever. I am saying you cannot convince me he would not win this EVO. He may have gone to loser's bracket by anyone. But you cannot tell me anyone would stop him from winning this EVO. None of these players are as good as he is. And don't act like people didn't beg for Diddy nerfs when Zero won 60+ tournaments in a row. It is not the character, it is the field.

1.0.0 Diddy deserved nerfs and that's not really debatable. It's not an issue with being the best character, it's an issue with being braindead, which Diddy was. Basically dthrow > uair for the win from 0% until 90% and nothing more, it was the dumbest shit ever. Zero won tournaments with that Diddy, and after Diddy got hard nerfed he kept winning tournaments. Zero proved how good he was, as well as other top Diddy players like MVD, but after the nerfs it was never like it was before when you'd see Diddys everywhere from low level to mid level to high level and they were basically guaranteed in 50% of tournament matches - instead, only the good ones really remained. Diddy pre-patch wasn't just the best character, he was braindead, and that just sucked.

Of course even post-nerf I'm sure many people still complained about him, but if you're looking at that you're honestly looking for stuff to be annoyed about. It wasn't a majority of the community, certainly not me, and for the longest time most people didn't even think he was the best character, that was Sheik... and Sheik was the top tier most people actually didn't mind, because she wasn't braindead, she still had to play neutral, and she had proper flaws one could exploit. Yes, she still got nerfed, and I do believe it was deserved, but she was never a character one had to complain about.

Bayonetta, though? She doesn't play neutral, she barely plays Smash. She has tools no other character has, and loses no matchups. She has a frame 1 airdodge meaning she can escape loads of combos that would be true on every other character, she has specials with incredibly BS hitboxes that are basically impossible to contest (one of which comes out frame 4 out of shield and true combos to death at 0%), and she has the highest reward counter in the game (usually a whole stock) with a rather low risk. She doesn't need to worry about disadvantageous edgeguarding situations because her recovery is undisputable and ungimpable. She can just spam most of her options to win a game because mostly everything she does nullifies the entirety of the cast. I mean even her god damn TAUNTS can be cancelled, which no other character can do, it's that ridiculous. She's the undisputed absolute best character in the game by a much, much larger margin than Diddy or Sheik ever were, and besides that she's a toxic character to play against.

It's the same thing with Ice Climbers in Brawl. People didn't just hate them because they were good, people hated them because they were toxic. Even Meta Knight was toxic too. Rosalina & Luma and Sonic in Smash 4 are toxic - however people can still endure these last two because they're not broken, they have exploitable flaws, they have losing matchups, and what that means is you can always put yourself in a good position to beat them despite it usually being an unpleasant time. There's no position you can put yourself in that's favorable against Bayonetta, she loses no matchups, has the best advantage state, best disadvantage state, best offstage game regardless of advantage or disadvantage, and the only thing she's not the best at in the game (neutral) doesn't really matter because her disadvantage state is too good for losing neutral to really matter - and also because the mere existence of Witch Time means no player is ever going to play too aggresive neutral, giving her a decent advantage in neutral as well.

People were right to complain about Brawl Meta Knight, people were right to complain about pre-patch Diddy and they are right to complain about Bayonetta. You might not believe this, but bad balancing is the developer's fault, not the players'. No character should ever win every matchup in a fighting game, it's just ridiculous. It's as simple as that.

I am going to give you some positive and honest insight here:

Even if you think pre patch Diddy deserved to be nerf's, fine by me. It did not stop Zero from winning nonstop. And that is my point. Zero played Diddy pre and post patch and destroyed the field. He proved that being the best player was what won; not using the best character. Nerfing Bayonetta would not stop Bayonetta players from being great if the great player chose to use her. Just like it did not stop Zero from winning with Diddy (unless they completely revamped the character like they often do in Street Fighter. They do not nerf, they alter).

People complained about Brawl Metaknight because they wanted an excuse. Rich Brown (great friend of mine) wrote an article for AllisBrawl stating that the character was not the problem; rather, that the best players were all using the character. Rich Brown said that the rest of the field needed to catch up to the best players. You know who the first Olimar to beat Mew2King in a set was? Rich Brown. He had the mentality of working harder and not looking for a shortcut and it worked out for him tremendously. Guess what happened after Rich Brown beat Mew2King, other Olimar players started taking games and sets off him and other notable Metaknight players as well. Was Metaknight still a good character? Yes. The best character in the game? Certainly. Could the rules have been altered to tone him down? Sure. But did the field catch up? Yes!

Saying there was a character (Ice Climbers) that could beat another character (after nearly three years of every great player neglecting them and placing them near the BOTTOM OF THE TIER LIST) that people thought should be banned also lends to my point and not yours. If there are characters that can beat other characters like Ice Climbers could beat Metaknight, then the argument that Metaknight should be banned should have died right there. The truth is, nobody gave Ice Climbers a chance. Do you know why? Because they have huge FLAWS which means they are not toxic to the game. They are balanced. But let you tell it and Ice Climbers are unstoppable. Everyone that jumped on the, "ban MK" bandwagon had to eat it when a character at the bottom of the tier list was considered better than the character everyone wanted banned. But instead of eating shit, they decided to refused to admit they were wrong and instead said, "ban that character, too" which is absurd. Ice Climbers had obvious weaknesses and should not be considered for ban. People have to get better, not look to make other people worse. That is the true toxicity of the community.

I read posts like yours all the time. They are, of course, sad to see from my perspective. When I watched my good friend Salem beat both Ootori and Mew2King on his way to winning an APEX going all Zero Suit Samus, people still complained about Metaknight instead of realizing the guy that just won the tournament proved two things: 

1) Even the best Metaknight can be beaten by mid to low tier characters if you are good enough.

2) Nobody was working hard to improve their character like Salem (or Rich Brown or 9B).

 

The mentality that characters are bad for a fighting game is poor. Unless they have game breaking abilities (glitches or freezing bugs or something outside the realm of the game), then any character can be beaten. If Zero had won this event, why would people complain about Bayonetta? Because they struggle against Bayonetta. Because it is easier to blame someone other than yourself. I was a R.O.B. main in Brawl, if I ever wanted to beat even the most average Dedede players, I would have to work harder than them. That is what I did. I did not say, "ban chaingrabs" because they are beatable. I was not looking for a shortcut, I was looking to be the best. And complaining about Bayonetta is not going to progress the community or the growth and popularity of any game. What will progress those things is encouraging everyone that plays to stay positive, work harder, try harder, get better, learn, improve, and make their mark as the one that stopped the madness and created their own brand of chaos. Instead, the Smash community has been, since the middle of Melee, a bunch of crybabies.

 

Also, from day 1 until this very day I believe Rosalina is the best character in the game. People never thought Shiek was the best character in the game. She was always considered high tier but never the best. It was always Diddy and then Bayonetta. Which is fine. Someone has to be the best in the game. The question is, is the best in the game beatable. Diddy was beatable and so is Bayonetta. They should not pay a price because they are great characters. They should pay a price if they are broken characters which, neither one was.

Last edited by GhaudePhaede010 - on 05 August 2018

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mZuzek said:
GhaudePhaede010 said:

You cannot tell me, for one second, that any of these guys would have stopped Zero from winning this EVO going all Diddy.

Are you kidding me Zero lost to a Bayonetta as Diddy just last year. Come on.

That was his own fault tbh he was was standing on a raised platform with like 50% in a match he had under control while his opponent had rage, his opponent could have been playing any other character (Shiek, ZS, Fox, Ryu, Megaman etc...) he would have still lost because of his strange decision to be on that platform.

Bayonetta is strong but at the same time Ghaude has a point after all the was a point in Melee where Fox was dominate for around two years then people figured out how to deal with the character.



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mZuzek said:

...because there's a thing called metagame and there's a thing called viewership. Both are extremely important to any competitive game, and both are extremely tarnished by centralizing over a single character.

[...]

In fact, if you take away Bayonetta (and Cloud in doubles), Smash 4 is actually a very well balanced game, as shown by Raito today getting top 8 with Duck Hunt. She is detrimental to both the metagame and the viewership, because she overcentralizes everything. I'm sure that should be easy enough to understand.

Statement 1: I can back this up, presenting the Twitch viewership of Sm4sh at Evo 2018: https://twinge.tv/channels/evo/streams/#/29772470928, against its viewership in 2017: https://twinge.tv/channels/evo/streams/#/25767950816 and 2016: (https://twinge.tv/channels/evo/streams/#/22368798848 and https://twinge.tv/channels/evo/streams/#/22373010288)
Given the plateau-like nature of the graph, I'd assume that people tuned out as more and more of the non-Bayo players lost, counteracting the people who tune in for the later parts of the Top 8. I personally tuned out after Raito got eliminated, a Duck Hunt making great use of the can and with immaculate DI results in a lot of extremely tense last-stock last-hit situations with one or both characters at max Rage, and it makes the game a lot more entertaining than the pace indicates. Makes me wish Raito participated in more tournaments, to be honest.

Statement 2: True. Bayo and Cloud straight-up rendered a large part of the cast obsolete.



 
I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH

:3

In case anyone missed it Mike Ross was competing in GG.



Live now.

https://www.twitch.tv/evo



Majin is probably the best commentator by miles.



I wasn't planning on watching Guilty Gear, but I woke up early and tuned into anyway and holy shit that last match.