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Forums - Sony Discussion - PlayStation Nation | an HBO original

Medievil is great. If Sony remade Omega Boost and Ape Escape on PS4/5 I'd be ecstatic! Heck, why not. Throw in Wild Arms



Bite my shiny metal cockpit!

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twintail said:

This talk of old games makes me wonder why Sony doesn't just use their existing engines and redo older games.
Like, take the ND engine and redo Extermination, Ghost Hunter etc. Price them closer to AA.

Because it takes away dev time from other games. The question is do people want more remakes or newer experiences more often.



Replicant said:
Leynos said:

I'm assuming this is just a general PS thread about anything PS related. I recently got a Japanese PS1 console and I already had some imports ready to play. Omega Boost was a gen ahead of it's hardware and that game with spruced-up visuals would play great on modern hardware. It and ZOE2 have aged very well. I also discovered a game called Wolf Fang and it's one of the better run n gun mecha games I have played. Lastly, while I had digitally on PS3 for years. Took 23 years but finally got to play G-Darius again since I first played it in my local game shop in 1997. This game made me love the Darius games. Finally, have Strider 2 on PS1. Oh man, this game is as good as ever. Living on cloud 9 playing this on a Japanese PS1.

Side note I had to take apart my PS2 slim to repair it. For a sec I thought the whole thing died but no,just a scree loos on the inside door latch. The laser was a little loose as well and tighned it and cleaned the whole thing. The easiest system to do a quick repair on.

It's always a good feeling when you manage to recall and get a hold of some long forgotten gem. I recently recalled enough details about a game to be able to find it after 20 years. The game is from 1998 and is called Get Medieval. I was 8 and only played it for a few hours (at the house of my then brother in law while he fooled around with my sister downstairs) but I had a fun time (with the game).

I bet they were also having a great time.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
I bet they were also having a great time.

Most likely.



BasilZero said:

Question.

Did anyone test to see if Driveclub and its DLC are downloadable/playable on the PS5?

I dont have a PS5 yet, that will be in the future - just wanted to make sure.

Haven't heard anything and isn't on list of problematic game, só being a noteworthy exclusive i think we would know.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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BasilZero said:
DonFerrari said:

Haven't heard anything and isn't on list of problematic game, só being a noteworthy exclusive i think we would know.

Ahh.. hopefully it will be okay cause I wouldnt mind playing it again in the future on PS5 (currently playing it on my PS4 right now - driver lv 41 :p).

I Just wouldn't put my hopes up in transfering the save.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

BasilZero said:
DonFerrari said:

I Just wouldn't put my hopes up in transfering the save.

Wait really? Ugh...I hope they fix that in the future....

Though I guess b/c by itself is a miracle in this case and should be thankful of even that much lol.

Sony Said Cross save is up tô devs. Don't know If they can fix It. But since the Studio was closed I don't think Sony Will patch this game for Cross. Perhaps If tô many people complain about lack of Cross save on several games Sony may correct this limitation. See Yakuza 7 you can Cross save on Xbox but not on PS, and sega don't Care.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

KratosLives said:
twintail said:

This talk of old games makes me wonder why Sony doesn't just use their existing engines and redo older games.
Like, take the ND engine and redo Extermination, Ghost Hunter etc. Price them closer to AA.

Because it takes away dev time from other games. The question is do people want more remakes or newer experiences more often.

Plenty of other studios that could use some work and would take up projects like these. A studio I never heard of remade Panzer Dragoon. Last few years Lizard Cube made a name for themselves by remaking Wonderboy III and putting out a new Streets of Rage. I think the studio behind Astebreed would make a great remake of Omega Boost.



Bite my shiny metal cockpit!

twintail said:
DonFerrari said:

Sony Said Cross save is up tô devs. Don't know If they can fix It. But since the Studio was closed I don't think Sony Will patch this game for Cross. Perhaps If tô many people complain about lack of Cross save on several games Sony may correct this limitation. See Yakuza 7 you can Cross save on Xbox but not on PS, and sega don't Care.

BasilZero said:

Damn, that is quite a shame.

I'm chiming in here because I think this is wrong. Cross-save is a feature for a game that is designed for 2 platforms. So LBP3 on PS3/ PS4 or PS All Stars for PS3/ Vita. 

In these situations, each platform has its own version of the game. DriveClub is not getting a PS5 'version': it's just the PS4 game being played on the PS5, so your save file will transfer as long as you have it.

Yakuza 7's situation is just straight up dumb. I wonder if MS paid for cross-save functionality because tons of other developers are not having cross-save issues (but I am not claiming they are, just seems strange to me)

Yakuza 7 on PS4/ PS5 are  two different versions of the game. Yes, you can play Y7 PS4 on your PS5, but the PS5 update will make it more like a PS5 game. This requires the cross-save functionality for your save to transfer.

Dirt 5 is the same as well, another game with MS marketing.



Just a reminder to those of you with PS Plus subscriptions that don't have a PS5, you can still claim the PS5 Plus games. They will all be there waiting for you when you get your new gen hotness. Some people don't realize this. Or forgot. Or whatever. It's a thing. Trust me. I'm here to help.