https://www.youtube.com/watch?v=yt73EVyOBoQ
Docked: 900p 60fps with slightly more enhanced visuals than undocked
Undocked: 720p 60fps with slightly less enhanced visuals than docked
https://www.youtube.com/watch?v=yt73EVyOBoQ
Docked: 900p 60fps with slightly more enhanced visuals than undocked
Undocked: 720p 60fps with slightly less enhanced visuals than docked
Game looks great either way, but I might actually have to dock my Switch to play it. I've only docked my system once, to play some Mario Kart. Most likely, though, I'll just keep playing it in handheld mode, the way I have with all my Switch games :p
This game is going to get perfect scores left and right. The perfect storm, if you will.

| StarDoor said: So it's like Zelda, but with 60fps. |
Actually Zelda BotW has dynamic 900p resolution.
| RolStoppable said: Disappointing resolution. Will settle for Etrian Odyssey V instead. |
If this came from any other user .... lol
Glad you're back
What's important is that Nintendo is focusing on what's most important. That sweet 60 frames babey.
| RolStoppable said: Disappointing resolution. Will settle for Etrian Odyssey V instead. |
Oh cmon.. Not you..
OT: The game looks great and seem to be really fun. I want it.
Looking good!
I guess realistically we're too close to release to get another resolution bumb to 1080 or even 1080 dynamic resolution, but I'm pretty happy with 900p as well.
DF says SMO has the hallmarks of a game truly developed for Switch, as opposed to WiiU ports, but I still think it's likely that it started out as a WiiU game. Obviously it wasn't nearly as far along in development as Zelda was when they decided to drop WiiU support and they might have scrapped most of the work done and completely started fresh for the Switch version, in wich case it makes little technical diffrence how it started out I guess.
Anyone know wich engine it is using? 3D worlds, MK8s (is that the same engine, even) or Unreal 4?
Two (one...?) of those are (is a..?) WiiU engine(s) and although it has been shown that MK8s engine rins beautifully on the Switch with ARMS and MK8D I wonder what the technical implications are.
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