This is a serious question. If you don't understand what I mean, let me explain.
I don't think many people would argue with the suggestion that Nintendo has an excellent first party software lineup. The number of titles and franchises in their repertoire is unparalleled. Is it possible that their repertoire is too unparalleled? Simple example: if Resistance: Fall of Man were released on the Wii instead of the PS3, it would be competing against Twilight Princess (which got notably better reviews) and Super Paper Mario (Which got approximately the same reviews). Clearly, a lot of people who only have money for one game would sometimes buy Resistance, but also sometimes buy Zelda or Paper Mario.
By contrast, because it's on the PS3, it has almost no serious competition. No game is really in the same ballpark critically or commercially, and it shows: Resistance has outsold every other game on the PS3 by a fair margin. In short, one could reasonably argue that Resistance (And perhaps other games in the future) will sell better on the PS3 despite the smaller fan base, simply because it has fewer quality games to compete with.
Please note that I am NOT suggesting that people just buy Nintendo consoles for Nintendo made games, which I don't agree with, and is historically untrue (3rd parties did quite well on the SNES, which is the last time Nintendo received very strong 3rd party support). Instead, I'm suggesting that people buy Nintendo consoles for good games, just as is the reason to buy any system. The problem is, then, that Nintendo produces so many excellent titles that 3rd party developers might rather produce on a less popular system simply because the number of top-tier titles is lower and thus sales are less diluted amongst them.
Put simplly: one could reasonably argue that the breadth and quality of Nintendo's own software development has a downside. Anyone agree? Or want to pick me apart?
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