shikamaru317 said:
flashfire926 said:
All the "modern" ES games (Morrowind, Oblivion, Skyrim) use the same scale, and are proportionate to each other. Since 2001 they have stayed true to this layout (even in ESO afaik).
They havent changed scale since 2001, so I doubt they do it here.
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Was the Oblivion Cyrodil map really bigger than the Skyrim map? I thought Skyrim map was bigger for some reason.
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I thought the same thing too before. But yes, the surface area Cyrodiil is infact bigger. I peg this on notion on three things.
1)Skyrim is a very harsh, rugged terrain, so you often walk around a mountain or a hill to get to your destination (aka taking a route that is not a straight line, taking you more to get to your around. More verticality
2) Oblivion had a bit faster walking speed (at least that's what I think, and especially so with acrobatics perks and stuff)
3) Cyrodiil has a wierd shape, and at some places in the map the width is very small.
4) Skyrim had more points of interest (dungeons, caves, etc) more tightly packed in, and more in number than Oblivion by a good margin.
If we include everything in the game (dunngeons, etc) then Skyrim might infact be bigger. But in terms of surface area, Cyrodil is bigger.