By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Factor 5 wants canned Wii game Star Wars Rogue Leaders: Rogue Squadron on Switch

Would be a great addition to switch library...

Many years ago, during the Wii era, Factor 5 worked on Star Wars Rogue Leaders: Rogue Squadron. Unfortunately, it never saw release. Now all of these years later, Factor 5 president Julian Eggebrecht wants to see it return.

In an interview on IGN’s Nintendo Voice Chat, Eggebrecht spoke about his aspirations of wanting to bring Star Wars Rogue Leaders: Rogue Squadron to Switch. For those who are unaware, it was a compilation featuring modified versions of Star Wars Rogue Squadron: Rogue Leader and Star Wars Rogue Squadron: Rebel Strike under a new graphics engine at 60 frames per second and new content.

Here’s what Eggebrecht had to say about a potential Switch release:

    “It’s something in some way, shape, or form, should definitely come out of the archives.”

    “I think it’s just about the willingness of probably us spending some time on it, Disney/Lucasfilm playing along with it, and probably EA must be a little in the mix. My immediate dream would be to first port basically what we had on Rogue Squadron Wii to the Switch. Rogue Squadron Wii pretty much supported every single input device. So in spirit it’s very comparable to what Nintendo did with Mario Odyssey, or even more so Mario Kart.”

    “… the whole subsection with the duels, you could only play with a Motion Plus, because we needed 1:1 mapping.

    “(It would be a matter of getting) the gang together. They’re all around. Our lead artist, who did the look so unbelievably right, basically spent half his time at Skywalker ranch designing for George [Lucas] on the movies (and the other half of his time) drawing the textures for us. (That artist now works at Pixar who is) only a stone’s-throw away.”

    “The models still hold up. I don’t think on those models you would see much of a difference between what EA created later.”

Source 1 and Source 2



     


(=^・ω・^=) Kuroneko S2 - Ore no Imouto - SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)
Around the Network

EA won't allow it. They'll find a way to excuse themselves and not make it in the end.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Just strip all the Star Wars assets from the game and make a new I.P. with the exact same mechanics. Going from Wii to Switch level graphics is going to be enough work on the modeling team anyway.



Can they really bring it to the standards of now? How much will it cost? Will they really make it?

More games, better for customers.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

"...willingness of probably us spending some time on it, Disney/Lucasfilm playing along with it, and probably EA must be a little in the mix."

This will never be made.



Around the Network

I thought Factor 5 went under...



I'd actually rather they bring it to Virtual Console in its original Wii state instead of upgrading it; we never really got to see what Factor 5 could squeeze out the Wii, and they pushed the Gamecube harder than pretty much any other developer.



KLXVER said:
I thought Factor 5 went under...

This, but I assume they can get the team back together for one last gamble project.



 
I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH

:3