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Forums - Microsoft Discussion - 500,000 People have Played PUBG on Xbox One

What effect does refunds have on that number? I assume once an account is made, it is made. So that number wouldn't go lower.

I'd also like a hardware break down. Percent that is Xbox S, Xbox X.
Also by region. PC has a HUGE following in Korea I believe. One I'd be surprised to follow to Xbox.



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From what I read many people have actually got their games refunded...So take all those numbers with a grain of salt.



500,000 people huh, that's 2 million fps!



hudsoniscool said:
reviniente said:

This confirms that unfinished, broken games are the new cool... [sigh]

I think that the pc version confirmed that months ago.

Well, Steam has always been the place for games that won't run properly. I still think consoles should be held to a higher standard. So... [sigh]



Errorist76 said:
From what I read many people have actually got their games refunded...So take all those numbers with a grain of salt.

Wouldn't be surprised if some of them ran away after seeing how the game runs (especially the casuals).



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reviniente said:

This confirms that unfinished, broken games are the new cool... [sigh]

There's nothing new about that.



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caffeinade said:
jason1637 said:

500k in like a day compared to 25m in 9 months.

But the game has received a decent amount of marketing from Microsoft.
PUBG already has unbelievable momentum.
PUBG is The reason to own an Xbox right now, and is the system seller for the XxX.

The game has sold very well on Xbox so far, I just thought it would do a bit better.
~750k - 1m day one.

I honestly don't think ms has marketed it much at all. No gameplay, no ability to pre-order digitally, 1 live action trailer at the award show. But has anyone seen the trailer on tv? And I think that's actually really good numbers for 1 1/2 days.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

Errorist76 said:
From what I read many people have actually got their games refunded...So take all those numbers with a grain of salt.

Lol stop, most people don't even know how to get a refund. It's certainly less than 5% maybe even under 1%. It's a factor that has to be taken into account. The bigger factor is multiple accounts. A decent number of people do that. 



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

hudsoniscool said:

More than 500k for sure.
This is how the leaderboard work. Each playlist and each server have there own leaderboards. Best as I can tell ur ranking is ur average score per game. So it doesn't matter if u have played 1 match or 1000.

So to not count people 2 times i think it's best to look at the solo leaderboards only per server(na, Europe, and Asia)

In North America I'm ranked 235k but Ive been pretty good. Jason says 430k. But I'm not sure how good he has been doing. So I'm not sure how much more people have played on these servers.
I played 1 match in both Europe and Asia so I would show up on the boards. I died as fast as I possibly could to try to see the total players. 225k in Europe and 50k in Asia.

So that's a total of 700k players so far at least.Since there is no trial we know that these people either paid for the game or have multiple accounts. If someone from Europe could play 1 match in the NA servers and die as quickly as possible it would give us much more accurate number for NA.

Was 430k after playing 3 matches. I played a few more today and ranked in the top 20 so my ranks gonna go up.



hudsoniscool said:
reviniente said:

This confirms that unfinished, broken games are the new cool... [sigh]

I think that the pc version confirmed that months ago.

A huge crowd of folk have been happy with that for decades. I'm just stood here looking at all types of games, from indie, to KS, to AA and AAA games.