http://www.computerandvideogames.com/article.php?id=186365
Lionhead head boss Peter Molyneux has likened development of big-budget games to Hollywood of past and questioned how much longer the current development model of such titles can be sustained.
"...there's a lot of things that we could talk about, and one of the things that you talk about is the sustainability of these huge, huge titles, and how close this model is, at the moment, with what happened in the movie studios when they stumbled upon the Cecil B. DeMille blockbuster - Quo Vadis, Cleopatra, all that", Molyneux has said in an interview with GamaSutra.
"And they suddenly turned from making films that cost five million dollars, into making films that cost a hundred million dollars. And that caused all the small studios to just completely shutter, for a long time, until they found a new way of working. You know, where everyone came together.
"And I think you could look at this industry and say, 'How much longer can we sustain this model?' We only need to have a couple of big, big losses - we've probably already had a couple already, under the radar. I can think of a couple off the top of my head."
"When someone turns around and says 'I think there's got to be a better way of doing this'. I do wonder about that", he said.









