Mario Odyessy, looks amazing, I am getting that old Mario Galaxy and Banjo Kazooie vide from it. Cant wait to play it. I can settle for 900p with the way this game looks.
Mario Odyessy, looks amazing, I am getting that old Mario Galaxy and Banjo Kazooie vide from it. Cant wait to play it. I can settle for 900p with the way this game looks.
Kinda meh, but it's not like visuals matter in this game at all. 60fps is a lot more important.
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| curl-6 said: Awesome to see them using the docked mode's speed boost to improve other graphics settings apart from just resolution. I reckon 900p was the right choice here in order to allow for richer visuals over raw pixel count. No AA during gameplay is disappointing, considering it represents a downgrade in this respect compared to 3D World on Wii U, but it's not a deal breaker.
|
Yes, I am actually quite surprised they have other graphic improvements in docked mode expect resolution.
I saw on Neogaf thread people saying that game definitely has some kind of AA and that DF is wrong.
http://www.neogaf.com/forum/showthread.php?t=1438737&page=3
Miyamotoo said:
Yes, I am actually quite surprised they have other graphic improvements in docked mode expect resolution. I saw on Neogaf thread people saying that game definitely has some kind of AA and that DF is wrong. |
That's actually quite interesting, looking at some of the screens zoomed in super close up, there does indeed seem to be some kind of edge smoothing in play

| sc94597 said: 900p is sufficient. I was worried it would be 720p docked, which would look hideous on my 4k television with its crappy upscaler, but so far the games I've played at 900p have been decent if I am far away from the TV. |
What are they screwing up with 720p to 4K scaling? That's exactly 3x3, it should be better than 720p to 1080p.
Too bad there are no native 900p tvs for this gen... Would have been useful.
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