trestres said: Why do people always bring in the argument of the price? It was proven wrong infinite times. Price doesnt determine success, and even if it does the other company (NINTENDO) could drop the price way below and still make a profit, ruining microsoft. Decisions like this are to be taken with extreme caution, cause a mistake like that could cost microsoft billions. |
Because price is an issue when it comes to parents and casuals.
Parents percieve the same utility from all systems. My kid will be busy with whichever one I buy.
Casuals, I can only assume, are price savvy and conscious. On the other hand, to a hardcore gamer, price can often be a secondary consideration.
The fact is, price affects sales. It's simply not the only factor, nor necessarily the most important one. However, you are remiss to say that price means nothing. If it didn't, then Nintendo should just charge 500 dollars a Wii and get while the getting is good.
Now, price certainly won't determine success of the X-mote, however an extremely high price will certainly guarntee failure.
As for the Arcade, I feel that most people who buy 360's, even casuals, are warned away from the Arcade at the store. It's seen as cheaper for a reason. If the Arcade was the only 360 SKU available, then yes, the argument of "their price is pretty close" could sustain itself. However, consumers see the "Worst 360 you can buy" being more expensive than the one and only Wii. Yet another reason I dislike different SKUs for marketing purposes.