Dishonoured 1 and 2? Maybe. Red dead redemption DE for all three consoles?
Dishonoured 1 and 2? Maybe. Red dead redemption DE for all three consoles?
| Miyamotoo said: Evre PS4 game could be ported to Switch, so no, that doesnt rule out 30FPS games from PS4/XB1. I mean we had CoD games from PS3/Xbox360 ported to Wii where PS3/Xbox360 were 20-30x stronger than Wii. |
CoD on Wii were different games compared to the HD twins ... (CoD on Wii wasn't just straight ports from HD twins, it was missing entire features, had different content and gameplay mechanics altogether)
Just as how FIFA 18 and Doom on the Switch are not the same games as the console versions despite being 60FPS titles, I expect even bigger changes if Switch is to receive 30FPS home console titles ...
GTA5. I think some of the bigger singleplayer games that are coming out soon (Red Dead and such) are going to have a bit more difficult time releasing on Switch, considering the ID Tech games are cutting framerate in half in order to get a decent graphical fidelity. 30fps single-player games don't really have that luxury, and would either have to sacrifice graphical fidelity to a greater degree or else play at a terrible framerate.
GTA 5, though, already runs well on systems less powerful than Switch, and would do gangbusters on the system.
a new donkey kong country would be cool if it would be announced as next
| poklane said: Not next, but I'm willing to bet CoD2018 will be coming to the Switch. |
I do not think so, this is pure speculation but I do not think the Switch's hardware can handle it. Same reason they cancelled the PS3/360 versions was the hardware can not handle it. It does not cost much to get a small 3rd party studio to port a game and Black Ops 3 sold pretty well on the PS3/360 so the only reason they could have been canned was because of technical issues which would also present an issue on the Switch
http://www.vgchartz.com/gamedb/?name=black+ops+3
CoD has 100% got to be 60 FPS and I do not see the Switch running CoD at 60 FPS at any playable resolution


fatslob-:O said:
CoD on Wii were different games compared to the HD twins ... (CoD on Wii wasn't just straight ports from HD twins, it was missing entire features, had different content and gameplay mechanics altogether) Just as how FIFA 18 and Doom on the Switch are not the same games as the console versions despite being 60FPS titles, I expect even bigger changes if Switch is to receive 30FPS home console titles ... |
Of Course it wasn't straight port and that they had difrences when PS3/Xbox360 were 20-30 stronger, Wii had Wii Remote with motion controls, and Wii internet was joke compared to PS3/Xbox360, so needed lotsa changes and compromises, but point is they ported CoD from PS3/Xbox360 to Wii.
https://www.youtube.com/watch?v=5QcwcXZTFGE
https://www.youtube.com/watch?v=lOmpDxJVv9w
Maybe we can say that Fifa 18 for Switch is different game compared to PS4/XB1 versions, it uses custom engine that has different physics, different animations...so we dont talk just about downgraded version of same game. But thats offcourse not true for Doom, Doom on Switch is same game like it's on XB1/PS4 just downgraded (lower resolution, lower FPS, and lower some graphical details), and that actualy goes for evre 3rd party Switch game until now, only Fifa 18 for Switch is difrent to other 3rd party "ports" for Switch. Also thats expected and normal beacuse Switch is weaker than XB1/PS4 so we cant get straight XB1/PS4 ports, they need to be graphically downgraded.
| Miyamotoo said: Of Course it wasn't straight port and that they had difrences when PS3/Xbox360 were 20-30 stronger, Wii had Wii Remote with motion controls, and Wii internet was joke compared to PS3/Xbox360, so needed lotsa changes and compromises, but point is they ported CoD from PS3/Xbox360 to Wii. https://www.youtube.com/watch?v=5QcwcXZTFGE https://www.youtube.com/watch?v=lOmpDxJVv9w Maybe we can say that Fifa 18 for Switch is different game compared to PS4/XB1 versions, it uses custom engine that has different physics, different animations...so we dont talk just about downgraded version of same game. But thats offcourse not true for Doom, Doom on Switch is same game like it's on XB1/PS4 just downgraded (lower resolution, lower FPS, and lower some graphical details), and that actualy goes for evre 3rd party Switch game until now, only Fifa 18 for Switch is difrent to other 3rd party "ports" for Switch. Also thats expected and normal beacuse Switch is weaker than XB1/PS4 so we cant get straight XB1/PS4 ports, they need to be graphically downgraded. |
It's not just about graphical or technical changes ...
It's also about changes in content or gameplay mechanics ... (Doom on Switch doesn't have level editor and FIFA 18 on Switch doesn't have journey mode)
The Switch will have nowhere else to go with AAA 30FPS console titles unless the devs want to go even lower (15/20FPS) so changes in mechanics, content or level design have to be accomodated for the Switch to get acceptable performance. At what point does this so called 'port' stop being the same game when the gameplay, maps or other things are different ? (CoD on the Wii didn't have the same maps or gameplay as the PS3/X360 versions so how are Switch owners going to react if hypothetically that KH3 on the Switch will only have 3 party members instead of 5, less enemies, different maps oandr less/changed movesets ? Are Switch owners going to be able to deal with having so called 'Pocket Edition' of games such as FF XV or similar ?)
After watching the trailer I gotta say Red Dead Redemption 1 + 2 pack
1080p and 60 fps.
fatslob-:O said:
It's not just about graphical or technical changes ... It's also about changes in content or gameplay mechanics ... (Doom on Switch doesn't have level editor and FIFA 18 on Switch doesn't have journey mode) The Switch will have nowhere else to go with AAA 30FPS console titles unless the devs want to go even lower (15/20FPS) so changes in mechanics, content or level design have to be accomodated for the Switch to get acceptable performance. At what point does this so called 'port' stop being the same game when the gameplay, maps or other things are different ? (CoD on the Wii didn't have the same maps or gameplay as the PS3/X360 versions so how are Switch owners going to react if hypothetically that KH3 on the Switch will only have 3 party members instead of 5, less enemies, different maps oandr less/changed movesets ? Are Switch owners going to be able to deal with having so called 'Pocket Edition' of games such as FF XV or similar ?) |
Content changes are minimal, nobody really cares about level editor for Doom so that's definitely not big difference, Journey Mode for Fifa for Switch is definitely more important, but we know that Switch doesnt have Journey Mode because Frostbite engine and Switch version of Fifa 18 dont have Frostbite engine.
Content doesn't need to be changed, lower resolution and graphics and 30FPS instead of 60FPS for instance, of course, but content doesn't need to be changed, again only reason why Fifa for Switch doesnt have Journey Mode is totally different engine. Ports will always be ports, you cant spin that, fact is that Doom for Switch is port of PS4/XB1 Doom, downgraded port is still a port not difirent game. For instance Call of Duty: Black Ops: Declassified for Vita is different game, its obvious its not port of any existing CoD game. You have two YouTube links that I posted where you can see that CoD is still same game on Wii and PS3 despite differences. FFXV Pocket Edition is totally different thing, that would be port of Android FF XV game not port of PS4/XB1 version of game.