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Forums - PC - Persona 5 is almost perfect now on PC using latest version of RPCS3.

ClassicGamingWizzz said:

"Its about preserving the games !!!! "

Right, how good of you, thinking about the games, arent you the best, industry thanks you.

Lmao, game released months ago and people already concerned about the "preservation" of this game.

It cracks me up the ways people find to justify it, and now with each console they release old games all the time and some even end on pc after some time, every year devs release more and more games that in the past would never be there, pc is getting a lot of ports lately. 

People is emulating to play it on pc because it will be free , because there is not version there and they want it NOW , because it will be free , because will probably  run better if your pc can run it better and because its what ? its free.

 

If you want to lie to yourself about the reason fine just dont try to tell us this is a good thing cause its not, its for selfish reasons, it will not help devs or help the game like some people says. Do what you guys want but just stop with the BS for real.

 

When do you think we should start worrying about preserving the games? When they're 30 years old, there are 20 copies in the whole world and the last working PS3 has scary lights blinking every time it gets turned on?

Preservation of art and media matters. Maybe it doesn't matter to you, but it matters, and the best time to start worrying about it is when it has just been released and the media is abundant, accessible and affordable. This is doubly true for video games, since computer technology progresses and becomes obsolete so quickly, and triply true for modern video games, since so much depends on access to servers that can be shut down at any time. Hell, there is already stuff from the PS3 era that has probably been lost forever because servers were shut down before anyone had a chance to preserve anything.

And it really is hilarious (and sad!) when people think that emulation is somehow the cheap option. Do you have any idea how much is costs to build a rig that can actually run a PS3 emulator at full speed? Not only is emulation not the cheap option; it's the most expensive option. Buying a PS3 and a retail copy of P5 would be cheaper than buying a CPU capable of emulating it. In fact, I suspect that buying a brand new PS4 and a retail copy of the game would be cheaper than buying a CPU capable of emulating it (and then there's the price of those expensive Intel mobos and a cooling system to stop the overclocked CPU from frying itself, which adds another couple of hundred $). People talk smack about the cost of PC gaming, and usually they don't have a clue what they're talking about, but when it comes to emulating modern systems, gaming on the PC really is expensive.

No-one in the world is emulating a PS3 game because they don't want to spend money. (And no, PS3 emulation isn't an extra freebie that comes along with having a gaming rig; the kind of CPU you need for emulating it is massive overkill for PC gaming)



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zero129 said:
Cerebralbore101 said:

Do you have anyway of backing that up? 

Long before an emulator can be made the original console must be hacked. So this means long before a playable emulator is released people can buy the original console (For much less then the PC that would be needed to run an emu) and play their pirated games. Now lets take the case of RPCS3 here. PS3's have been hacked for years, you can pick up a hacked PS3 for less then 100 euro in a lot of cases, The original PS3 plays all its games better (At this point in time) then RPCS3 does. Like another user pointed out, RPCS3 has none of the features that make emus great yet such as upscaling etc, it runs its games all slower then a real PS3 and to come close to a real PS3 in many cases you will need a very powerful CPU, Something many people dont have as many people dont build their systems around emulation.

So what do you think a pirate is more likely to do?.

1. Go buy an original hacked PS3 for cheap and play every game perfect.

or

2. Go build a powerful PC around emulation that will cost a lot more then a PS3 just to play PS3 games looking worse then on the actual console?.

I follow the path of "Exclusives are anti consumer" . I fully believe that if giving the option most developers would love to have their game on as many platforms as possible being played by as many people as possible. Exclusives are just something fans like to brag about as a dick sizing contest.

Ah, so you're talking about people buying consoles long after they are last gen, and jailbreaking them for piracy. I thought you were trying to say that there were millions of jailbroken PS4's out there. Makes much more sense now. But we can still blame PC gamers for the piracy as a whole. It wasn't the PS3 community that worked to jailbreak the system.  It was the online piracy community, and guess what? Those are largely PC gamers. One out of three PC gamers pirates games. http://www.pcgamer.com/pc-piracy-survey-results-35-percent-of-pc-gamers-pirate/ 

What exactly makes exclusives anti-consumer? 



LurkerJ said:

As for how "clean" emulation is... let's be honest here and put potential piracy related issues aside, Nintendo aren't funding and making these exclusives just so that you play them on your PC.

A huge part of the reason why they fund these first party titles is to make us, gamers, buy the hardware. If that wasn't the case, we'd have Nintendo games officially released on PC and other platforms. Personally, I think it hurts Nintendo's business to emulate their games if it's stopping you from buying the hardware.

To illustrate this point further, I doubt SONY funded Bloodborne development with the sole intent of selling just the game, they want me to buy a PS4 as well. Another example that I have to mention is the Halo franchise, Halo games are made exclusively to the Xbox, despite the fact that MS would've benefited regardless of what platform you choose to play the game on, they wanted you to buy Xbox consoles so they can expand the userbase.

One can make the case that emulating first party games and third-party games funded by hardware manufactures isn't the "right thing to do", and I wouldn't disagree. 

Now I don't want to get into any of the other arguments, but I will simply say that if one has to buy a (in most instances arguably overpriced) gaming device completely locked down and restriced to a manufacturer's ecosystem, not to mention one where one must pay to play online to play a potentially interesting game (with little ways to check other than often biased reviews), while piracy still wouldn't be considered the "right thing to do" I really wouldn't feel bad for not supporting financially successful companies in effectively ripping me off through anti - consumer practices that don't allow as many people as possible to play and enjoy quality games, not to mention that piracy of these games would decrease without the need for emulation and more people would get to support the developers for their effort.



zero129 said:
Azuren said:

Why are you making this so personal and throwing accusations directly at me? I could just as easily go on a tirade about why you're really so interested in emulation, but I'm not. You're trying to make it personal, and at this point you have to realize that never works out for you on this forum.

The one who made it personal is you when you called me a pirate and are still doing. Something you know never works out to well for you...

Did I say you were a pirate? Or did I simply respond to you with the same animosity you attacked me with? Honestly, how do you expect to come to any sort of conflict resolution when your line of questioning starts with what is essentially "Tell the truth: you're just a petty twat, aren't you"? You create these hostile debates by entering then with the intention of fighting, when I know you're perfectly capable of discussing these things in a civilized manner.

 

Stop pretending I'm attacking you, and stop attacking people who don't agree with you. That's something a fascist would do, and I'm pretty sure you're not a fascist.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

zero129 said:
Cerebralbore101 said:

Most companies will break their budget just to get a game good enough to move systems. So when you someone isn't buying both the game *and* the console in order to play an exclusive they are still hurting the business of making games. 

I follow the path of "Exclusives are anti consumer" . I fully believe that if giving the option most developers would love to have their game on as many platforms as possible being played by as many people as possible. Exclusives are just something fans like to brag about as a dick sizing contest.

Nintendo built their IPs over decades. They established their first party studios from scratch, they always make sure the final product is meeting certain standards, just look at how long it took them to give us Zelda: BoTW. For them to use the strength of their IPs to sell their hardware isn't "anti-consumer". 

Those developers you speak of are grateful someone is taking a risk on their ideas and funding their projects. The concept behind some first party IPs, like Splatoon, wouldn't have caught EA or other third party publishers' attention, because they simply aren't in the business to sell hardware, and for the most part, rehashing whatever popular these days is simply "good enough". If Nintendo was a third party publisher, they would've mostly played it safe and we wouldn't have something like Splatoon or Wii Sports, but the need to sell hardware comes with the obligation of making attractive new IPs. You can't separate the two, look at the Vita and recent Xbox numbers and tell me how they're doing without notable exclusives. It's not unreasonable to say that hardware manufacturers' first party studios play a big role in innovating and diversifying the types of games we play, and that's beneficial to consumers, not harmful.

If you wanna emulate games and skip buying the hardware these games are supposed to sell, that's fine by me, but don't come up with bs excuses like "EXCLUSIVES ARE ANTI CONSUMER", because you come off as an entitled individual with no understanding of how businesses actually works, you're better than that, or you're supposed to be if you are a vgc regular. 

I won't judge you for emulating or even pirating games, but I will judge if you are coming up with stupid justifications for your choices.



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Hahaha, what the hell is the "online piracy community"?



People say that Exculive games are anti consumer.

So MS doesn't release their Halo(except for CE)  Forza  Gears  Ori  games on Nintendo / Sony consoles, and Linux  Mac Android OS too.

Is Microsoft anti consumer company ?



It's such a sad state of affairs when consumers are actually starting to argue that copyright laws are not quite strict enough, that we should make more things illegal and restrict people's freedom a bit more.

Emulators are not illegal, and they obviously should not be. It's a tool that can be abused, just like any other tool.
If there's an issue with copyright, handle that problem. Trying to ban the tools that are used is a supendously slippery slope that nobody should want.



Xen said:
Hahaha, what the hell is the "online piracy community"?

Dude! I sent you an invite to the meet up LAST WEEK! Did you not get it? Jesus check your inbox smh



AngryLittleAlchemist said:
Xen said:
Hahaha, what the hell is the "online piracy community"?

Dude! I sent you an invite to the meet up LAST WEEK! Did you not get it? Jesus check your inbox smh

Don't you dare mention Jesus, you dirty ol' pirate.