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Forums - Gaming - Re:Legend reaches Switch and PS4 stretch goals on Kickstarter

Liquid_faction said:
I'm kinda surprised to see that the Ps4 goal is more than the switch. If anything, shouldn't the PS4 goal be lower than the switch? You'd want your game to reach as many people as possible, and having a 60 million+ playerbase should be incentive enough to put your game there first. Considering Indie games do well on PS4 also, this is just weird.

Well considering this is a Japan based dev team as well as other stuff such as the large cost differences between the PS4 and Switch dev kits, it's not that farfetched.



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Hope it gets an xbox port. If not ill get the PC version.



Green098 said:
Liquid_faction said:
I'm kinda surprised to see that the Ps4 goal is more than the switch. If anything, shouldn't the PS4 goal be lower than the switch? You'd want your game to reach as many people as possible, and having a 60 million+ playerbase should be incentive enough to put your game there first. Considering Indie games do well on PS4 also, this is just weird.

Well considering this is a Japan based dev team as well as other stuff such as the large cost differences between the PS4 and Switch dev kits, it's not that farfetched.

Nah it's still pretty farfetched. Sony is practically handing out Free Devkits to Indie Developers, that is why Indie Devs have such a great relationship with Sony. And I get that since it is a Japan Base Dev Team(?) that they choose Switch first, but there are loads of JRPG's on the Ps4 that aren't available in the west. Not to mention that since it is x86 and a free dev kit, porting to the PS4 would cost practically next to nothin since it is coming to PC first and foremost. 



Well, this is the 1st time I've heard of this game, and it is looks soo cute! I wanna look up more on this.



 

              

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Liquid_faction said:
I'm kinda surprised to see that the Ps4 goal is more than the switch. If anything, shouldn't the PS4 goal be lower than the switch? You'd want your game to reach as many people as possible, and having a 60 million+ playerbase should be incentive enough to put your game there first. Considering Indie games do well on PS4 also, this is just weird.

Well, I hope for you it also gets a PS4 release.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

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Cloudman said:
Liquid_faction said:
I'm kinda surprised to see that the Ps4 goal is more than the switch. If anything, shouldn't the PS4 goal be lower than the switch? You'd want your game to reach as many people as possible, and having a 60 million+ playerbase should be incentive enough to put your game there first. Considering Indie games do well on PS4 also, this is just weird.

Well, I hope for you it also gets a PS4 release.

Lol nah man, I don't like these types of games. I was just surprised that the entry barrier for the Ps4 was higher than the switch, and only one slot lower than Xbox. 



Green098 said:
Liquid_faction said:
I'm kinda surprised to see that the Ps4 goal is more than the switch. If anything, shouldn't the PS4 goal be lower than the switch? You'd want your game to reach as many people as possible, and having a 60 million+ playerbase should be incentive enough to put your game there first. Considering Indie games do well on PS4 also, this is just weird.

Well considering this is a Japan based dev team as well as other stuff such as the large cost differences between the PS4 and Switch dev kits, it's not that farfetched.

Aye, that and it's the type of game that I could see selling decently on the Switch itself. Also being great for on the go.

Also if we're to talk about user base size, well they did choose PC first, so I doubt they have to worry about the second and third user bases, otherwise they would have reorganised the main platform to focus on first. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Well I'd never heard of the game but it certainly looks... adorable? That seems like the right word.

Looks kinda like an Animal Crossing or something. Might have to actually find out what it is.



Liquid_faction said:
Green098 said:

Well considering this is a Japan based dev team as well as other stuff such as the large cost differences between the PS4 and Switch dev kits, it's not that farfetched.

Nah it's still pretty farfetched. Sony is practically handing out Free Devkits to Indie Developers, that is why Indie Devs have such a great relationship with Sony. And I get that since it is a Japan Base Dev Team(?) that they choose Switch first, but there are loads of JRPG's on the Ps4 that aren't available in the west. Not to mention that since it is x86 and a free dev kit, porting to the PS4 would cost practically next to nothin since it is coming to PC first and foremost. 

Could just be to motivate more kickstarter donations... doesn't really seem like that logic adds up given Xbox1 is behind the PS4, but if you were sure that a lot of people with the PS4 want a game then placing it further back in the stretch goals might be an incentive for that community to keep donating.



The PS4 stretch goal is met now.

Nevermind, saw it wrong.