Legend11 said:
Ever since the N64 it seems like the majority of sales on Nintendo's consoles have been by first and second parties. I think that's why third parties are hesitant to put the kind of time, effort, and money into making a good game for it in fear of it simply not selling well. But when third parties do they can sometimes make games that rival Nintendo's best. Look at Resident Evil 4 for the Gamecube it rivals the best that system had, unfortunately it also didn't sell as well as Capcom hoped so it probably sent a bad message to third parties. The Wii is a bit different in that it's audience isn't just the core Nintendo fans so maybe third parties will have a better chance of having more success on it (that and the fact it'll sell a lot more than Nintendo's previous two consoles). As for Resistance, it's actually a pretty good game and I don't think it gets the credit it deserves. I think had it came out on the Gamecube it very likely would be a million seller if not in the top 2 for the system. |
Resident Evil 4 did sell well, though. It sold better than the Metroid Primes, all the Pokemon Games, all the Mario Parties... it sold well for a Game Cube game, being that the system comprised approximately 15 percent of the overall gaming market.
The last time Nintendo had serious 3rd party support -- and not a single AAA title like they had the whole of last generation -- was the SNES. Looking here:
http://vgchartz.com/worldtotals.php?name=&console=SNES&publisher=&sort=Total
It's clear 3rd party publishers did do well when they really put their effort behind a Nintendo system. The question is -- can they do as well on a Nintendo platform as they could on a system like the PS3 or Xbox360 that may have less systems sold, but also has less high quality first party support?
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