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Forums - Nintendo Discussion - Nintendo intends to maintain a steady stream of releases for Switch

well,they only have one console to work now,this should be expected.And yes,koizumi,you guys do have a number of ips left,so how about a new wave race and a f-zero huh?



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Remakes: as long as it's just a coupke per year, with 8-10 new games, no biggie. with this more aggressive release schedule, why nit smash 4 in 2018 and 5 in 2019?
Unannounced games? How about DK, Paper Mario or Fire Emblem? i want to see a new IP, too



PAOerfulone said:
GhaudePhaede010 said:
I used to get excited at the sight of these topics. Now I read them and get disgusted, frustrated, and angry. What happened?

Smash 4? Why not a new Smash? Why do people want remakes? Where is the community going?

It's the fastest route to getting Smash Bros. on the Switch and Smash 4 is already *ahem* smashing with content and incredible fanfare that would make any gamer wet him/herself. 
The community generally feels that Smash Wii U in particular had its legs cut short, and find it quite a shame since it's nearly unanimously agreed that out of the two versions, the Wii U one is the superior, definitive verison (though Smash 3DS has its' pros as well). 

Meanwhile, a brand new Smash Bros. game from scratch would be at least 3-4 years of development and resources if they started today, that puts Smash 5 at around 2020/2021, and I don't think the community doesn't want to wait that long for a new Smash Bros. on the Switch. At that point, Switch 2 would be looming so, Nintendo might even push it even further back to meet the launch of that system.
Additionally, developing and directing Smash 4 took a huge toll on Sakurai, the man was in a sling, working with one arm trying to develop the game. So it's understandable if he's quite burned out and not particularly eager to get back on the helm for a new Smash Bros. just yet. 

Thus, porting the latest version that everyone still clearly cares about makes the most logical and efficient sense. It clearly worked with Mario Kart 8 Deluxe.  So 

Smash 4 is on Wii U and 3DS. It is literally on both a home console and a handheld already. Asking for it a third time is just stupid. If there were so many good Wii U titles worth porting, the why the fuck wouldn't people just buy a Wii U? Ughhhhh.

Regardless, I do not want two Smash titles on one console just as I do not want two Mario Kart titles on one console. One title is enough to last four or five years - a generation. Smash 4 is finished at this point. I do not want one out tomorrow, I already have one to play right now. Get me a new one with that Smash quality. I can wait and so can you.



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DélioPT said:
Really hope so.
Although this year will be hard to beat (mario, zelda, mario kart, splatoon).

A step down from this year is hardly unworkable as long as they don't step down to a point the years big holiday release is a HD version of Kirby's Air Ride. 



The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?

I also want to add that people have gone from complaining that every game is too similar to asking for the same game three times in one generation. My how times have changed.



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Shikamo said:

my bets for unannounced games that will release 2018

FP

Animal Crossing Switch

Smash Bros 4 Deluxe

Pikmin 4

TP

Tokyo Mirage Sessions Remaster

Bayonetta 1 + 2

The Wonderful 101 Remaster

Grand Theft Auto V

Fallout 4

Metal Gear Solid V 

Dragon Ball FighterZ

Not a single new third party game? Only ports of games already released?



Just as i thought, they were never going to leave luck to heaven, i wouldn't be surprised if they always planned a stream of steady games deep into 2018, they wanted to make sure this thing would attract consumers as well as third parties.

Wouldn't it make more sense to release melee on VC first, then release a full-fledged smash 5? (crash bandicoot, elma from XCX, and of course, arms characters)



This was my primary concern as I saw this year being packed-in with the biggest first party IPs Nintendo could offer - Zelda, Mario Kart, Splatoon and Mario.

They launched with all guns blazing and now I fear they might dry up or rely on low-tier software to sell their console. Pokemon hasn't seen the light of day and Metroid, let's be a little honest here, is nowhere near a system mover.

I recall the 3DS' year 2, after they went all out with 3D Land and MK7.

Those were the biggest releases: Kid Icarus Uprising, Resident Evil: Revelations, New Super Mario Bros. 2, Kingdom Hearts 3D and Paper Mario. And... yup. Nintendo better take full advantage of merging their businesses.



I hope they will, but do they even have anything announced for next year? I don't know of anything past Xeno C 2, wich is actually january for europe and like last week of the year for the US.



guiduc said:

This was my primary concern as I saw this year being packed-in with the biggest first party IPs Nintendo could offer - Zelda, Mario Kart, Splatoon and Mario.

They launched with all guns blazing and now I fear they might dry up or rely on low-tier software to sell their console. Pokemon hasn't seen the light of day and Metroid, let's be a little honest here, is nowhere near a system mover.

I recall the 3DS' year 2, after they went all out with 3D Land and MK7.

Those were the biggest releases: Kid Icarus Uprising, Resident Evil: Revelations, New Super Mario Bros. 2, Kingdom Hearts 3D and Paper Mario. And... yup. Nintendo better take full advantage of merging their businesses.

Maybe I'm misunderstanding your wording, but Nintendo did not put out all their biggest series this year. Animal Crossing, Pokemon (which you later acknowledge making this more silly), an original Mario Kart, and 2D Mario are still available, plus Zelda and Odyssey are undoubtedly going to see sequels. No way it'd suddenly dry up considering they have so many unused series and are actually getting semi-decent third party support. And you can't just have big name games but with months of nothingness inbetween. The smaller titles are very much necessary for keeping hype n momentum.

Nintendo had to bring a lot of the big guns the first year because they couldn't afford a slow start after the Wii U, but now that they've gotten great momentum they don't have to have 4 huge guns every year, just 2 or even 1 can suffice as long as there are plenty of other games releasing each year.