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Forums - Sony - Is the PSP considered successful for Sony?

I think that it is probably making a bit of a profit, but nothing to write home about. As far as its future prospects, the PSP has been making a small comeback recently as far as week to week sales and I expect this trend to continue for this year. It is now 40% of DS sales, and as Home debuts so that PSP users can play w/ Home, and the people start buying more from the playstation store, we will see more money coming back into the PSP for further investment, especially as Sony's gaming becomes more profitable. One way to simply crush the competition is just to spend more on everything (hey it worked for MS more power to em), and the profits that Sony's gaming is starting to generate expect Sony to spend more on the PSP.



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thekitchensink said:
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Hackable firmware makes it good for the consumers. Consumers!=Sony. You think that Sony considers it successful because it's hacked all over the place and people are downloading millions of illegal games instead of buying them legitimately? We have a word for that: fanboy.

If it was meant to be multimedia on the go, why would it appear at E3 and be called Playstation, which is a videogame brand?

 What if you think that if the firmware wasn't hackable it wouldn't of sold nearly as well and would actually be dead around now?

It's piracy has been a positive if you ask me.  It allowed it to gain rapid marketshare by getting cheapass gamers who refuse to buy games to shell out for a handheld system that would usually be out of their price range.

 



As a multimedia player, the PSP is getting creamed by Apple. Not only on overall sales, but profit margins as well, not to mention content sales. So those who say it's doing great as a multimedia player is looking at the wrong competition. The iPod is the competition in the portable multimedia device market, not the DS.



The PSP is a success for several reasons. One, it is making Sony money. It is also making developers money judging by all the games that will be released this year for it (58). Sure Sony would like more software sales, but where other handhelds really pushing that much software? I know the DS is a software selling beast, but what where the other systems like?

Another reason is that games can be made cheaply for it. You don't have to have a game sell a million units and up to break a profit since games cost less than a million dollars to make. Even if the developers make $10 per game sold, at 100,000 units they made their money back and then some. That is a pretty low threshold to break to turn a profit on a user base of 30+ million.

Obviously the UMD didn't become huge for music or movies, but it must turn enough of a profit for Sony to convince MTV to sign on to release some of there stuff on it. The big thing the UMD did was make a solid platform to put the games on for people to use.



Lord N said:

"Piracy" does not have anywhere near the effect on software sales that the industry wants the public to believe.

Just look at the music industry. If what they're saying about downloads were actually true, then all the major record labels would have gone out of business years ago considering that almost anyone can download an artist's entire discography in mere hours at the most.

Downloads are nothing more than a scapegoat.


Well piracy is a problem... just not...  download stuff off torrents piracy.  That's wrong but not really hurting the industry.

What hurts the industry is storefront piracy.  Like the stores you can find in some cities that sell burned games and modded consoles out of a storefront... because to some people that legitimizes it... and to others, in other countries you can't even get a system that isn't modded or a game that isn't pirated.

That's the piracy that's causing them trouble.

Really it's all probably a function of media just not being "sold" the right way.

Piracy is basically infringing on a copyright by making a copy of something.  It would be like if the luvre sued you because you copied the Mona Lisa by painting it.

The only difference is that only a few people could paint the Mona Lisa and anyone can copy a file. (except my dad.)

Or Kellogs sueing you for making Rice Krispy Treats instead of buying them in a supermarket.

But since that's how it's set up you need these hypocritical laws in place to protect the makers.

Of course pirating is still wrong because you are hurting the developers who are stuck with the system.

It's much like Ohio.  The way the schools in Ohio are funded ruled illegal.  17 years ago.  Yet they still go through with it because Columbus is too lazy to change the system due to the one time costs it would occur and set back the system a bit.

Hypocricy is basically seen as a better option then the penalties that would occur opon changing it.  Which would likely be less blockbuster games.  Since if you didn't outright sell the games you'd have to sell Ad Space which may or may not generate more money depending on what they used... in game billboards, loading screen adds etc..

Then again it might make em more money in some games.  Wonder how much money would be made off COD4 adds between loading into games. 



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Kasz216 said:
hunter_alien said:
Kasz216 said:

When was the firmware cracked anyway

Looking at FIFA for example


FIFA Soccer (05) .11 due to no europeon sales

FIFA 06 .57

FIFA 07 1.03

FIFA 08 .81

Grand theft Auto

Vice City - 2.44 Mil

San Andreas - 4.78 Mil


The FW was cracked in 05 , but it became rampant ( and usable for most ) only at the beginning of 06 . Untill then dozen of showelware games where announced for the PSP , and then , afther Sony just couldent handle the issue with FW updates there where far less games announced . The best example of sales going down is what you showed : GTA : LCS is the best selling 3rd party portable game this gen , while VCS could only sell half .

NFS : MW sold nearly 2 million copys on the PSP while Carbon still didnt hit the million .

Madden sales went down for 3 years , even though hardware is going up ( stillf far better than on the DS true) .

Smackdown ... well I dont know its still selling .

There are some differences , but most of them came last year when the S&L came andmany new addopters came . So yeah , I balme piarcy for the lower sales of yearly franchises , especially when Madden 08 for the PSP often appeared as top downloads on torent sites ...


Madden slaes went UP. It went down in 08 and that was it... note that Madden sales in general were down in 08

NFS Carbon was just a bad game.

On average most games sales have gone up.

Even then if they didn't, you couldn't argue it was piracy without knowing how many people who got PSP's still use their PSPs. How many still use them for games... and how many people that used to buy games now use them to pirate... and how many of those people planned to continue to buy games instead of pirate them.

A number of Slim sales after all are likely people upgrading their PSPs.

How many of those people.. just bought PS2s. Or DS's. Or just thought PSP games weren't worth the money anymore.

How did the entrace of the DS effect software sales? And the DS catching on and userbase growing.

Looking at the montly and yearly charts this trend you think exists just doesn't present itself. Honestly it's just a lot easier to say "This game is canceled because of piracy" then "This game is canceled because it wont' sell enough."

Reason being, then the people are mad at the pirates and not you.


 Actually I know that those games where canceled because low software sale and rampant pircay because in every case I read an interview with the developer saying it .... did they lie , and the reason was completly different ? Maybe , but thats what they stated . I check out several PSP sites /day and read mnay interviews . Will I provide you a link ? No , Im to lazy to search for 06 articles :P 

 

PS : NFS : Carbo actually has a higher rating on Metacritics than MW ( 7.3-7.2 ) so its not because of quality :) 



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hunter_alien said:
Kasz216 said:
hunter_alien said:
Kasz216 said:

When was the firmware cracked anyway

Looking at FIFA for example


FIFA Soccer (05) .11 due to no europeon sales

FIFA 06 .57

FIFA 07 1.03

FIFA 08 .81

Grand theft Auto

Vice City - 2.44 Mil

San Andreas - 4.78 Mil


The FW was cracked in 05 , but it became rampant ( and usable for most ) only at the beginning of 06 . Untill then dozen of showelware games where announced for the PSP , and then , afther Sony just couldent handle the issue with FW updates there where far less games announced . The best example of sales going down is what you showed : GTA : LCS is the best selling 3rd party portable game this gen , while VCS could only sell half .

NFS : MW sold nearly 2 million copys on the PSP while Carbon still didnt hit the million .

Madden sales went down for 3 years , even though hardware is going up ( stillf far better than on the DS true) .

Smackdown ... well I dont know its still selling .

There are some differences , but most of them came last year when the S&L came andmany new addopters came . So yeah , I balme piarcy for the lower sales of yearly franchises , especially when Madden 08 for the PSP often appeared as top downloads on torent sites ...


Madden slaes went UP. It went down in 08 and that was it... note that Madden sales in general were down in 08

NFS Carbon was just a bad game.

On average most games sales have gone up.

Even then if they didn't, you couldn't argue it was piracy without knowing how many people who got PSP's still use their PSPs. How many still use them for games... and how many people that used to buy games now use them to pirate... and how many of those people planned to continue to buy games instead of pirate them.

A number of Slim sales after all are likely people upgrading their PSPs.

How many of those people.. just bought PS2s. Or DS's. Or just thought PSP games weren't worth the money anymore.

How did the entrace of the DS effect software sales? And the DS catching on and userbase growing.

Looking at the montly and yearly charts this trend you think exists just doesn't present itself. Honestly it's just a lot easier to say "This game is canceled because of piracy" then "This game is canceled because it wont' sell enough."

Reason being, then the people are mad at the pirates and not you.


Actually I know that those games where canceled because low software sale and rampant pircay because in every case I read an interview with the developer saying it .... did they lie , and the reason was completly different ? Maybe , but thats what they stated . I check out several PSP sites /day and read mnay interviews . Will I provide you a link ? No , Im to lazy to search for 06 articles :P

 

PS : NFS : Carbo actually has a higher rating on Metacritics than MW ( 7.3-7.2 ) so its not because of quality :)


No, I mean it's easier for the developer to say and use it as a scapegoat. Ever hear a developer quote their "lost profits" from piracy?

They lie right there. What they do is... take every single sale then multiply it buy 50-60 dollars. As if they got the full price of the game and that every pirated copy would translate into a sold copy.

People constantly lie on the overarching effects of piracy because it either benefits them or they are willfully ignorant of it.

To compare however.

Total Software sold for PSP

2005: 11,000,000

2006: 16,000,000

2007: 17,000,000

2008: 4,000,000 so far.

Would seem to suggest 2008 will be a bumper year for PSP sales, likely due to sales blowing up due to the PSP sales blowing up around late 2007.

Christmas quarter being 3/4ths year sales.

This is with, as you put it... less games being announced. There is a big jump from 2005 to 2006 when you claim piracy was most rampant.

 Seems to make sense as a software curve for a system that was considered to be dying for a bit, who likely lost users bitter of UMD and who's system has a lot of multimedia functions.

 



Looking at the portable gaming as a whole I wouldn´t consider it a success as they are loosing big time and have a hard time moving software but from Sony´s point of view it has to be a great success and the next best thing to actually winning since they managed to get a foothold in the handheld buisness.

PSP entering has to be the best thing happen to the handheld buisness as a whole and would probably need at least one more company so the competition coud get wholesome.



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IMO Sony broke the curse that plagued many companies that never had a successfull competing handheld.



You guys are acting as if Sony has sold no games for the system. The system so far has sold 143million software units to retail. This is for for the date ending December 31, 2007. At that point it had sold 69% of GC total software and 64% of the total N64 software. By the time the PSP stops selling it will of passed both those Nintendo systems.