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Forums - Gaming Discussion - RESIDENT EVIL was originally planed for Snes

Suprised me a lot, but remember me a little the story like ff VII has gone

 

 

“Honestly, I feel like I joined the game industry at the best time,” says Oda. “Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.”

Resident Evil originally began development as a spiritual sequel to the NES horror game Sweet Home, which many consider to be the original survival horror game. However, when Sony’s PlayStation released in late 1994, it became a quick success, and Capcom’s management deiced to take advantage of the new console’s power.

“This was back before the name Resident Evil had even been assigned to it,” says Oda. “The codename for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there. If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish

 

http://www.gameinformer.com/b/news/archive/2017/12/04/resident-evil-was-originally-in-development-for-the-snes.aspx



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Mannn now I really want to see a good 16bit Resident Evil game!!



that would have been awesome.



I wonder if someone could try to make a fan game of their interpretation on the original design. That'd be really interesting to see.



Thank god that didn't happen lol. Resident Evil 1-3 and CV are some of favorite games ever.



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I kinda wish they could have done too. I would have loved to see how that would have turned out.



 

              

Dance my pretties!

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Good thing it worked out the way it did.The PS1 ended up being alot more popular. Resident Evil helped create the zombie craze.



I can’t imagine it would’ve been very good. If you want an example of what happens when you try to port a 5th gen game to a 4th gen console, look at the monstrosity that is Doom on SNES.



Well it is actually called Goofy Troop =] that game is the predecessor on design to RE.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."