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Forums - Gaming - VR is not a gimmick!

Errorist76 said:

The difference is a VR headset displays two differently calculated display angles, just like your eyes would perceive it in real life. A curved screen only displays one single picture around you. Totally different thing and impression. 

Yeah this basically proofs he never used a VR headset and has no idea what the expierence is like. Sounds like he think VR is basically just a room with big screens on each wall, top and floor. I dont think discussing with him will go anywhere, so i might just stop. wasted time.



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habam said:
Chazore said:

YOu're basing a probability as if it's reality, when in reality it's not because it's a probability.  

Like I said Try it. As often as you want. You will see its reality.

Stop this petty arrogance of yours. It's getting to being both ridiculous and irksome. 


So far you've been denying anyone who argues against you, even those who present facts. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Chazore said:

Stop this petty arrogance of yours. It's getting to being both ridiculous and irksome. 


So far you've been denying anyone who argues against you, even those who present facts. 

Just lets talk from expierence.

How many people have you demoed farpoint with aim so far? how many liked it, how many disliked it?



habam said:
Chazore said:

Stop this petty arrogance of yours. It's getting to being both ridiculous and irksome. 


So far you've been denying anyone who argues against you, even those who present facts. 

Just lets talk from expierence.

How many people have you demoed farpoint with aim so far? how many liked it, how many disliked it?

You know, I'm starting to get alt vibes from you after a while.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Chazore said:
habam said:

Just lets talk from expierence.

How many people have you demoed farpoint with aim so far? how many liked it, how many disliked it?

You know, I'm starting to get alt vibes from you after a while.

so what? no expierence at all? why do you even talking to me in that case?



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Errorist76 said:
potato_hamster said:

I've tried VR plenty. I've also spent some time working on the development and installation multi-million dollar simulators on full motion bases with a 300+ degree screen. Have you?

It's was very similar to this one actually.

https://www.simrad.com/www/01/nokbg0238.nsf/NewsPrintKM?ReadForm&cat=EEC90CB56B0EAF58C12575A6002FB01D

Please go ahead then and tell me what a $200 PSVR can do that a $3 million full motion base ship simulator can't. It's been a while since I've done the calculations myself, but by all means, lay the geometry down hard and thick. And please, no videos or other sources. You made the claim that I don't understand it. So you prove that you actually do. How is depth calculated in a VR headset, how is it calculated in a full motion simulator with a 300+ degree screen, what are the differences, and what are the pros and cons of each approach?

 

potato_hamster said:

I've tried VR plenty. I've also spent some time working on the development and installation multi-million dollar simulators on full motion bases with a 300+ degree screen. Have you?

It's was very similar to this one actually.

https://www.simrad.com/www/01/nokbg0238.nsf/NewsPrintKM?ReadForm&cat=EEC90CB56B0EAF58C12575A6002FB01D

Please go ahead then and tell me what a $200 PSVR can do that a $3 million full motion base ship simulator can't. It's been a while since I've done the calculations myself, but by all means, lay the geometry down hard and thick. And please, no videos or other sources. You made the claim that I don't understand it. So you prove that you actually do. How is depth calculated in a VR headset, how is it calculated in a full motion simulator with a 300+ degree screen, what are the differences, and what are the pros and cons of each approach?

The difference is a VR headset displays two differently calculated display angles, just like your eyes would perceive it in real life. A curved screen only displays one single picture around you. Totally different thing and impression. 

Yeah, it has two screens to account for your stereoscopic vision, and the headset uses the general distance of your eyes to determine the the image it should be displaying for each eye. This is super important when the screen in an inch from your face because it looks incredibly unrealistic otherwise.

HOWEVER, when you're using, say, a curved 300+ degree screen that's a few feet away, then you don't need to account for people's stereoscopic vision since you're not feeding an image to each individual eye, you let people's eyes do it for them. This does not mean you cannot convey depth on the screen accurately! You know the location of the viewer, you know the location of the screen, it's just simple geometry to determine the appropriate depth of everything and exactly how it would look if the screen were a window to the real world.



habam said:
Chazore said:

Stop this petty arrogance of yours. It's getting to being both ridiculous and irksome. 


So far you've been denying anyone who argues against you, even those who present facts. 

Just lets talk from expierence.

How many people have you demoed farpoint with aim so far? how many liked it, how many disliked it?

I have. It wasn't a great game, and I didn't find the shooting to be a better experience than using a mouse.



habam said:
Chazore said:

You know, I'm starting to get alt vibes from you after a while.

so what? no expierence at all? why do you even talking to me in that case?

You're acting completely arrogant in trying to tell me that it's a reality that everyone wants to go for VR and abandon screen gameplay. You aren't even aware as to how you come off as, even to those that have already told you differently. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

habam said:
Errorist76 said:

The difference is a VR headset displays two differently calculated display angles, just like your eyes would perceive it in real life. A curved screen only displays one single picture around you. Totally different thing and impression. 

Yeah this basically proofs he never used a VR headset and has no idea what the expierence is like. Sounds like he think VR is basically just a room with big screens on each wall, top and floor. I dont think discussing with him will go anywhere, so i might just stop. wasted time.

Can you please quit the bullshit and stop accusing everyone that doesn't live in your VR is magic revolutionary technology fantasy world of never having used VR?

 

You're the one that's acting like depth cannot accurately be shown on a screen. That's very clearly not the case.



Chazore said:
habam said:

so what? no expierence at all? why do you even talking to me in that case?

You're acting completely arrogant in trying to tell me that it's a reality that everyone wants to go for VR and abandon screen gameplay. You aren't even aware as to how you come off as, even to those that have already told you differently. 

Thats not what I said. I said EVERYBODY that I know has tried VR for 100% likes the expierence and think its better then VR.

You dont NOBODY in person that think otherwhise. So the discussion is kind of nonsense. Because you talk without any expierence.