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Forums - Gaming - Final Fantasy XV May Get A Second Season Pass

think-man said:
Wright said:

I disagree about it saying it's late to fix the late game content. They only have to open up a few areas at the end of the game and explain things better, rather than rushing through. They have already started fixing it, just today chapter 12 got new story content, chapter 13 already got some new story content, episode Prompto explains some end game plot holes, and comrades explains what happened while Noctis was sleeping. So if they continue to add and explain things better like they currently are I believe the end game will be alot better.

 

They still have a long way to go but if the continue supporting it next year like they said they would, we might FINALLY get a finished project. 

 

think-man said:
Wright said:

They are still fixing the later chapters, even just today chapter 12 received new story content. But I agree that it still has a long way to go yet. 

Did you like forget you had already quoted me once in this thread?

 

Bristow9091 said:

Just gonna' quote myself here because I was gonna' add onto it in a new post anyway;

Even though the game is still being worked on, and they're adding more story content or whatever, if I were to start playing the game from start to finish right now, would I still feel like I've played the full story, or does it feel hollow like it's missing a lot of content, and would I be better off waiting? I've had it since day one but still not got round to playing it, although it's close to the top of my backlog, but if by waiting even longer I can have a better experience and get the actual full story, then I guess I'll wait... but I'm still saying that it's ridiculous having to wait this long, lol.

What exactly did they add with the new story content? I know some chapters were receiving new cutscenes, but was there any new gameplay added too, or are they literally just buffing it up with cutscenes through updates? I've never really found a clear answer about the updates other than a carnival and Assassin's Creed crossover, lol. Oh, and the episodes too.

The game is "full". It has a beginning, it has a middle act and it has an ending. It follows this structure so in the sense of narrativeness, it does work like intended, therefore there's that. The big problem everyone has with the story is not that it doesn't end or anything like that (gonna have to quote MGSV again here, who lacked any meaningful ending whatsoever and ended in an abrupt nonsensical note), the problem is that how the story content is structured makes no sense whatsoever, and there are immense holes beneath certain chapters that really leave a lot to the imagination (since the game isn't going to provide you with anything insightful about it).

A small spoiler, which I already said before: Gladio leaves the party at one point. He doesn't say why, you can't prevent this from happening even when you have the option to tell him not do to it. He just leaves for an entire chapter. He rejoins the next chapter, with a small physical change, that only Prompto merely adresses and everyone (absolutely everyone) brushes off and it's not ever spoken again, or what the fuck transpired or WHAT. NOTHING. It just happens. You obviously get the sensation something is missing, and the game does zero effort in explaining this absence whatsoever. Not even a campfire conversation, for Christ' sake. Months later, Gladio DLC explaining everything about it. Like, that's just petty goddamit.

Character interactions are also rushed after Chapter 9, which is the point where the plot goes absolutely batshit insane and not in a good way. Events happen, you get almost none background for these and people start rolling with them without ever stopping to adress anything. Shit happens to Ignis. Shit happens to Prompto. Shit happens to Noctis. Shit happens to everyone else involved. No one fucking ever adresses any of it except Gladio wearing his edgy pants from time to time and making vague angry noises about it. There's some meteorological madness that transpires and it's heavily important and IT'S JUST MERELY MENTIONED BY IGNIS like it's some casual newspaper headline. Blink and you miss it, even though it's later prevalent in the story and you kinda wonder where did it come up originally unless you manage to pay full attention to Ignis then.

Biggest offender is probably Chapter 13, which I liked despite the general hatred for that chapter because it's actually heavy in story (more like it has some tedious game design); but here's the fuck-all story narrative progression broken, where absolutely random events happen and like 99% of the game villains are dispatched here without any thought or progression, where you have to read a lot of scattered papers to make sense of some important game's backstory, and when even then there are shit that's failed to be adresssed entirely, like the importance of Ifrit, which is hidden behind the official strategy guide and it can't be found any-fucking-where else, including game, TV show, movie and whatnots.

These are the kind of situations you face when going after the story in XV, and regrettably, they amount to a lot of issues, both in narrative progression and in character interaction. Some of the "fixes" they've done are including the movie's cutscenes in the game (but trust me, even this is handled terribly, chopping cutscenes without rhyme or reason at times), adding a Bestiary that finally points out some of the flaws I've previously mentioned and some other things I don't really know, plus the character DLCs (but Tabata treats those as secondary, so whatever).

The story is enjoyable, but massively dissapointing in some aspects.



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Game at launch price and 2x€25 Season passes to get a complete game you're talking over €110 and a wait of 3 years after the framework base edition launched, Should it not be the case that add on content is added on after the product is finished first or at least give buyers an idea as to how many "seasons" they'll have to pay for before getting a complete product?

Seriously though, not a fan of software going over the €100 mark, not for super deluxe editions and most certainly not for drip fed RPG bits like this, although I guess FFXIII was similar in nature in that you got it released as 3 games over a number of years.

Just makes me want to not jump into Episode 1 of the FF7 remake when you can't know what you're going to be expected to pay by the time you reach the end credits.



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Ganoncrotch said:


Game at launch price and 2x€25 Season passes to get a complete game you're talking over €110 and a wait of 3 years after the framework base edition launched, Should it not be the case that add on content is added on after the product is finished first or at least give buyers an idea as to how many "seasons" they'll have to pay for before getting a complete product?

Seriously though, not a fan of software going over the €100 mark, not for super deluxe editions and most certainly not for drip fed RPG bits like this, although I guess FFXIII was similar in nature in that you got it released as 3 games over a number of years.

Just makes me want to not jump into Episode 1 of the FF7 remake when you can't know what you're going to be expected to pay by the time you reach the end credits.

 

At least they said it up front that FF7R a multipart game, and they specifically compared it to FF13 trilogy.

But for FF15 on the other hand, I can't say the same.



deskpro2k3 said:
Ganoncrotch said:


Game at launch price and 2x€25 Season passes to get a complete game you're talking over €110 and a wait of 3 years after the framework base edition launched, Should it not be the case that add on content is added on after the product is finished first or at least give buyers an idea as to how many "seasons" they'll have to pay for before getting a complete product?

Seriously though, not a fan of software going over the €100 mark, not for super deluxe editions and most certainly not for drip fed RPG bits like this, although I guess FFXIII was similar in nature in that you got it released as 3 games over a number of years.

Just makes me want to not jump into Episode 1 of the FF7 remake when you can't know what you're going to be expected to pay by the time you reach the end credits.

 

At least they said it up front that FF7R a multipart game, and they specifically compared it to FF13 trilogy.

But for FF15 on the other hand, I can't say the same.

Comparing it to something in 3 parts and saying Multipart doesn't tell you how many parts it will end up being though, or maybe I'm missing something from the original info you read, sorry if that is the case.

My issue isn't with the fact that you are getting something cut into pieces (although that does suck) my issue is that if you buy it on day 1, you don't know just how much you are going to be paying by the end credits rolling. Would be like going into the cinema and getting a ticket for the first 20mins of a movie for $3 sounds like a good deal... but with no idea of how long the movie is or how much each next ticket will be, would you still buy the first 20min ticket if that was the case?



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Serves you right for buying the game in the first place

Why is everyone on Tabata's case? Do you really think he has that much influence over a decision like this?

To make enough content to warrant a second season pass, it will cost SE budget and man-power, and will cost consumers 30 dollars to play it. That's not something a measly director can decide or push for, he's not fucking Kojima. 



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LurkerJ said:

Why is everyone on Tabata's case? Do you really think he has that much influence over a decision like this?

I mean, if you ask me, my disdain for Tabata comes from the fact that there's too many messes when he's on board.

· Crisis Core - he was director. Okay game for the most part, has some weird shit going on (Genesis?).

· Final Fantasy Type-0 - he was director. Massive mess of a game, worst Final Fantasy game I've played, personally.

· Parasite Eve 3rd Birthday - he was director. Massive mess of a game, agreed upon most players that this thing ruined Parasite Eve.

· Final Fantasy XV - he was director. Mess of a game that is still being adressed instead of having resources put into something else entirely.

Coincidence? Could be, I guess. But I think four examples (three, let's give him the benefit of doubt with Crisis Core) are too much already.



twintail said:
Aeolus451 said:

While that might be technically true when you split hairs but it's implied that a season pass would cover any major DLC expansions or story related DLC. Most devs don't list everything that a season pass covers because there was never really a need to do that. There's a certain amount of trust that a gamer has in a game company when it comes to stuff like this and once a company breaks that trust, it's difficult to get it back.  If SE wants to shoot itself in the foot, by all means, they can have at it til there's nothing left but red mush. I can't recall any dev that that tried using two seperate season passes for dlc and there's a good reason for that.

Theres no hairs here to split. Most devs =/ all devs so at least we can agree here that its not some industry standard.

likewise they told everyone what the seass pass roadmap was, with 6 DLC. As long as they have delivered they dont owe you anything else.

Is is a stupid move for them? yeah maybe. but dont act like any DLC being decided upon now needs to be tied to the season pass they had. they never promised that. 

It's a really stupid move because it's showing gamers that SE's season passes are notthe same thing as season passes from other devs. If SE mirrors your attitude on this then they can go fuck themselves. Like I said season passes are supposed cover all of the major DLC the game has and not be exploited to milk more money out of us.



Aeolus451 said:
twintail said:

Theres no hairs here to split. Most devs =/ all devs so at least we can agree here that its not some industry standard.

likewise they told everyone what the seass pass roadmap was, with 6 DLC. As long as they have delivered they dont owe you anything else.

Is is a stupid move for them? yeah maybe. but dont act like any DLC being decided upon now needs to be tied to the season pass they had. they never promised that. 

It's a really stupid move because it's showing gamers that SE's season passes are notthe same thing as season passes from other devs. If SE mirrors your attitude on this then they can go fuck themselves. Like I said season passes are supposed cover all of the major DLC the game has and not be exploited to milk more money out of us.

... Season passes are supposed to cover one season worth of content. 

That's why they're called season passes, and not something else, like content passes or whatever other names.



Hynad said:
Aeolus451 said:

It's a really stupid move because it's showing gamers that SE's season passes are notthe same thing as season passes from other devs. If SE mirrors your attitude on this then they can go fuck themselves. Like I said season passes are supposed cover all of the major DLC the game has and not be exploited to milk more money out of us.

... Season passes are supposed to cover one season worth of content. 

That's why they're called season passes, and not something else, like content passes or whatever other names.

Video games don't have seasons in the same way shows do so that's a mute point. it's just what they're called.



Aeolus451 said:
Hynad said:

... Season passes are supposed to cover one season worth of content. 

That's why they're called season passes, and not something else, like content passes or whatever other names.

Video games don't have seasons in the same way shows do so that's a mute point. it's just what they're called.

According to you, developers should give people an unlimited amount of extra content, no matter extensive the content, at no extra charge ever once you bought a 20$ season pass...

And there are other variations for what a season stands for. So your counter is moot.